3,052 research outputs found

    Minimum-cost multicast over coded packet networks

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    We consider the problem of establishing minimum-cost multicast connections over coded packet networks, i.e., packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. We consider both wireline and wireless packet networks as well as both static multicast (where membership of the multicast group remains constant for the duration of the connection) and dynamic multicast (where membership of the multicast group changes in time, with nodes joining and leaving the group). For static multicast, we reduce the problem to a polynomial-time solvable optimization problem, and we present decentralized algorithms for solving it. These algorithms, when coupled with existing decentralized schemes for constructing network codes, yield a fully decentralized approach for achieving minimum-cost multicast. By contrast, establishing minimum-cost static multicast connections over routed packet networks is a very difficult problem even using centralized computation, except in the special cases of unicast and broadcast connections. For dynamic multicast, we reduce the problem to a dynamic programming problem and apply the theory of dynamic programming to suggest how it may be solved

    An Efficient Network Coding based Retransmission Algorithm for Wireless Multicasts

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    Retransmission based on packet acknowledgement (ACK/NAK) is a fundamental error control technique employed in IEEE 802.11-2007 unicast network. However the 802.11-2007 standard falls short of proposing a reliable MAC-level recovery protocol for multicast frames. In this paper we propose a latency and bandwidth efficient coding algorithm based on the principles of network coding for retransmitting lost packets in a singlehop wireless multicast network and demonstrate its effectiveness over previously proposed network coding based retransmission algorithms.Comment: 5 pages, 5 figure

    A Network Coding Approach to Loss Tomography

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    Network tomography aims at inferring internal network characteristics based on measurements at the edge of the network. In loss tomography, in particular, the characteristic of interest is the loss rate of individual links and multicast and/or unicast end-to-end probes are typically used. Independently, recent advances in network coding have shown that there are advantages from allowing intermediate nodes to process and combine, in addition to just forward, packets. In this paper, we study the problem of loss tomography in networks with network coding capabilities. We design a framework for estimating link loss rates, which leverages network coding capabilities, and we show that it improves several aspects of tomography including the identifiability of links, the trade-off between estimation accuracy and bandwidth efficiency, and the complexity of probe path selection. We discuss the cases of inferring link loss rates in a tree topology and in a general topology. In the latter case, the benefits of our approach are even more pronounced compared to standard techniques, but we also face novel challenges, such as dealing with cycles and multiple paths between sources and receivers. Overall, this work makes the connection between active network tomography and network coding

    Heuristics for Network Coding in Wireless Networks

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    Multicast is a central challenge for emerging multi-hop wireless architectures such as wireless mesh networks, because of its substantial cost in terms of bandwidth. In this report, we study one specific case of multicast: broadcasting, sending data from one source to all nodes, in a multi-hop wireless network. The broadcast we focus on is based on network coding, a promising avenue for reducing cost; previous work of ours showed that the performance of network coding with simple heuristics is asymptotically optimal: each transmission is beneficial to nearly every receiver. This is for homogenous and large networks of the plan. But for small, sparse or for inhomogeneous networks, some additional heuristics are required. This report proposes such additional new heuristics (for selecting rates) for broadcasting with network coding. Our heuristics are intended to use only simple local topology information. We detail the logic of the heuristics, and with experimental results, we illustrate the behavior of the heuristics, and demonstrate their excellent performance

    Wireless Broadcast with Network Coding in Mobile Ad-Hoc Networks: DRAGONCAST

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    Network coding is a recently proposed method for transmitting data, which has been shown to have potential to improve wireless network performance. We study network coding for one specific case of multicast, broadcasting, from one source to all nodes of the network. We use network coding as a loss tolerant, energy-efficient, method for broadcast. Our emphasis is on mobile networks. Our contribution is the proposal of DRAGONCAST, a protocol to perform network coding in such a dynamically evolving environment. It is based on three building blocks: a method to permit real-time decoding of network coding, a method to adjust the network coding transmission rates, and a method for ensuring the termination of the broadcast. The performance and behavior of the method are explored experimentally by simulations; they illustrate the excellent performance of the protocol
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