8,721 research outputs found
A Multimedia Terminal for Adaptation and End-to-end QoS Control
This paper addresses multimedia end user system design for content distribution over heterogeneous networks and terminals, with particular focus on End-to-End quality of service (QoS) control. A multimedia terminal comprising content-related metadata processor, usage environment characteristics provider, end user QoS monitor and H.264âs extension Scalable Video Coding (SVC) audio-visual player in coordination under a terminal middleware, has been conceived and implemented. This end user terminal enables End-to-End QoS control for content adaptation solution both in semantic and physical approaches to maximize end userâs perceptual experience and minimize resources. Such design approach illustrates a possible architecture for next generation multimedia end user terminal supporting MPEG- 21 and H.264âs extension SVC codec standards
A Multimedia Terminal for Adaptation and End-to-end QoS Control
This paper addresses multimedia end user system design for content distribution over heterogeneous networks and terminals, with particular focus on End-to-End quality of service (QoS) control. A multimedia terminal comprising content-related metadata processor, usage environment characteristics provider, end user QoS monitor and H.264âs extension Scalable Video Coding (SVC) audio-visual player in coordination under a terminal middleware, has been conceived and implemented. This end user terminal enables End-to-End QoS control for content adaptation solution both in semantic and physical approaches to maximize end userâs perceptual experience and minimize resources. Such design approach illustrates a possible architecture for next generation multimedia end user terminal supporting MPEG-21 and H.264âs extension SVC codec standards
Continuous media adaptation for mobile computing using coarse-grained asynchronous notifications
The recent spreading of public wireless infrastructures allowing for higher data rates makes mobile communications networks a very attractive platform for distribution of multimedia content. At the same time, limited resources in public wireless networks pose serious questions on how to bring services and multimedia to terminals to be used anywhere. Content adaptation is required in order to bring the best perceptual experience to the end-user while optimizing resources usage. Unfortunately, content adaptation is very difficult to achieve and is usually related to band-width availability only. In this paper we propose to extend existing service provisioning architectures with an asynchronous notification system to keep up-to-date the whole set of user profile data during service provisioning. We argue that the average multimedia application behavior, still adhering to a model based on a very limited number of choices, is not affected by increased reaction time and coarse-grained parameters responsivity. Furthermore, introduction of asynchronous notifications will enable service providers to adapt content considering any parameter characterizing the user profile, not just available bandwidth. © 2005 IEEE
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
The simplicity project: easing the burden of using complex and heterogeneous ICT devices and services
As of today, to exploit the variety of different "services", users need to configure each of their devices by using different procedures and need to explicitly select among heterogeneous access technologies and protocols. In addition to that, users are authenticated and charged by different means. The lack of implicit human computer interaction, context-awareness and standardisation places an enormous burden of complexity on the shoulders of the final users. The IST-Simplicity project aims at leveraging such problems by: i) automatically creating and customizing a user communication space; ii) adapting services to user terminal characteristics and to users preferences; iii) orchestrating network capabilities. The aim of this paper is to present the technical framework of the IST-Simplicity project. This paper is a thorough analysis and qualitative evaluation of the different technologies, standards and works presented in the literature related to the Simplicity system to be developed
Distributed storage manager system for synchronized and scalable AV services across networks
This article has been made available through the Brunel Open Access Publishing Fund - Copyright @ 2011 Hindawi Publishing CorporationThis paper provides an innovative solution, namely, the distributed storage manager that opens a new path for highly interactive and personalized services. The distributed storage manager provides an enhancement to the MHP storage management functionality acting as a value added middleware distributed across the network. The distributed storage manager system provides multiple protocol support for initializing and downloading both streamed and file-based content and provides optimum control mechanisms to organize the storing and retrieval of content that are remained accessible to other multiple heterogeneous devices
Scalable video transcoding for mobile communications
Mobile multimedia contents have been introduced in the market and their demand is growing every day due to the increasing number of mobile devices and the possibility to watch them at any moment in any place. These multimedia contents are delivered over different networks that are visualized in mobile terminals with heterogeneous characteristics. To ensure a continuous high quality it is desirable that this multimedia content can be adapted on-the-fly to the transmission constraints and the characteristics of the mobile devices. In general, video contents are compressed to save storage capacity and to reduce the bandwidth required for its transmission. Therefore, if these compressed video streams were compressed using scalable video coding schemes, they would be able to adapt to those heterogeneous networks and a wide range of terminals. Since the majority of the multimedia contents are compressed using H.264/AVC, they cannot benefit from that scalability. This paper proposes a technique to convert an H.264/AVC bitstream without scalability to a scalable bitstream with temporal scalability as part of a scalable video transcoder for mobile communications. The results show that when our technique is applied, the complexity is reduced by 98 % while maintaining coding efficiency
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