285 research outputs found
Semantic Photo Manipulation with a Generative Image Prior
Despite the recent success of GANs in synthesizing images conditioned on
inputs such as a user sketch, text, or semantic labels, manipulating the
high-level attributes of an existing natural photograph with GANs is
challenging for two reasons. First, it is hard for GANs to precisely reproduce
an input image. Second, after manipulation, the newly synthesized pixels often
do not fit the original image. In this paper, we address these issues by
adapting the image prior learned by GANs to image statistics of an individual
image. Our method can accurately reconstruct the input image and synthesize new
content, consistent with the appearance of the input image. We demonstrate our
interactive system on several semantic image editing tasks, including
synthesizing new objects consistent with background, removing unwanted objects,
and changing the appearance of an object. Quantitative and qualitative
comparisons against several existing methods demonstrate the effectiveness of
our method.Comment: SIGGRAPH 201
CanvasGAN: A simple baseline for text to image generation by incrementally patching a canvas
We propose a new recurrent generative model for generating images from text
captions while attending on specific parts of text captions. Our model creates
images by incrementally adding patches on a "canvas" while attending on words
from text caption at each timestep. Finally, the canvas is passed through an
upscaling network to generate images. We also introduce a new method for
generating visual-semantic sentence embeddings based on self-attention over
text. We compare our model's generated images with those generated Reed et.
al.'s model and show that our model is a stronger baseline for text to image
generation tasks.Comment: CVC 201
Fader Networks: Manipulating Images by Sliding Attributes
This paper introduces a new encoder-decoder architecture that is trained to
reconstruct images by disentangling the salient information of the image and
the values of attributes directly in the latent space. As a result, after
training, our model can generate different realistic versions of an input image
by varying the attribute values. By using continuous attribute values, we can
choose how much a specific attribute is perceivable in the generated image.
This property could allow for applications where users can modify an image
using sliding knobs, like faders on a mixing console, to change the facial
expression of a portrait, or to update the color of some objects. Compared to
the state-of-the-art which mostly relies on training adversarial networks in
pixel space by altering attribute values at train time, our approach results in
much simpler training schemes and nicely scales to multiple attributes. We
present evidence that our model can significantly change the perceived value of
the attributes while preserving the naturalness of images.Comment: NIPS 201
- …