11,031 research outputs found

    A Review of Codebook Models in Patch-Based Visual Object Recognition

    No full text
    The codebook model-based approach, while ignoring any structural aspect in vision, nonetheless provides state-of-the-art performances on current datasets. The key role of a visual codebook is to provide a way to map the low-level features into a fixed-length vector in histogram space to which standard classifiers can be directly applied. The discriminative power of such a visual codebook determines the quality of the codebook model, whereas the size of the codebook controls the complexity of the model. Thus, the construction of a codebook is an important step which is usually done by cluster analysis. However, clustering is a process that retains regions of high density in a distribution and it follows that the resulting codebook need not have discriminant properties. This is also recognised as a computational bottleneck of such systems. In our recent work, we proposed a resource-allocating codebook, to constructing a discriminant codebook in a one-pass design procedure that slightly outperforms more traditional approaches at drastically reduced computing times. In this review we survey several approaches that have been proposed over the last decade with their use of feature detectors, descriptors, codebook construction schemes, choice of classifiers in recognising objects, and datasets that were used in evaluating the proposed methods

    Object Edge Contour Localisation Based on HexBinary Feature Matching

    Get PDF
    This paper addresses the issue of localising object edge contours in cluttered backgrounds to support robotics tasks such as grasping and manipulation and also to improve the potential perceptual capabilities of robot vision systems. Our approach is based on coarse-to-fine matching of a new recursively constructed hierarchical, dense, edge-localised descriptor, the HexBinary, based on the HexHog descriptor structure first proposed in [1]. Since Binary String image descriptors [2]– [5] require much lower computational resources, but provide similar or even better matching performance than Histogram of Orientated Gradient (HoG) descriptors, we have replaced the HoG base descriptor fields used in HexHog with Binary Strings generated from first and second order polar derivative approximations. The ALOI [6] dataset is used to evaluate the HexBinary descriptors which we demonstrate to achieve a superior performance to that of HexHoG [1] for pose refinement. The validation of our object contour localisation system shows promising results with correctly labelling ~86% of edgel positions and mis-labelling ~3%

    Action Recognition in Videos: from Motion Capture Labs to the Web

    Full text link
    This paper presents a survey of human action recognition approaches based on visual data recorded from a single video camera. We propose an organizing framework which puts in evidence the evolution of the area, with techniques moving from heavily constrained motion capture scenarios towards more challenging, realistic, "in the wild" videos. The proposed organization is based on the representation used as input for the recognition task, emphasizing the hypothesis assumed and thus, the constraints imposed on the type of video that each technique is able to address. Expliciting the hypothesis and constraints makes the framework particularly useful to select a method, given an application. Another advantage of the proposed organization is that it allows categorizing newest approaches seamlessly with traditional ones, while providing an insightful perspective of the evolution of the action recognition task up to now. That perspective is the basis for the discussion in the end of the paper, where we also present the main open issues in the area.Comment: Preprint submitted to CVIU, survey paper, 46 pages, 2 figures, 4 table

    Convolutional Kernel Networks

    Get PDF
    An important goal in visual recognition is to devise image representations that are invariant to particular transformations. In this paper, we address this goal with a new type of convolutional neural network (CNN) whose invariance is encoded by a reproducing kernel. Unlike traditional approaches where neural networks are learned either to represent data or for solving a classification task, our network learns to approximate the kernel feature map on training data. Such an approach enjoys several benefits over classical ones. First, by teaching CNNs to be invariant, we obtain simple network architectures that achieve a similar accuracy to more complex ones, while being easy to train and robust to overfitting. Second, we bridge a gap between the neural network literature and kernels, which are natural tools to model invariance. We evaluate our methodology on visual recognition tasks where CNNs have proven to perform well, e.g., digit recognition with the MNIST dataset, and the more challenging CIFAR-10 and STL-10 datasets, where our accuracy is competitive with the state of the art.Comment: appears in Advances in Neural Information Processing Systems (NIPS), Dec 2014, Montreal, Canada, http://nips.c

    Pointwise Convolutional Neural Networks

    Full text link
    Deep learning with 3D data such as reconstructed point clouds and CAD models has received great research interests recently. However, the capability of using point clouds with convolutional neural network has been so far not fully explored. In this paper, we present a convolutional neural network for semantic segmentation and object recognition with 3D point clouds. At the core of our network is pointwise convolution, a new convolution operator that can be applied at each point of a point cloud. Our fully convolutional network design, while being surprisingly simple to implement, can yield competitive accuracy in both semantic segmentation and object recognition task.Comment: 10 pages, 6 figures, 10 tables. Paper accepted to CVPR 201

    Fast Low-rank Representation based Spatial Pyramid Matching for Image Classification

    Full text link
    Spatial Pyramid Matching (SPM) and its variants have achieved a lot of success in image classification. The main difference among them is their encoding schemes. For example, ScSPM incorporates Sparse Code (SC) instead of Vector Quantization (VQ) into the framework of SPM. Although the methods achieve a higher recognition rate than the traditional SPM, they consume more time to encode the local descriptors extracted from the image. In this paper, we propose using Low Rank Representation (LRR) to encode the descriptors under the framework of SPM. Different from SC, LRR considers the group effect among data points instead of sparsity. Benefiting from this property, the proposed method (i.e., LrrSPM) can offer a better performance. To further improve the generalizability and robustness, we reformulate the rank-minimization problem as a truncated projection problem. Extensive experimental studies show that LrrSPM is more efficient than its counterparts (e.g., ScSPM) while achieving competitive recognition rates on nine image data sets.Comment: accepted into knowledge based systems, 201

    A robust and efficient video representation for action recognition

    Get PDF
    This paper introduces a state-of-the-art video representation and applies it to efficient action recognition and detection. We first propose to improve the popular dense trajectory features by explicit camera motion estimation. More specifically, we extract feature point matches between frames using SURF descriptors and dense optical flow. The matches are used to estimate a homography with RANSAC. To improve the robustness of homography estimation, a human detector is employed to remove outlier matches from the human body as human motion is not constrained by the camera. Trajectories consistent with the homography are considered as due to camera motion, and thus removed. We also use the homography to cancel out camera motion from the optical flow. This results in significant improvement on motion-based HOF and MBH descriptors. We further explore the recent Fisher vector as an alternative feature encoding approach to the standard bag-of-words histogram, and consider different ways to include spatial layout information in these encodings. We present a large and varied set of evaluations, considering (i) classification of short basic actions on six datasets, (ii) localization of such actions in feature-length movies, and (iii) large-scale recognition of complex events. We find that our improved trajectory features significantly outperform previous dense trajectories, and that Fisher vectors are superior to bag-of-words encodings for video recognition tasks. In all three tasks, we show substantial improvements over the state-of-the-art results
    • 

    corecore