16,097 research outputs found
Predicting Session Length in Media Streaming
Session length is a very important aspect in determining a user's
satisfaction with a media streaming service. Being able to predict how long a
session will last can be of great use for various downstream tasks, such as
recommendations and ad scheduling. Most of the related literature on user
interaction duration has focused on dwell time for websites, usually in the
context of approximating post-click satisfaction either in search results, or
display ads. In this work we present the first analysis of session length in a
mobile-focused online service, using a real world data-set from a major music
streaming service. We use survival analysis techniques to show that the
characteristics of the length distributions can differ significantly between
users, and use gradient boosted trees with appropriate objectives to predict
the length of a session using only information available at its beginning. Our
evaluation on real world data illustrates that our proposed technique
outperforms the considered baseline.Comment: 4 pages, 3 figure
The Music Streaming Sessions Dataset
At the core of many important machine learning problems faced by online
streaming services is a need to model how users interact with the content.
These problems can often be reduced to a combination of 1) sequentially
recommending items to the user, and 2) exploiting the user's interactions with
the items as feedback for the machine learning model. Unfortunately, there are
no public datasets currently available that enable researchers to explore this
topic. In order to spur that research, we release the Music Streaming Sessions
Dataset (MSSD), which consists of approximately 150 million listening sessions
and associated user actions. Furthermore, we provide audio features and
metadata for the approximately 3.7 million unique tracks referred to in the
logs. This is the largest collection of such track metadata currently available
to the public. This dataset enables research on important problems including
how to model user listening and interaction behaviour in streaming, as well as
Music Information Retrieval (MIR), and session-based sequential
recommendations.Comment: 3 pages, introducing a new large scale datase
A framework for realistic 3D tele-immersion
Meeting, socializing and conversing online with a group of people using teleconferencing systems is still quite differ- ent from the experience of meeting face to face. We are abruptly aware that we are online and that the people we are engaging with are not in close proximity. Analogous to how talking on the telephone does not replicate the experi- ence of talking in person. Several causes for these differences have been identified and we propose inspiring and innova- tive solutions to these hurdles in attempt to provide a more realistic, believable and engaging online conversational expe- rience. We present the distributed and scalable framework REVERIE that provides a balanced mix of these solutions. Applications build on top of the REVERIE framework will be able to provide interactive, immersive, photo-realistic ex- periences to a multitude of users that for them will feel much more similar to having face to face meetings than the expe- rience offered by conventional teleconferencing systems
Traffic Profiling for Mobile Video Streaming
This paper describes a novel system that provides key parameters of HTTP
Adaptive Streaming (HAS) sessions to the lower layers of the protocol stack. A
non-intrusive traffic profiling solution is proposed that observes packet flows
at the transmit queue of base stations, edge-routers, or gateways. By analyzing
IP flows in real time, the presented scheme identifies different phases of an
HAS session and estimates important application-layer parameters, such as
play-back buffer state and video encoding rate. The introduced estimators only
use IP-layer information, do not require standardization and work even with
traffic that is encrypted via Transport Layer Security (TLS). Experimental
results for a popular video streaming service clearly verify the high accuracy
of the proposed solution. Traffic profiling, thus, provides a valuable
alternative to cross-layer signaling and Deep Packet Inspection (DPI) in order
to perform efficient network optimization for video streaming.Comment: 7 pages, 11 figures. Accepted for publication in the proceedings of
IEEE ICC'1
Streaming Video QoE Modeling and Prediction: A Long Short-Term Memory Approach
HTTP based adaptive video streaming has become a popular choice of streaming
due to the reliable transmission and the flexibility offered to adapt to
varying network conditions. However, due to rate adaptation in adaptive
streaming, the quality of the videos at the client keeps varying with time
depending on the end-to-end network conditions. Further, varying network
conditions can lead to the video client running out of playback content
resulting in rebuffering events. These factors affect the user satisfaction and
cause degradation of the user quality of experience (QoE). It is important to
quantify the perceptual QoE of the streaming video users and monitor the same
in a continuous manner so that the QoE degradation can be minimized. However,
the continuous evaluation of QoE is challenging as it is determined by complex
dynamic interactions among the QoE influencing factors. Towards this end, we
present LSTM-QoE, a recurrent neural network based QoE prediction model using a
Long Short-Term Memory (LSTM) network. The LSTM-QoE is a network of cascaded
LSTM blocks to capture the nonlinearities and the complex temporal dependencies
involved in the time varying QoE. Based on an evaluation over several publicly
available continuous QoE databases, we demonstrate that the LSTM-QoE has the
capability to model the QoE dynamics effectively. We compare the proposed model
with the state-of-the-art QoE prediction models and show that it provides
superior performance across these databases. Further, we discuss the state
space perspective for the LSTM-QoE and show the efficacy of the state space
modeling approaches for QoE prediction
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