7,299 research outputs found

    Deep Learning based Recommender System: A Survey and New Perspectives

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    With the ever-growing volume of online information, recommender systems have been an effective strategy to overcome such information overload. The utility of recommender systems cannot be overstated, given its widespread adoption in many web applications, along with its potential impact to ameliorate many problems related to over-choice. In recent years, deep learning has garnered considerable interest in many research fields such as computer vision and natural language processing, owing not only to stellar performance but also the attractive property of learning feature representations from scratch. The influence of deep learning is also pervasive, recently demonstrating its effectiveness when applied to information retrieval and recommender systems research. Evidently, the field of deep learning in recommender system is flourishing. This article aims to provide a comprehensive review of recent research efforts on deep learning based recommender systems. More concretely, we provide and devise a taxonomy of deep learning based recommendation models, along with providing a comprehensive summary of the state-of-the-art. Finally, we expand on current trends and provide new perspectives pertaining to this new exciting development of the field.Comment: The paper has been accepted by ACM Computing Surveys. https://doi.acm.org/10.1145/328502

    Learned versus Hand-Designed Feature Representations for 3d Agglomeration

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    For image recognition and labeling tasks, recent results suggest that machine learning methods that rely on manually specified feature representations may be outperformed by methods that automatically derive feature representations based on the data. Yet for problems that involve analysis of 3d objects, such as mesh segmentation, shape retrieval, or neuron fragment agglomeration, there remains a strong reliance on hand-designed feature descriptors. In this paper, we evaluate a large set of hand-designed 3d feature descriptors alongside features learned from the raw data using both end-to-end and unsupervised learning techniques, in the context of agglomeration of 3d neuron fragments. By combining unsupervised learning techniques with a novel dynamic pooling scheme, we show how pure learning-based methods are for the first time competitive with hand-designed 3d shape descriptors. We investigate data augmentation strategies for dramatically increasing the size of the training set, and show how combining both learned and hand-designed features leads to the highest accuracy

    A Deep Representation for Invariance And Music Classification

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    Representations in the auditory cortex might be based on mechanisms similar to the visual ventral stream; modules for building invariance to transformations and multiple layers for compositionality and selectivity. In this paper we propose the use of such computational modules for extracting invariant and discriminative audio representations. Building on a theory of invariance in hierarchical architectures, we propose a novel, mid-level representation for acoustical signals, using the empirical distributions of projections on a set of templates and their transformations. Under the assumption that, by construction, this dictionary of templates is composed from similar classes, and samples the orbit of variance-inducing signal transformations (such as shift and scale), the resulting signature is theoretically guaranteed to be unique, invariant to transformations and stable to deformations. Modules of projection and pooling can then constitute layers of deep networks, for learning composite representations. We present the main theoretical and computational aspects of a framework for unsupervised learning of invariant audio representations, empirically evaluated on music genre classification.Comment: 5 pages, CBMM Memo No. 002, (to appear) IEEE 2014 International Conference on Acoustics, Speech, and Signal Processing (ICASSP 2014
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