767,102 research outputs found

    Motion Capture Implies Motion Extrapolation

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    Defense Advanced Research Projects Agency; Office of Naval Research (N00014-95-l-0657, N00014-95-l-0409

    Markerless Motion Capture in the Crowd

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    This work uses crowdsourcing to obtain motion capture data from video recordings. The data is obtained by information workers who click repeatedly to indicate body configurations in the frames of a video, resulting in a model of 2D structure over time. We discuss techniques to optimize the tracking task and strategies for maximizing accuracy and efficiency. We show visualizations of a variety of motions captured with our pipeline then apply reconstruction techniques to derive 3D structure.Comment: Presented at Collective Intelligence conference, 2012 (arXiv:1204.2991

    Automated Markerless Extraction of Walking People Using Deformable Contour Models

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    We develop a new automated markerless motion capture system for the analysis of walking people. We employ global evidence gathering techniques guided by biomechanical analysis to robustly extract articulated motion. This forms a basis for new deformable contour models, using local image cues to capture shape and motion at a more detailed level. We extend the greedy snake formulation to include temporal constraints and occlusion modelling, increasing the capability of this technique when dealing with cluttered and self-occluding extraction targets. This approach is evaluated on a large database of indoor and outdoor video data, demonstrating fast and autonomous motion capture for walking people

    Gait Recognition from Motion Capture Data

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    Gait recognition from motion capture data, as a pattern classification discipline, can be improved by the use of machine learning. This paper contributes to the state-of-the-art with a statistical approach for extracting robust gait features directly from raw data by a modification of Linear Discriminant Analysis with Maximum Margin Criterion. Experiments on the CMU MoCap database show that the suggested method outperforms thirteen relevant methods based on geometric features and a method to learn the features by a combination of Principal Component Analysis and Linear Discriminant Analysis. The methods are evaluated in terms of the distribution of biometric templates in respective feature spaces expressed in a number of class separability coefficients and classification metrics. Results also indicate a high portability of learned features, that means, we can learn what aspects of walk people generally differ in and extract those as general gait features. Recognizing people without needing group-specific features is convenient as particular people might not always provide annotated learning data. As a contribution to reproducible research, our evaluation framework and database have been made publicly available. This research makes motion capture technology directly applicable for human recognition.Comment: Preprint. Full paper accepted at the ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), special issue on Representation, Analysis and Recognition of 3D Humans. 18 pages. arXiv admin note: substantial text overlap with arXiv:1701.00995, arXiv:1609.04392, arXiv:1609.0693

    Adaptive Hexapod Simulator Motion Based on Aircraft Stability

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    This paper determined the feasibility of an adaptive hexapod simulator motion algorithm based on aircraft roll stability. An experiment was conducted that used a transport aircraft model in the Vertical Motion Simulator at NASA Ames Research Center. Eighteen general aviation pilots flew a heading-capture task and a stall task consecutively under four motion configurations: baseline hexapod, adaptive hexapod, optimized hexapod, and full motion. The adaptive motion was more similar to the baseline hexapod motion in the heading-capture task when the aircraft was more stable, and more similar to the optimized hexapod motion in the stall task when the aircraft was more unstable. Pilot motion ratings and task performance in the heading-capture task under the adaptive hexapod motion were more similar to baseline hexapod motion compared to optimized hexapod motion. However, motion ratings and task performance in the stall task under the adaptive motion were not significantly more similar to the optimized hexapod motion compared to baseline hexapod motion. Motion ratings and overall task performance under optimized hexapod motion as opposed to baseline hexapod motion were always more similar to the full motion condition. This paper showed that adaptive motion based on aircraft stability is feasible and can be implemented in a straightforward way. More research is required to test the adaptive motion algorithm in different tasks

    On least-cost path for realistic simulation of human motion

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    We are interested in "human-like" automatic motion simulation with applications in ergonomics. The apparent redundancy of the humanoid wrt its explicit tasks leads to the problem of choosing a plausible movement in the framework of redundant kinematics. Some results have been obtained in the human motion literature for reach motion that involves the position of the hands. We discuss these results and a motion generation scheme associated. When orientation is also explicitly required, very few works are available and even the methods for analysis are not defined. We discuss the choice for metrics adapted to the orientation, and also the problems encountered in defining a proper metric in both position and orientation. Motion capture and simulations are provided in both cases. The main goals of this paper are: to provide a survey on human motion features at task level for both position and orientation, to propose a kinematic control scheme based on these features, to define properly the error between motion capture and automatic motion simulation

    Hamiltonian model of capture into mean motion resonance

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    Mean motion resonances are a common feature of both our own Solar System and of extrasolar planetary systems. Bodies can be trapped in resonance when their orbital semi-major axes change, for instance when they migrate through a protoplanetary disc. We use a Hamiltonian model to thoroughly investigate the capture behaviour for first and second order resonances. Using this method, all resonances of the same order can be described by one equation, with applications to specific resonances by appropriate scaling. We focus on the limit where one body is a massless test particle and the other a massive planet. We quantify how the the probability of capture into a resonance depends on the relative migration rate of the planet and particle, and the particle's eccentricity. Resonant capture fails for high migration rates, and has decreasing probability for higher eccentricities, although for certain migration rates, capture probability peaks at a finite eccentricity. We also calculate libration amplitudes and the offset of the libration centres for captured particles, and the change in eccentricity if capture does not occur. Libration amplitudes are higher for larger initial eccentricity. The model allows for a complete description of a particle's behaviour as it successively encounters several resonances. The model is applicable to many scenarios, including (i) Planet migration through gas discs trapping other planets or planetesimals in resonances; (ii) Planet migration through a debris disc; (iii) Dust migration through PR drag. Full details can be found in \cite{2010submitted}. (Abridged)Comment: 4 pages, Proceedings of IAUS276 "The Astrophysics of Planetary Systems: Formation, Structure, and Dynamical Evolution
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