2,287 research outputs found

    Compact Drawings of 1-Planar Graphs with Right-Angle Crossings and Few Bends

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    We study the following classes of beyond-planar graphs: 1-planar, IC-planar, and NIC-planar graphs. These are the graphs that admit a 1-planar, IC-planar, and NIC-planar drawing, respectively. A drawing of a graph is 1-planar if every edge is crossed at most once. A 1-planar drawing is IC-planar if no two pairs of crossing edges share a vertex. A 1-planar drawing is NIC-planar if no two pairs of crossing edges share two vertices. We study the relations of these beyond-planar graph classes (beyond-planar graphs is a collective term for the primary attempts to generalize the planar graphs) to right-angle crossing (RAC) graphs that admit compact drawings on the grid with few bends. We present four drawing algorithms that preserve the given embeddings. First, we show that every nn-vertex NIC-planar graph admits a NIC-planar RAC drawing with at most one bend per edge on a grid of size O(n)Ă—O(n)O(n) \times O(n). Then, we show that every nn-vertex 1-planar graph admits a 1-planar RAC drawing with at most two bends per edge on a grid of size O(n3)Ă—O(n3)O(n^3) \times O(n^3). Finally, we make two known algorithms embedding-preserving; for drawing 1-planar RAC graphs with at most one bend per edge and for drawing IC-planar RAC graphs straight-line

    Heuristic algorithms for the min-max edge 2-coloring problem

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    In multi-channel Wireless Mesh Networks (WMN), each node is able to use multiple non-overlapping frequency channels. Raniwala et al. (MC2R 2004, INFOCOM 2005) propose and study several such architectures in which a computer can have multiple network interface cards. These architectures are modeled as a graph problem named \emph{maximum edge qq-coloring} and studied in several papers by Feng et. al (TAMC 2007), Adamaszek and Popa (ISAAC 2010, JDA 2016). Later on Larjomaa and Popa (IWOCA 2014, JGAA 2015) define and study an alternative variant, named the \emph{min-max edge qq-coloring}. The above mentioned graph problems, namely the maximum edge qq-coloring and the min-max edge qq-coloring are studied mainly from the theoretical perspective. In this paper, we study the min-max edge 2-coloring problem from a practical perspective. More precisely, we introduce, implement and test four heuristic approximation algorithms for the min-max edge 22-coloring problem. These algorithms are based on a \emph{Breadth First Search} (BFS)-based heuristic and on \emph{local search} methods like basic \emph{hill climbing}, \emph{simulated annealing} and \emph{tabu search} techniques, respectively. Although several algorithms for particular graph classes were proposed by Larjomaa and Popa (e.g., trees, planar graphs, cliques, bi-cliques, hypergraphs), we design the first algorithms for general graphs. We study and compare the running data for all algorithms on Unit Disk Graphs, as well as some graphs from the DIMACS vertex coloring benchmark dataset.Comment: This is a post-peer-review, pre-copyedit version of an article published in International Computing and Combinatorics Conference (COCOON'18). The final authenticated version is available online at: http://www.doi.org/10.1007/978-3-319-94776-1_5

    Recognizing and Drawing IC-planar Graphs

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    IC-planar graphs are those graphs that admit a drawing where no two crossed edges share an end-vertex and each edge is crossed at most once. They are a proper subfamily of the 1-planar graphs. Given an embedded IC-planar graph GG with nn vertices, we present an O(n)O(n)-time algorithm that computes a straight-line drawing of GG in quadratic area, and an O(n3)O(n^3)-time algorithm that computes a straight-line drawing of GG with right-angle crossings in exponential area. Both these area requirements are worst-case optimal. We also show that it is NP-complete to test IC-planarity both in the general case and in the case in which a rotation system is fixed for the input graph. Furthermore, we describe a polynomial-time algorithm to test whether a set of matching edges can be added to a triangulated planar graph such that the resulting graph is IC-planar

    Constructing Adjacency Arrays from Incidence Arrays

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    Graph construction, a fundamental operation in a data processing pipeline, is typically done by multiplying the incidence array representations of a graph, Ein\mathbf{E}_\mathrm{in} and Eout\mathbf{E}_\mathrm{out}, to produce an adjacency array of the graph, A\mathbf{A}, that can be processed with a variety of algorithms. This paper provides the mathematical criteria to determine if the product A=EoutTEin\mathbf{A} = \mathbf{E}^{\sf T}_\mathrm{out}\mathbf{E}_\mathrm{in} will have the required structure of the adjacency array of the graph. The values in the resulting adjacency array are determined by the corresponding addition ⊕\oplus and multiplication ⊗\otimes operations used to perform the array multiplication. Illustrations of the various results possible from different ⊕\oplus and ⊗\otimes operations are provided using a small collection of popular music metadata.Comment: 8 pages, 5 figures, accepted to IEEE IPDPS 2017 Workshop on Graph Algorithm Building Block

    New Parameters for Beyond-Planar Graphs

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    Parameters for graphs appear frequently throughout the history of research in this field. They represent very important measures for the properties of graphs and graph drawings, and are often a main criterion for their classification and their aesthetic perception. In this direction, we provide new results for the following graph parameters: – The segment complexity of trees; – the membership of graphs of bounded vertex degree to certain graph classes; – the maximal complete and complete bipartite graphs contained in certain graph classes beyond-planarity; – the crossing number of graphs; – edge densities for outer-gap-planar graphs and for bipartite gap-planar graphs with certain properties; – edge densities and inclusion relationships for 2-layer graphs, as well as characterizations for complete bipartite graphs in the 2-layer setting
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