4 research outputs found

    Continuous-Time Consensus under Non-Instantaneous Reciprocity

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    We consider continuous-time consensus systems whose interactions satisfy a form or reciprocity that is not instantaneous, but happens over time. We show that these systems have certain desirable properties: They always converge independently of the specific interactions taking place and there exist simple conditions on the interactions for two agents to converge to the same value. This was until now only known for systems with instantaneous reciprocity. These result are of particular relevance when analyzing systems where interactions are a priori unknown, being for example endogenously determined or random. We apply our results to an instance of such systems.Comment: 12 pages, 4 figure

    Problems in Control, Estimation, and Learning in Complex Robotic Systems

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    In this dissertation, we consider a range of different problems in systems, control, and learning theory and practice. In Part I, we look at problems in control of complex networks. In Chapter 1, we consider the performance analysis of a class of linear noisy dynamical systems. In Chapter 2, we look at the optimal design problems for these networks. In Chapter 3, we consider dynamical networks where interactions between the networks occur randomly in time. And in the last chapter of this part, in Chapter 4, we look at dynamical networks wherein coupling between the subsystems (or agents) changes nonlinearly based on the difference between the state of the subsystems. In Part II, we consider estimation problems wherein we deal with a large body of variables (i.e., at large scale). This part starts with Chapter 5, in which we consider the problem of sampling from a dynamical network in space and time for initial state recovery. In Chapter 6, we consider a similar problem with the difference that the observations instead of point samples become continuous observations that happen in Lebesgue measurable observations. In Chapter 7, we consider an estimation problem in which the location of a robot during the navigation is estimated using the information of a large number of surrounding features and we would like to select the most informative features using an efficient algorithm. In Part III, we look at active perception problems, which are approached using reinforcement learning techniques. This part starts with Chapter 8, in which we tackle the problem of multi-agent reinforcement learning where the agents communicate and classify as a team. In Chapter 9, we consider a single agent version of the same problem, wherein a layered architecture replaces the architectures of the previous chapter. Then, we use reinforcement learning to design the meta-layer (to select goals), action-layer (to select local actions), and perception-layer (to conduct classification)
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