56,147 research outputs found
Formal Model Engineering for Embedded Systems Using Real-Time Maude
This paper motivates why Real-Time Maude should be well suited to provide a
formal semantics and formal analysis capabilities to modeling languages for
embedded systems. One can then use the code generation facilities of the tools
for the modeling languages to automatically synthesize Real-Time Maude
verification models from design models, enabling a formal model engineering
process that combines the convenience of modeling using an informal but
intuitive modeling language with formal verification. We give a brief overview
six fairly different modeling formalisms for which Real-Time Maude has provided
the formal semantics and (possibly) formal analysis. These models include
behavioral subsets of the avionics modeling standard AADL, Ptolemy II
discrete-event models, two EMF-based timed model transformation systems, and a
modeling language for handset software.Comment: In Proceedings AMMSE 2011, arXiv:1106.596
UML-F: A Modeling Language for Object-Oriented Frameworks
The paper presents the essential features of a new member of the UML language
family that supports working with object-oriented frameworks. This UML
extension, called UML-F, allows the explicit representation of framework
variation points. The paper discusses some of the relevant aspects of UML-F,
which is based on standard UML extension mechanisms. A case study shows how it
can be used to assist framework development. A discussion of additional tools
for automating framework implementation and instantiation rounds out the paper.Comment: 22 pages, 10 figure
High level rule modeling language for airline crew pairing
The crew pairing problem is an airline optimization problem where a set of least costly pairings (consecutive flights to be flown by a single crew) that covers every flight in a given flight network is sought. A pairing is defined by using a very complex set of feasibility rules imposed by international and national regulatory agencies, and also by the airline itself. The cost of a pairing is also defined by using complicated rules. When an optimization engine generates a sequence of flights from a given flight network, it has to check all these feasibility rules to ensure whether the sequence forms a valid pairing. Likewise, the engine needs to calculate the cost of the pairing by using certain rules. However, the rules used for checking the feasibility and calculating the costs are usually not static. Furthermore, the airline companies carry out what-if-type analyses through testing several alternate scenarios in each planning period. Therefore, embedding the implementation of feasibility checking and cost calculation rules into the source code of the optimization engine is not a practical approach. In this work, a high level language called ARUS is introduced for describing the feasibility and cost calculation rules. A compiler for ARUS is also implemented in this work to generate a dynamic link library to be used by crew pairing optimization engines
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