12,075 research outputs found

    On the convergence of autonomous agent communities

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    This is the post-print version of the final published paper that is available from the link below. Copyright @ 2010 IOS Press and the authors.Community is a common phenomenon in natural ecosystems, human societies as well as artificial multi-agent systems such as those in web and Internet based applications. In many self-organizing systems, communities are formed evolutionarily in a decentralized way through agents' autonomous behavior. This paper systematically investigates the properties of a variety of the self-organizing agent community systems by a formal qualitative approach and a quantitative experimental approach. The qualitative formal study by applying formal specification in SLABS and Scenario Calculus has proven that mature and optimal communities always form and become stable when agents behave based on the collective knowledge of the communities, whereas community formation does not always reach maturity and optimality if agents behave solely based on individual knowledge, and the communities are not always stable even if such a formation is achieved. The quantitative experimental study by simulation has shown that the convergence time of agent communities depends on several parameters of the system in certain complicated patterns, including the number of agents, the number of community organizers, the number of knowledge categories, and the size of the knowledge in each category

    Hedonic Coalition Formation for Distributed Task Allocation among Wireless Agents

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    Autonomous wireless agents such as unmanned aerial vehicles or mobile base stations present a great potential for deployment in next-generation wireless networks. While current literature has been mainly focused on the use of agents within robotics or software applications, we propose a novel usage model for self-organizing agents suited to wireless networks. In the proposed model, a number of agents are required to collect data from several arbitrarily located tasks. Each task represents a queue of packets that require collection and subsequent wireless transmission by the agents to a central receiver. The problem is modeled as a hedonic coalition formation game between the agents and the tasks that interact in order to form disjoint coalitions. Each formed coalition is modeled as a polling system consisting of a number of agents which move between the different tasks present in the coalition, collect and transmit the packets. Within each coalition, some agents can also take the role of a relay for improving the packet success rate of the transmission. The proposed algorithm allows the tasks and the agents to take distributed decisions to join or leave a coalition, based on the achieved benefit in terms of effective throughput, and the cost in terms of delay. As a result of these decisions, the agents and tasks structure themselves into independent disjoint coalitions which constitute a Nash-stable network partition. Moreover, the proposed algorithm allows the agents and tasks to adapt the topology to environmental changes such as the arrival/removal of tasks or the mobility of the tasks. Simulation results show how the proposed algorithm improves the performance, in terms of average player (agent or task) payoff, of at least 30.26% (for a network of 5 agents with up to 25 tasks) relatively to a scheme that allocates nearby tasks equally among agents.Comment: to appear, IEEE Transactions on Mobile Computin

    Consumers' Search Cost and Emerging Structure of Web Sites Coalitions : a multi-agent based simulation of an electronic market

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    On développe un modÚle multi-agent, extension d'un modÚle analytique qui étudie la structure des coalitions de sites B-to-C, lorsque les consommateurs-internautes ont un coût de recherche pour trouver le bien qui correspond à leur préférence, et lorsque les coalitions de sites permettent de réduire ces coûts de recherche via des moteurs de recherche spécialisés. Ce modÚle multi-agent comporte des agents hétérogÚnes à rationnalité limitée: sites et internautes, dont on défini l'état et les rÚgles de comportement. Notre objectif est de faire des simultations qui mettent en jeu ces deux types d'agents (une populations de sites marchands et une population de consommateurs), de les faire intéragir à travers une procédure de recherche des consommateurs et un processus de formation des coalitions des sites, et d'observer la dynamique du systÚme, en particulier en ce qui concerne la structure de coalition émergente. Le modÚle multi-agent étends ainsi les résultats obtenus dans le modÚle analytique, avec des hypothÚses moins restrictives. En plus du processus de formation des coalitions, le modÚle théorique se voit aussi enrichi par d'autres rÚgles de comportement pour les sites (entrée sur le marché, faillite), ce qui apporte des enseignements sur la dynamique de la concurrence lorsque la formation des coalition permet d'accroßtre la demande au détriment des sites peu ou non coalisées.Commerce électronique;Multi-agents;formation de coalitions

    Integrative Use of Information Extraction, Semantic Matchmaking and Adaptive Coupling Techniques in Support of Distributed Information Processing and Decision-Making

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    In order to press maximal cognitive benefit from their social, technological and informational environments, military coalitions need to understand how best to exploit available information assets as well as how best to organize their socially-distributed information processing activities. The International Technology Alliance (ITA) program is beginning to address the challenges associated with enhanced cognition in military coalition environments by integrating a variety of research and development efforts. In particular, research in one component of the ITA ('Project 4: Shared Understanding and Information Exploitation') is seeking to develop capabilities that enable military coalitions to better exploit and distribute networked information assets in the service of collective cognitive outcomes (e.g. improved decision-making). In this paper, we provide an overview of the various research activities in Project 4. We also show how these research activities complement one another in terms of supporting coalition-based collective cognition

    Decentralised Coordination in RoboCup Rescue

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    Emergency responders are faced with a number of significant challenges when managing major disasters. First, the number of rescue tasks posed is usually larger than the number of responders (or agents) and the resources available to them. Second, each task is likely to require a different level of effort in order to be completed by its deadline. Third, new tasks may continually appear or disappear from the environment, thus requiring the responders to quickly recompute their allocation of resources. Fourth, forming teams or coalitions of multiple agents from different agencies is vital since no single agency will have all the resources needed to save victims, unblock roads, and extinguish the ?res which might erupt in the disaster space. Given this, coalitions have to be efficiently selected and scheduled to work across the disaster space so as to maximise the number of lives and the portion of the infrastructure saved. In particular, it is important that the selection of such coalitions should be performed in a decentralised fashion in order to avoid a single point of failure in the system. Moreover, it is critical that responders communicate only locally given they are likely to have limited battery power or minimal access to long range communication devices. Against this background, we provide a novel decentralised solution to the coalition formation process that pervades disaster management. More specifically, we model the emergency management scenario defined in the RoboCup Rescue disaster simulation platform as a Coalition Formation with Spatial and Temporal constraints (CFST) problem where agents form coalitions in order to complete tasks, each with different demands. In order to design a decentralised algorithm for CFST we formulate it as a Distributed Constraint Optimisation problem and show how to solve it using the state-of-the-art Max-Sum algorithm that provides a completely decentralised message-passing solution. We then provide a novel algorithm (F-Max-Sum) that avoids sending redundant messages and efficiently adapts to changes in the environment. In empirical evaluations, our algorithm is shown to generate better solutions than other decentralised algorithms used for this problem
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