21 research outputs found

    Finding a needle in an exponential haystack: Discrete RRT for exploration of implicit roadmaps in multi-robot motion planning

    Full text link
    We present a sampling-based framework for multi-robot motion planning which combines an implicit representation of a roadmap with a novel approach for pathfinding in geometrically embedded graphs tailored for our setting. Our pathfinding algorithm, discrete-RRT (dRRT), is an adaptation of the celebrated RRT algorithm for the discrete case of a graph, and it enables a rapid exploration of the high-dimensional configuration space by carefully walking through an implicit representation of a tensor product of roadmaps for the individual robots. We demonstrate our approach experimentally on scenarios of up to 60 degrees of freedom where our algorithm is faster by a factor of at least ten when compared to existing algorithms that we are aware of.Comment: Kiril Solovey and Oren Salzman contributed equally to this pape

    Motion Planning for Unlabeled Discs with Optimality Guarantees

    Full text link
    We study the problem of path planning for unlabeled (indistinguishable) unit-disc robots in a planar environment cluttered with polygonal obstacles. We introduce an algorithm which minimizes the total path length, i.e., the sum of lengths of the individual paths. Our algorithm is guaranteed to find a solution if one exists, or report that none exists otherwise. It runs in time O~(m4+m2n2)\tilde{O}(m^4+m^2n^2), where mm is the number of robots and nn is the total complexity of the workspace. Moreover, the total length of the returned solution is at most OPT+4m\text{OPT}+4m, where OPT is the optimal solution cost. To the best of our knowledge this is the first algorithm for the problem that has such guarantees. The algorithm has been implemented in an exact manner and we present experimental results that attest to its efficiency

    Motioning connected subgraphs into a graph

    Full text link
    In this paper we study connected subgraphs and how to motion them inside a connected graph preserving the connectivity. We determine completely the group of movements.Comment: 17 pages, 18 figure

    Efficient Multi-Robot Motion Planning for Unlabeled Discs in Simple Polygons

    Full text link
    We consider the following motion-planning problem: we are given mm unit discs in a simple polygon with nn vertices, each at their own start position, and we want to move the discs to a given set of mm target positions. Contrary to the standard (labeled) version of the problem, each disc is allowed to be moved to any target position, as long as in the end every target position is occupied. We show that this unlabeled version of the problem can be solved in O(nlogn+mn+m2)O(n\log n+mn+m^2) time, assuming that the start and target positions are at least some minimal distance from each other. This is in sharp contrast to the standard (labeled) and more general multi-robot motion-planning problem for discs moving in a simple polygon, which is known to be strongly NP-hard

    An Optimal Algorithm to Solve the Combined Task Allocation and Path Finding Problem

    Full text link
    We consider multi-agent transport task problems where, e.g. in a factory setting, items have to be delivered from a given start to a goal pose while the delivering robots need to avoid collisions with each other on the floor. We introduce a Task Conflict-Based Search (TCBS) Algorithm to solve the combined delivery task allocation and multi-agent path planning problem optimally. The problem is known to be NP-hard and the optimal solver cannot scale. However, we introduce it as a baseline to evaluate the sub-optimality of other approaches. We show experimental results that compare our solver with different sub-optimal ones in terms of regret

    k-Color Multi-Robot Motion Planning

    Full text link
    We present a simple and natural extension of the multi-robot motion planning problem where the robots are partitioned into groups (colors), such that in each group the robots are interchangeable. Every robot is no longer required to move to a specific target, but rather to some target placement that is assigned to its group. We call this problem k-color multi-robot motion planning and provide a sampling-based algorithm specifically designed for solving it. At the heart of the algorithm is a novel technique where the k-color problem is reduced to several discrete multi-robot motion planning problems. These reductions amplify basic samples into massive collections of free placements and paths for the robots. We demonstrate the performance of the algorithm by an implementation for the case of disc robots and polygonal robots translating in the plane. We show that the algorithm successfully and efficiently copes with a variety of challenging scenarios, involving many robots, while a simplified version of this algorithm, that can be viewed as an extension of a prevalent sampling-based algorithm for the k-color case, fails even on simple scenarios. Interestingly, our algorithm outperforms a well established implementation of PRM for the standard multi-robot problem, in which each robot has a distinct color.Comment: 2

    The Complexity of Change

    Full text link
    Many combinatorial problems can be formulated as "Can I transform configuration 1 into configuration 2, if certain transformations only are allowed?". An example of such a question is: given two k-colourings of a graph, can I transform the first k-colouring into the second one, by recolouring one vertex at a time, and always maintaining a proper k-colouring? Another example is: given two solutions of a SAT-instance, can I transform the first solution into the second one, by changing the truth value one variable at a time, and always maintaining a solution of the SAT-instance? Other examples can be found in many classical puzzles, such as the 15-Puzzle and Rubik's Cube. In this survey we shall give an overview of some older and more recent work on this type of problem. The emphasis will be on the computational complexity of the problems: how hard is it to decide if a certain transformation is possible or not?Comment: 28 pages, 6 figure
    corecore