35,483 research outputs found
Time-Contrastive Networks: Self-Supervised Learning from Video
We propose a self-supervised approach for learning representations and
robotic behaviors entirely from unlabeled videos recorded from multiple
viewpoints, and study how this representation can be used in two robotic
imitation settings: imitating object interactions from videos of humans, and
imitating human poses. Imitation of human behavior requires a
viewpoint-invariant representation that captures the relationships between
end-effectors (hands or robot grippers) and the environment, object attributes,
and body pose. We train our representations using a metric learning loss, where
multiple simultaneous viewpoints of the same observation are attracted in the
embedding space, while being repelled from temporal neighbors which are often
visually similar but functionally different. In other words, the model
simultaneously learns to recognize what is common between different-looking
images, and what is different between similar-looking images. This signal
causes our model to discover attributes that do not change across viewpoint,
but do change across time, while ignoring nuisance variables such as
occlusions, motion blur, lighting and background. We demonstrate that this
representation can be used by a robot to directly mimic human poses without an
explicit correspondence, and that it can be used as a reward function within a
reinforcement learning algorithm. While representations are learned from an
unlabeled collection of task-related videos, robot behaviors such as pouring
are learned by watching a single 3rd-person demonstration by a human. Reward
functions obtained by following the human demonstrations under the learned
representation enable efficient reinforcement learning that is practical for
real-world robotic systems. Video results, open-source code and dataset are
available at https://sermanet.github.io/imitat
Collaborative Deep Reinforcement Learning for Joint Object Search
We examine the problem of joint top-down active search of multiple objects
under interaction, e.g., person riding a bicycle, cups held by the table, etc..
Such objects under interaction often can provide contextual cues to each other
to facilitate more efficient search. By treating each detector as an agent, we
present the first collaborative multi-agent deep reinforcement learning
algorithm to learn the optimal policy for joint active object localization,
which effectively exploits such beneficial contextual information. We learn
inter-agent communication through cross connections with gates between the
Q-networks, which is facilitated by a novel multi-agent deep Q-learning
algorithm with joint exploitation sampling. We verify our proposed method on
multiple object detection benchmarks. Not only does our model help to improve
the performance of state-of-the-art active localization models, it also reveals
interesting co-detection patterns that are intuitively interpretable
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