98,361 research outputs found

    New Ideas for Brain Modelling

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    This paper describes some biologically-inspired processes that could be used to build the sort of networks that we associate with the human brain. New to this paper, a 'refined' neuron will be proposed. This is a group of neurons that by joining together can produce a more analogue system, but with the same level of control and reliability that a binary neuron would have. With this new structure, it will be possible to think of an essentially binary system in terms of a more variable set of values. The paper also shows how recent research associated with the new model, can be combined with established theories, to produce a more complete picture. The propositions are largely in line with conventional thinking, but possibly with one or two more radical suggestions. An earlier cognitive model can be filled in with more specific details, based on the new research results, where the components appear to fit together almost seamlessly. The intention of the research has been to describe plausible 'mechanical' processes that can produce the appropriate brain structures and mechanisms, but that could be used without the magical 'intelligence' part that is still not fully understood. There are also some important updates from an earlier version of this paper

    Statistical thinking: From Tukey to Vardi and beyond

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    Data miners (minors?) and neural networkers tend to eschew modelling, misled perhaps by misinterpretation of strongly expressed views of John Tukey. I discuss Vardi's views of these issues as well as other aspects of Vardi's work in emision tomography and in sampling bias.Comment: Published at http://dx.doi.org/10.1214/074921707000000210 in the IMS Lecture Notes Monograph Series (http://www.imstat.org/publications/lecnotes.htm) by the Institute of Mathematical Statistics (http://www.imstat.org

    Educational innovation, learning technologies and Virtual culture potential’

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    Learning technologies are regularly associated with innovative teaching but will they contribute to profound innovations in education itself? This paper addresses the question by building upon Merlin Donald's co‐evolutionary theory of mind, cognition and culture. He claimed that the invention of technologies for storing and sharing external symbol systems, such as writing, gave rise to a ‘theoretic culture’ with rich symbolic representations and a resultant need for formal education. More recently, Shaffer and Kaput have claimed that the development of external and shared symbol‐processing technologies is giving rise to an emerging ‘virtual culture’. They argue that mathematics curricula are grounded in theoretic culture and should change to meet the novel demands of ‘virtual culture’ for symbol‐processing and representational fluency. The generic character of their cultural claim is noted in this paper and it is suggested that equivalent pedagogic arguments are applicable across the educational spectrum. Hence, four general characteristics of virtual culture are proposed, against which applications of learning technologies can be evaluated for their innovative potential. Two illustrative uses of learning technologies are evaluated in terms of their ‘virtual culture potential’ and some anticipated questions about this approach are discussed towards the end of the paper

    Investigation of sequence processing: A cognitive and computational neuroscience perspective

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    Serial order processing or sequence processing underlies many human activities such as speech, language, skill learning, planning, problem-solving, etc. Investigating the neural bases of sequence processing enables us to understand serial order in cognition and also helps in building intelligent devices. In this article, we review various cognitive issues related to sequence processing with examples. Experimental results that give evidence for the involvement of various brain areas will be described. Finally, a theoretical approach based on statistical models and reinforcement learning paradigm is presented. These theoretical ideas are useful for studying sequence learning in a principled way. This article also suggests a two-way process diagram integrating experimentation (cognitive neuroscience) and theory/ computational modelling (computational neuroscience). This integrated framework is useful not only in the present study of serial order, but also for understanding many cognitive processes

    How we might be able to Understand the Brain

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    Current methodologies in the neurosciences have difficulty in accounting for complex phenomena such as language, which can however be quite well characterised in phenomenological terms. This paper addresses the issue of unifying the two approaches. We typically understand complicated systems in terms of a collection of models, each characterisable in principle within a formal system, it being possible to explain higher-level properties in terms of lower level ones by means of a series of inferences based on these models. We consider the nervous system to be a mechanism for implementing the demands of an appropriate collection of models, each concerned with some aspect of brain and behaviour, the observer mechanism of Baas playing an important role in matching model and behaviour in this context. The discussion expounds these ideas in detail, showing their potential utility in connection with real problems of brain and behaviour, important areas where the ideas can be applied including the development of higher levels of abstraction, and linguistic behaviour, as described in the works of Karmiloff-Smith and Jackendoff respectively
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