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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Microservices-based IoT Applications Scheduling in Edge and Fog Computing: A Taxonomy and Future Directions
Edge and Fog computing paradigms utilise distributed, heterogeneous and
resource-constrained devices at the edge of the network for efficient
deployment of latency-critical and bandwidth-hungry IoT application services.
Moreover, MicroService Architecture (MSA) is increasingly adopted to keep up
with the rapid development and deployment needs of the fast-evolving IoT
applications. Due to the fine-grained modularity of the microservices along
with their independently deployable and scalable nature, MSA exhibits great
potential in harnessing both Fog and Cloud resources to meet diverse QoS
requirements of the IoT application services, thus giving rise to novel
paradigms like Osmotic computing. However, efficient and scalable scheduling
algorithms are required to utilise the said characteristics of the MSA while
overcoming novel challenges introduced by the architecture. To this end, we
present a comprehensive taxonomy of recent literature on microservices-based
IoT applications scheduling in Edge and Fog computing environments.
Furthermore, we organise multiple taxonomies to capture the main aspects of the
scheduling problem, analyse and classify related works, identify research gaps
within each category, and discuss future research directions.Comment: 35 pages, 10 figures, submitted to ACM Computing Survey
A service-oriented approach for dynamic chaining of virtual network functions over multi-provider software-defined networks
Emerging technologies such as Software-Defined Networks (SDN) and Network Function Virtualization (NFV) promise to address cost reduction and flexibility in network operation while enabling innovative network service delivery models. However, operational network service delivery solutions still need to be developed that actually exploit these technologies, especially at the multi-provider level. Indeed, the implementation of network functions as software running over a virtualized infrastructure and provisioned on a service basis let one envisage an ecosystem of network services that are dynamically and flexibly assembled by orchestrating Virtual Network Functions even across different provider domains, thereby coping with changeable user and service requirements and context conditions. In this paper we propose an approach that adopts Service-Oriented Architecture (SOA) technology-agnostic architectural guidelines in the design of a solution for orchestrating and dynamically chaining Virtual Network Functions. We discuss how SOA, NFV, and SDN may complement each other in realizing dynamic network function chaining through service composition specification, service selection, service delivery, and placement tasks. Then, we describe the architecture of a SOA-inspired NFV orchestrator, which leverages SDN-based network control capabilities to address an effective delivery of elastic chains of Virtual Network Functions. Preliminary results of prototype implementation and testing activities are also presented. The benefits for Network Service Providers are also described that derive from the adaptive network service provisioning in a multi-provider environment through the orchestration of computing and networking services to provide end users with an enhanced service experience
Split Federated Learning for 6G Enabled-Networks: Requirements, Challenges and Future Directions
Sixth-generation (6G) networks anticipate intelligently supporting a wide
range of smart services and innovative applications. Such a context urges a
heavy usage of Machine Learning (ML) techniques, particularly Deep Learning
(DL), to foster innovation and ease the deployment of intelligent network
functions/operations, which are able to fulfill the various requirements of the
envisioned 6G services. Specifically, collaborative ML/DL consists of deploying
a set of distributed agents that collaboratively train learning models without
sharing their data, thus improving data privacy and reducing the
time/communication overhead. This work provides a comprehensive study on how
collaborative learning can be effectively deployed over 6G wireless networks.
In particular, our study focuses on Split Federated Learning (SFL), a technique
recently emerged promising better performance compared with existing
collaborative learning approaches. We first provide an overview of three
emerging collaborative learning paradigms, including federated learning, split
learning, and split federated learning, as well as of 6G networks along with
their main vision and timeline of key developments. We then highlight the need
for split federated learning towards the upcoming 6G networks in every aspect,
including 6G technologies (e.g., intelligent physical layer, intelligent edge
computing, zero-touch network management, intelligent resource management) and
6G use cases (e.g., smart grid 2.0, Industry 5.0, connected and autonomous
systems). Furthermore, we review existing datasets along with frameworks that
can help in implementing SFL for 6G networks. We finally identify key technical
challenges, open issues, and future research directions related to SFL-enabled
6G networks
EdgeAISim: A Toolkit for Simulation and Modelling of AI Models in Edge Computing Environments
To meet next-generation Internet of Things (IoT) application demands, edge computing moves processing power and storage closer to the network edge to minimize latency and bandwidth utilization. Edge computing is becoming increasingly popular as a result of these benefits, but it comes with challenges such as managing resources efficiently. Researchers are utilising Artificial Intelligence (AI) models to solve the challenge of resource management in edge computing systems. However, existing simulation tools are only concerned with typical resource management policies, not the adoption and implementation of AI models for resource management, especially. Consequently, researchers continue to face significant challenges, making it hard and time-consuming to use AI models when designing novel resource management policies for edge computing with existing simulation tools. To overcome these issues, we propose a lightweight Python-based toolkit called EdgeAISim for the simulation and modelling of AI models for designing resource management policies in edge computing environments. In EdgeAISim, we extended the basic components of the EdgeSimPy framework and developed new AI-based simulation models for task scheduling, energy management, service migration, network flow scheduling, and mobility support for edge computing environments. In EdgeAISim, we have utilized advanced AI models such as Multi-Armed Bandit with Upper Confidence Bound, Deep Q-Networks, Deep Q-Networks with Graphical Neural Network, and Actor-Critic Network to optimize power usage while efficiently managing task migration within the edge computing environment. The performance of these proposed models of EdgeAISim is compared with the baseline, which uses a worst-fit algorithm-based resource management policy in different settings. Experimental results indicate that EdgeAISim exhibits a substantial reduction in power consumption, highlighting the compelling success of power optimization strategies in EdgeAISim. The development of EdgeAISim represents a promising step towards sustainable edge computing, providing eco-friendly and energy-efficient solutions that facilitate efficient task management in edge environments for different large-scale scenarios
When Things Matter: A Data-Centric View of the Internet of Things
With the recent advances in radio-frequency identification (RFID), low-cost
wireless sensor devices, and Web technologies, the Internet of Things (IoT)
approach has gained momentum in connecting everyday objects to the Internet and
facilitating machine-to-human and machine-to-machine communication with the
physical world. While IoT offers the capability to connect and integrate both
digital and physical entities, enabling a whole new class of applications and
services, several significant challenges need to be addressed before these
applications and services can be fully realized. A fundamental challenge
centers around managing IoT data, typically produced in dynamic and volatile
environments, which is not only extremely large in scale and volume, but also
noisy, and continuous. This article surveys the main techniques and
state-of-the-art research efforts in IoT from data-centric perspectives,
including data stream processing, data storage models, complex event
processing, and searching in IoT. Open research issues for IoT data management
are also discussed
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