102 research outputs found

    Testbench qualification of SystemC TLM protocols through Mutation Analysis

    Get PDF
    Transaction-level modeling (TLM) has become the de-facto reference modeling style for system-level design and verification of embedded systems. It allows designers to implement high-level communication protocols for simulations up to 1000x faster than at register-transfer level (RTL). To guarantee interoperability between TLM IP suppliers and users, designers implement the TLM communication protocols by relying on a reference standard, such as the standard OSCI for SystemC TLM. Functional correctness of such protocols as well as their compliance to the reference TLM standard are usually verified through user-defined testbenches, which high-quality and completeness play a key role for an efficient TLM design and verification flow. This article presents a methodology to apply mutation analysis, a technique applied in literature for SW testing, for measuring the testbench quality in verifying TLM protocols. In particular, the methodology aims at (i) qualifying the testbenches by considering both the TLM protocol correctness and their compliance to a defined standard (i.e., OSCI TLM), (ii) optimizing the simulation time during mutation analysis by avoiding mutation redundancies, and (iii) driving the designers in the testbench improvement. Experimental results on benchmarks of different complexity and architectural characteristics are reported to analyze the methodology applicability

    ReSP: A Nonintrusive Transaction-Level Reflective MPSoC Simulation Platform for Design Space Exploration

    Full text link

    Virtual Cycle-accurate Hardware and Software Co-simulation Platform for Cellular IoT

    Get PDF
    Modern embedded development flows often depend on FPGA board usage for pre-ASIC system verification. The purpose of this project is to instead explore the usage of Electronic System Level (ESL) hardware-software co-simulation through the usage of ARM SoC Designer tool to create a virtual prototype of a cellular IoT modem and thereafter compare the benefits of including such a methodology into the early development cycle. The virtual system is completely developed and executed on a host computer, without the requirement of additional hardware. The virtual prototype hardware is based on C++ ARM verified cycle-accurate models generated from RTL hardware descriptions, High-level synthesis (HLS) pre-synthesis SystemC HW accelerator models and behavioural models which implement the ARM Cycle-accurate Simulation Interface (CASI). The micro-controller of the virtual system which is based on an ARM Cortex-M processor, is capable of executing instructions from a memory module. This report documents the virtual prototype implementation and compares both the software performance and cycle-accuracy of various virtual micro-controller configurations to a commercial reference development board. By altering factors such as memory latencies and bus interconnect subsystem arbitration in co-simulations, the software cycle-count performance of the development board was shown possible to reproduce within a 5% error margin, at the cost of approximately 266 times slower execution speed. Furthermore, the validity of two HLS pre-synthesis hardware models is investigated and proven to be functionally accurate within three clock cycles of individual block latency compared to post-synthesis FPGA synthesized implementations. The final virtual prototype system consisted of the micro-controller and two cellular IoT hardware accelerators. The system runs a FreeRTOS 9.0.0 port, executing a multi-threaded program at an average clock cycle simulation frequency of 10.6 kHz.-Designing and simulating embedded computer systems virtually. Cellular internet of things (IoT) is a new technology that will enable the interconnection of everything: from street lights and parking meters to your gas or water meter at home, wireless cellular networks will allow information to be shared between devices. However, in order for these systems to provide any useful data, they need to include a computer chip with a system to manage the communication itself, enabling the connection to a cellular network and the actual transmission and reception of data. Such a chip is called an embedded chip or system. Traditionally, the design and verification of digital embedded systems, that is to say a system which has both hardware and software components, had to be done in two steps. The first step consists of designing all the hardware, testing it, integrating it and producing it physically on silicon in order to verify the intended functionality of all the components. The second step thus consists of taking the hardware that has been developed and designing the software: a program which will have to execute in complete compliance to the hardware that has been previously developed. This poses two main issues: the software engineers cannot begin their work properly until the hardware is finished, which makes the process very long, and the fact that the hardware has been printed on silicon greatly restricts the possibility of doing changes to accommodate late system requirement alterations; which is quite likely for a tailor-made application specific system such as a cellular IoT chip. A currently widespread technology used to mitigate the previously mentioned negative aspects of embedded design, is the employment of field-programmable gate array (FPGA) development boards which often contain a micro-controller (with a processor and some memories), and a gate array connected to it. The FPGA part consists of a lattice of digital logic gates which can be programmed to interconnect and represent the functionality of the hardware being designed. The processor can thus execute software instructions placed on the memories and the hardware being developed can be programmed into the gate array in order to integrate and verify a full hardware and software system. Nevertheless, this boards are expensive and limit the design to the hardware components available commercially in the different off-the-shelf models, e.g. a specific processor which might not be the desired one. Now imagine there is a way to design hardware components such as processors in the traditional way, however once the hardware has been implemented it can be integrated together with software without the need of printing a physical silicon chip specifically for this purpose. That would be extremely convenient and would save lots of time, would it not? Fortunately, this is already possible due to Electronic System Level (ESL) design, which is compilation of techniques that allow to design, simulate and partially verify a digital chip, all within any normal laptop or desktop computer. Moreover, some ESL tools such as the one investigated in this project, allow you to even simulate a program code written specifically for this hardware; this is known as virtual hardware software co-simulation. The reliability of simulation must however be considered when compared to a traditional two-step methodology or FPGA board usage to verify a full system. This is because a virtual hardware simulation can have several degrees of accuracy, depending on the specificity of component models that make up the virtual prototype of the digital system. Therefore, in order to use co-simulation techniques with a high degree of confidence for verification, the highest accuracy degree should be employed if possible to guarantee that what is being simulated will match the reality of a silicon implementation. The clock cycle-accurate level is one of the highest accuracy system simulation methods available, and it consists of representing the digital states of all hardware components such as signals and registers, in a cycle-by-cycle manner. By using the ARM SoC Designer ESL tool, we have co-designed and co-simulated several microcontrollers on a detailed, cycle-accurate level and confirmed its behaviour by comparing it to a physical reference target development board. Finally, a more complex virtual prototype of a cellular IoT system was also simulated, including a micro-controller running a a real-time operating system (RTOS), hardware accelerators and serial data interfacing. Parts of this virtual prototype where compared to an FPGA board to evaluate the pros and cons of incorporating virtual system simulation into the development cycle and to what extent can ESL methods substitute traditional verification techniques. The ease of interchanging hardware, simplicity of development, simulation speed and the level of debug capabilities available when developing in a virtual environment are some of the aspects of ARM SoC Designer discussed in this thesis. A more in depth description of the methodology and results can be found in the report titled "Virtual Cycle-accurate Hardware and Software Co-simulation Platform for Cellular IoT"

    Embedded System Design

    Get PDF
    A unique feature of this open access textbook is to provide a comprehensive introduction to the fundamental knowledge in embedded systems, with applications in cyber-physical systems and the Internet of things. It starts with an introduction to the field and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, including real-time operating systems. The author also discusses evaluation and validation techniques for embedded systems and provides an overview of techniques for mapping applications to execution platforms, including multi-core platforms. Embedded systems have to operate under tight constraints and, hence, the book also contains a selected set of optimization techniques, including software optimization techniques. The book closes with a brief survey on testing. This fourth edition has been updated and revised to reflect new trends and technologies, such as the importance of cyber-physical systems (CPS) and the Internet of things (IoT), the evolution of single-core processors to multi-core processors, and the increased importance of energy efficiency and thermal issues

    Modélisation à haut niveau d'abstraction pour les systèmes embarqués

    No full text
    Modern embedded systems have reached a level of complexity such that it is no longer possible to wait for the first physical prototypes to validate choices on the integration of hardware and software components. It is necessary to use models, early in the design flow. The work presented in this document contribute to the state of the art in several domains. First, we present some verification techniques based on abstract interpretation and SMT-solving for programs written in general-purpose languages like C, C++ or Java. Then, we use verification tools on models written in SystemC at the transaction level (TLM). Several approaches are presented, most of them using compilation techniques specific to SystemC to turn the models into a format usable by existing tools. The second part of the document deal with non-functional properties of models: timing performances, power consumption and temperature. In the context of TLM, we show how functional models can be enriched with non-functional information. Finally, we present contributions to the modular performance analysis (MPA) with real-time calculus (RTC) framework. We describe several ways to connect RTC to more expressive formalisms like timed automata and the synchronous language Lustre. These connections raise the problem of causality, which is defined formally and solved with the new causality closure algorithm.Les systèmes embarqués modernes ont atteint un niveau de complexité qui fait qu'il n'est plus possible d'attendre les premiers prototypes physiques pour valider les décisions sur l'intégration des composants matériels et logiciels. Il est donc nécessaire d'utiliser des modèles, tôt dans le flot de conception. Les travaux présentés dans ce document contribuent à l'état de l'art dans plusieurs domaines. Nous présentons dans un premier temps de nouvelles techniques de vérification de programmes écrits dans des langages généralistes comme C, C++ ou Java. Dans un second temps, nous utilisons des outils de vérification formelle sur des modèles écrits en SystemC au niveau transaction (TLM). Plusieurs approches sont présentées, la plupart d'entre elles utilisent des techniques de compilations spécifiques à SystemC pour transformer le programme SystemC en un format utilisable par les outils. La seconde partie du document s'intéresse aux propriétés non-fonctionnelles des modèles~: performances temporelles, consommation électrique et température. Dans le contexte de la modélisation TLM, nous proposons plusieurs techniques pour enrichir des modèles fonctionnels avec des informations non-fonctionnelles. Enfin, nous présentons les contributions faites à l'analyse de performance modulaire (MPA) avec le calcul temps-réel (RTC). Nous proposons plusieurs connections entre ces modèles analytiques et des formalismes plus expressifs comme les automates temporisés et le langage de programmation Lustre. Ces connexion posent le problème théorique de la causalité, qui est formellement défini et résolu avec un algorithme nouveau dit de " fermeture causale "

    Simulation Native des Systèmes Multiprocesseurs sur Puce à l'aide de la Virtualisation Assistée par le Matériel

    Get PDF
    L'intégration de plusieurs processeurs hétérogènes en un seul système sur puce (SoC) est une tendance claire dans les systèmes embarqués. La conception et la vérification de ces systèmes nécessitent des plateformes rapides de simulation, et faciles à construire. Parmi les approches de simulation de logiciels, la simulation native est un bon candidat grâce à l'exécution native de logiciel embarqué sur la machine hôte, ce qui permet des simulations à haute vitesse, sans nécessiter le développement de simulateurs d'instructions. Toutefois, les techniques de simulation natives existantes exécutent le logiciel de simulation dans l'espace de mémoire partagée entre le matériel modélisé et le système d'exploitation hôte. Il en résulte de nombreux problèmes, par exemple les conflits l'espace d'adressage et les chevauchements de mémoire ainsi que l'utilisation des adresses de la machine hôte plutôt des celles des plates-formes matérielles cibles. Cela rend pratiquement impossible la simulation native du code existant fonctionnant sur la plate-forme cible. Pour surmonter ces problèmes, nous proposons l'ajout d'une couche transparente de traduction de l'espace adressage pour séparer l'espace d'adresse cible de celui du simulateur de hôte. Nous exploitons la technologie de virtualisation assistée par matériel (HAV pour Hardware-Assisted Virtualization) à cet effet. Cette technologie est maintenant disponibles sur plupart de processeurs grande public à usage général. Les expériences montrent que cette solution ne dégrade pas la vitesse de simulation native, tout en gardant la possibilité de réaliser l'évaluation des performances du logiciel simulé. La solution proposée est évolutive et flexible et nous fournit les preuves nécessaires pour appuyer nos revendications avec des solutions de simulation multiprocesseurs et hybrides. Nous abordons également la simulation d'exécutables cross- compilés pour les processeurs VLIW (Very Long Instruction Word) en utilisant une technique de traduction binaire statique (SBT) pour généré le code natif. Ainsi il n'est pas nécessaire de faire de traduction à la volée ou d'interprétation des instructions. Cette approche est intéressante dans les situations où le code source n'est pas disponible ou que la plate-forme cible n'est pas supporté par les compilateurs reciblable, ce qui est généralement le cas pour les processeurs VLIW. Les simulateurs générés s'exécutent au-dessus de notre plate-forme basée sur le HAV et modélisent les processeurs de la série C6x de Texas Instruments (TI). Les résultats de simulation des binaires pour VLIW montrent une accélération de deux ordres de grandeur par rapport aux simulateurs précis au cycle près.Integration of multiple heterogeneous processors into a single System-on-Chip (SoC) is a clear trend in embedded systems. Designing and verifying these systems require high-speed and easy-to-build simulation platforms. Among the software simulation approaches, native simulation is a good candidate since the embedded software is executed natively on the host machine, resulting in high speed simulations and without requiring instruction set simulator development effort. However, existing native simulation techniques execute the simulated software in memory space shared between the modeled hardware and the host operating system. This results in many problems, including address space conflicts and overlaps as well as the use of host machine addresses instead of the target hardware platform ones. This makes it practically impossible to natively simulate legacy code running on the target platform. To overcome these issues, we propose the addition of a transparent address space translation layer to separate the target address space from that of the host simulator. We exploit the Hardware-Assisted Virtualization (HAV) technology for this purpose, which is now readily available on almost all general purpose processors. Experiments show that this solution does not degrade the native simulation speed, while keeping the ability to accomplish software performance evaluation. The proposed solution is scalable as well as flexible and we provide necessary evidence to support our claims with multiprocessor and hybrid simulation solutions. We also address the simulation of cross-compiled Very Long Instruction Word (VLIW) executables, using a Static Binary Translation (SBT) technique to generated native code that does not require run-time translation or interpretation support. This approach is interesting in situations where either the source code is not available or the target platform is not supported by any retargetable compilation framework, which is usually the case for VLIW processors. The generated simulators execute on top of our HAV based platform and model the Texas Instruments (TI) C6x series processors. Simulation results for VLIW binaries show a speed-up of around two orders of magnitude compared to the cycle accurate simulators.SAVOIE-SCD - Bib.électronique (730659901) / SudocGRENOBLE1/INP-Bib.électronique (384210012) / SudocGRENOBLE2/3-Bib.électronique (384219901) / SudocSudocFranceF

    Embedded System Design

    Get PDF
    A unique feature of this open access textbook is to provide a comprehensive introduction to the fundamental knowledge in embedded systems, with applications in cyber-physical systems and the Internet of things. It starts with an introduction to the field and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, including real-time operating systems. The author also discusses evaluation and validation techniques for embedded systems and provides an overview of techniques for mapping applications to execution platforms, including multi-core platforms. Embedded systems have to operate under tight constraints and, hence, the book also contains a selected set of optimization techniques, including software optimization techniques. The book closes with a brief survey on testing. This fourth edition has been updated and revised to reflect new trends and technologies, such as the importance of cyber-physical systems (CPS) and the Internet of things (IoT), the evolution of single-core processors to multi-core processors, and the increased importance of energy efficiency and thermal issues
    corecore