7 research outputs found

    Performance Analysis of NOMA Multicast Systems Based on Rateless Codes with Delay Constraints

    Get PDF
    To achieve an efficient and reliable data transmission in time-varying conditions, a novel non-orthogonal multiple access (NOMA) transmission scheme based on rateless codes (NOMA-RC) is proposed in the multicast system in this paper. Using rateless codes at the packet level, the system can generate enough encoded data packets according to users’ requirements to cope with adverse environments. The performance of the NOMA-RC multicast system with delay constraints is analyzed over Rayleigh fading channels. The closed-form expressions for the frame error ratio and the average transmission time are derived for two cases which are a broadcast communication scenario (Scenario 1) and a relay communication scenario (Scenario 2). Under the condition that the quality of service for the edge user is satisfied, an optimization model of power allocation is established to maximize the sum rate. Simulation results show that Scenario 2 can provide better block error ratio performance and exhibit less transmission time than Scenario 1. When compared with orthogonal multiple access (OMA) with rateless codes system, the proposed system can save on the transmission time and improve the system throughput

    Exposing a waveform interface to the wireless channel for scalable video broadcast

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 157-167).Video broadcast and mobile video challenge the conventional wireless design. In broadcast and mobile scenarios the bit-rate supported by the channel differs across receivers and varies quickly over time. The conventional design however forces the source to pick a single bit-rate and degrades sharply when the channel cannot support it. This thesis presents SoftCast, a clean-slate design for wireless video where the source transmits one video stream that each receiver decodes to a video quality commensurate with its specific instantaneous channel quality. To do so, SoftCast ensures the samples of the digital video signal transmitted on the channel are linearly related to the pixels' luminance. Thus, when channel noise perturbs the transmitted signal samples, the perturbation naturally translates into approximation in the original video pixels. Hence, a receiver with a good channel (low noise) obtains a high fidelity video, and a receiver with a bad channel (high noise) obtains a low fidelity video. SoftCast's linear design in essence resembles the traditional analog approach to communication, which was abandoned in most major communication systems, as it does not enjoy the theoretical opimality of the digital separate design in point-topoint channels nor its effectiveness at compressing the source data. In this thesis, I show that in combination with decorrelating transforms common to modern digital video compression, the analog approach can achieve performance competitive with the prevalent digital design for a wide variety of practical point-to-point scenarios, and outperforms it in the broadcast and mobile scenarios. Since the conventional bit-pipe interface of the wireless physical layer (PHY) forces the separation of source and channel coding, to realize SoftCast, architectural changes to the wireless PHY are necessary. This thesis discusses the design of RawPHY, a reorganization of the PHY which exposes a waveform interface to the channel while shielding the designers of the higher layers from much of the perplexity of the wireless channel. I implement SoftCast and RawPHY using the GNURadio software and the USRP platform. Results from a 20-node testbed show that SoftCast improves the average video quality (i.e., PSNR) across diverse broadcast receivers in our testbed by up to 5.5 dB in comparison to conventional single- or multi-layer video. Even for a single receiver, it eliminates video glitches caused by mobility and increases robustness to packet loss by an order of magnitude.by Szymon Kazimierz Jakubczak.Ph.D

    Bandwidth-efficient Video Streaming with Network Coding on Peer-to-Peer Networks

    Get PDF
    PhDOver the last decade, live video streaming applications have gained great popularity among users but put great pressure on video servers and the Internet. In order to satisfy the growing demands for live video streaming, Peer-to-Peer(P2P) has been developed to relieve the video servers of bandwidth bottlenecks and computational load. Furthermore, Network Coding (NC) has been proposed and proved as a significant breakthrough in information theory and coding theory. According to previous research, NC not only brings substantial improvements regarding throughput and delay in data transmission, but also provides innovative solutions for multiple issues related to resource allocation, such as the coupon-collection problem, allocation and scheduling procedure. However, the complex NC-driven P2P streaming network poses substantial challenges to the packet scheduling algorithm. This thesis focuses on the packet scheduling algorithm for video multicast in NC-driven P2P streaming network. It determines how upload bandwidth resources of peer nodes are allocated in different transmission scenarios to achieve a better Quality of Service(QoS). First, an optimized rate allocation algorithm is proposed for scalable video transmission (SVT) in the NC-based lossy streaming network. This algorithm is developed to achieve the tradeoffs between average video distortion and average bandwidth redundancy in each generation. It determines how senders allocate their upload bandwidth to different classes in scalable data so that the sum of the distortion and the weighted redundancy ratio can be minimized. Second, in the NC-based non-scalable video transmission system, the bandwidth ineffi- ciency which is caused by the asynchronization communication among peers is reduced. First, a scalable compensation model and an adaptive push algorithm are proposed to reduce the unrecoverable transmission caused by network loss and insufficient bandwidth resources. Then a centralized packet scheduling algorithm is proposed to reduce the unin- formative transmission caused by the asynchronized communication among sender nodes. Subsequently, we further propose a distributed packet scheduling algorithm, which adds a critical scalability property to the packet scheduling model. Third, the bandwidth resource scheduling for SVT is further studied. A novel multiple- generation scheduling algorithm is proposed to determine the quality classes that the receiver node can subscribe to so that the overall perceived video quality can be maxi- mized. A single generation scheduling algorithm for SVT is also proposed to provide a faster and easier solution to the video quality maximization function. Thorough theoretical analysis is conducted in the development of all proposed algorithms, and their performance is evaluated via comprehensive simulations. We have demon- strated, by adjusting the conventional transmission model and involving new packet scheduling models, the overall QoS and bandwidth efficiency are dramatically improved. In non-scalable video streaming system, the maximum video quality gain can be around 5dB compared with the random push method, and the overall uninformative transmiss- sion ratio are reduced to 1% - 2%. In scalable video streaming system, the maximum video quality gain can be around 7dB, and the overall uninformative transmission ratio are reduced to 2% - 3%

    Software Defined Applications in Cellular and Optical Networks

    Get PDF
    abstract: Small wireless cells have the potential to overcome bottlenecks in wireless access through the sharing of spectrum resources. A novel access backhaul network architecture based on a Smart Gateway (Sm-GW) between the small cell base stations, e.g., LTE eNBs, and the conventional backhaul gateways, e.g., LTE Servicing/Packet Gateways (S/P-GWs) has been introduced to address the bottleneck. The Sm-GW flexibly schedules uplink transmissions for the eNBs. Based on software defined networking (SDN) a management mechanism that allows multiple operator to flexibly inter-operate via multiple Sm-GWs with a multitude of small cells has been proposed. This dissertation also comprehensively survey the studies that examine the SDN paradigm in optical networks. Along with the PHY functional split improvements, the performance of Distributed Converged Cable Access Platform (DCCAP) in the cable architectures especially for the Remote-PHY and Remote-MACPHY nodes has been evaluated. In the PHY functional split, in addition to the re-use of infrastructure with a common FFT module for multiple technologies, a novel cross functional split interaction to cache the repetitive QAM symbols across time at the remote node to reduce the transmission rate requirement of the fronthaul link has been proposed.Dissertation/ThesisDoctoral Dissertation Electrical Engineering 201

    Efficient operation of coded packet networks

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. [109]-122).A fundamental problem faced in the design of almost all packet networks is that of efficient operation -- of reliably communicating given messages among nodes at minimum cost in resource usage. We present a solution to the efficient operation problem for coded packet networks, i.e., packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. Such networks are in contrast to conventional, routed packet networks, where outgoing packets are restricted to being copies of received packets and where reliability is provided by the use of retransmissions. This thesis introduces four considerations to coded packet networks: 1. efficiency, 2. the lack of synchronization in packet networks, 3. the possibility of broadcast links, and 4. packet loss. We take these considerations and give a prescription for operation that is novel and general, yet simple, useful, and extensible. We separate the efficient operation problem into two smaller problems, which we call network coding -- the problem of deciding what coding operation each node should perform given the rates at which packets are injected on each link -- and subgraph selection -- the problem of deciding those rates.(cont.) Our main contribution for the network coding problem is to give a scheme that achieves the maximum rate of a multicast connection under the given injection rates. As a consequence, the separation of network coding and subgraph selection results in no loss of optimality provided that we are constrained to only coding packets within a single connection. Our main contribution for the subgraph selection problem is to give distributed algorithms that optimally solve the single-connection problem under certain assumptions. Since the scheme we propose for network coding can easily be implemented in a distributed manner, we obtain, by combining the solutions for each of the smaller problems, a distributed approach to the efficient operation problem. We assess the performance of our solution for three problems: minimum-transmission wireless unicast, minimum-weight wireline multicast, and minimum-energy wireless multicast. We find that our solution has the potential to offer significant efficiency improvements over existing techniques in routed packet networks, particularly for multi-hop wireless networks.by Desmond S. Lun.Ph.D
    corecore