12,984 research outputs found
Creating Simplified 3D Models with High Quality Textures
This paper presents an extension to the KinectFusion algorithm which allows
creating simplified 3D models with high quality RGB textures. This is achieved
through (i) creating model textures using images from an HD RGB camera that is
calibrated with Kinect depth camera, (ii) using a modified scheme to update
model textures in an asymmetrical colour volume that contains a higher number
of voxels than that of the geometry volume, (iii) simplifying dense polygon
mesh model using quadric-based mesh decimation algorithm, and (iv) creating and
mapping 2D textures to every polygon in the output 3D model. The proposed
method is implemented in real-time by means of GPU parallel processing.
Visualization via ray casting of both geometry and colour volumes provides
users with a real-time feedback of the currently scanned 3D model. Experimental
results show that the proposed method is capable of keeping the model texture
quality even for a heavily decimated model and that, when reconstructing small
objects, photorealistic RGB textures can still be reconstructed.Comment: 2015 International Conference on Digital Image Computing: Techniques
and Applications (DICTA), Page 1 -
Perceptual Context in Cognitive Hierarchies
Cognition does not only depend on bottom-up sensor feature abstraction, but
also relies on contextual information being passed top-down. Context is higher
level information that helps to predict belief states at lower levels. The main
contribution of this paper is to provide a formalisation of perceptual context
and its integration into a new process model for cognitive hierarchies. Several
simple instantiations of a cognitive hierarchy are used to illustrate the role
of context. Notably, we demonstrate the use context in a novel approach to
visually track the pose of rigid objects with just a 2D camera
A Fusion Framework for Camouflaged Moving Foreground Detection in the Wavelet Domain
Detecting camouflaged moving foreground objects has been known to be
difficult due to the similarity between the foreground objects and the
background. Conventional methods cannot distinguish the foreground from
background due to the small differences between them and thus suffer from
under-detection of the camouflaged foreground objects. In this paper, we
present a fusion framework to address this problem in the wavelet domain. We
first show that the small differences in the image domain can be highlighted in
certain wavelet bands. Then the likelihood of each wavelet coefficient being
foreground is estimated by formulating foreground and background models for
each wavelet band. The proposed framework effectively aggregates the
likelihoods from different wavelet bands based on the characteristics of the
wavelet transform. Experimental results demonstrated that the proposed method
significantly outperformed existing methods in detecting camouflaged foreground
objects. Specifically, the average F-measure for the proposed algorithm was
0.87, compared to 0.71 to 0.8 for the other state-of-the-art methods.Comment: 13 pages, accepted by IEEE TI
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