776 research outputs found

    Combined Structure and Texture Image Inpainting Algorithm for Natural Scene Image Completion

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    Image inpainting or image completion refers to the task of filling in the missing or damaged regions of an image in a visually plausible way. Many works on this subject have been proposed these recent years. We present a hybrid method for completion of images of natural scenery, where the removal of a foreground object creates a hole in the image. The basic idea is to decompose the original image into a structure and a texture image. Reconstruction of each image is performed separately. The missing information in the structure component is reconstructed using a structure inpainting algorithm, while the texture component is repaired by an improved exemplar based texture synthesis technique. Taking advantage of both the structure inpainting methods and texture synthesis techniques, we designed an effective image reconstruction method. A comparison with some existing methods on different natural images shows the merits of our proposed approach in providing high quality inpainted images. Keywords: Image inpainting, Decomposition method, Structure inpainting, Exemplar based, Texture synthesi

    RIBBONS: Rapid Inpainting Based on Browsing of Neighborhood Statistics

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    Image inpainting refers to filling missing places in images using neighboring pixels. It also has many applications in different tasks of image processing. Most of these applications enhance the image quality by significant unwanted changes or even elimination of some existing pixels. These changes require considerable computational complexities which in turn results in remarkable processing time. In this paper we propose a fast inpainting algorithm called RIBBONS based on selection of patches around each missing pixel. This would accelerate the execution speed and the capability of online frame inpainting in video. The applied cost-function is a combination of statistical and spatial features in all neighboring pixels. We evaluate some candidate patches using the proposed cost function and minimize it to achieve the final patch. Experimental results show the higher speed of 'Ribbons' in comparison with previous methods while being comparable in terms of PSNR and SSIM for the images in MISC dataset
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