179 research outputs found

    LoGAN: Generating Logos with a Generative Adversarial Neural Network Conditioned on color

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    Designing a logo is a long, complicated, and expensive process for any designer. However, recent advancements in generative algorithms provide models that could offer a possible solution. Logos are multi-modal, have very few categorical properties, and do not have a continuous latent space. Yet, conditional generative adversarial networks can be used to generate logos that could help designers in their creative process. We propose LoGAN: an improved auxiliary classifier Wasserstein generative adversarial neural network (with gradient penalty) that is able to generate logos conditioned on twelve different colors. In 768 generated instances (12 classes and 64 logos per class), when looking at the most prominent color, the conditional generation part of the model has an overall precision and recall of 0.8 and 0.7 respectively. LoGAN's results offer a first glance at how artificial intelligence can be used to assist designers in their creative process and open promising future directions, such as including more descriptive labels which will provide a more exhaustive and easy-to-use system.Comment: 6 page, ICMLA1

    LoGANv2: Conditional Style-Based Logo Generation with Generative Adversarial Networks

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    Domains such as logo synthesis, in which the data has a high degree of multi-modality, still pose a challenge for generative adversarial networks (GANs). Recent research shows that progressive training (ProGAN) and mapping network extensions (StyleGAN) enable both increased training stability for higher dimensional problems and better feature separation within the embedded latent space. However, these architectures leave limited control over shaping the output of the network, which is an undesirable trait in the case of logo synthesis. This paper explores a conditional extension to the StyleGAN architecture with the aim of firstly, improving on the low resolution results of previous research and, secondly, increasing the controllability of the output through the use of synthetic class-conditions. Furthermore, methods of extracting such class conditions are explored with a focus on the human interpretability, where the challenge lies in the fact that, by nature, visual logo characteristics are hard to define. The introduced conditional style-based generator architecture is trained on the extracted class-conditions in two experiments and studied relative to the performance of an unconditional model. Results show that, whilst the unconditional model more closely matches the training distribution, high quality conditions enabled the embedding of finer details onto the latent space, leading to more diverse output.Comment: accepted for poster presentation at ICMLA 2019, data+code available: https://github.com/cedricoeldorf/ConditionalStyleGA

    LoGAN: Generating Logos with a Generative Adversarial Neural Network Conditioned on color

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    Designing a logo is a long, complicated, and expensive process for any designer. However, recent advancements in generative algorithms provide models that could offer a possible solution. Logos are multi-modal, have very few categorical properties, and do not have a continuous latent space. Yet, conditional generative adversarial networks can be used to generate logos that could help designers in their creative process. We propose LoGAN: an improved auxiliary classifier Wasserstein generative adversarial neural network (with gradient penalty) that is able to generate logos conditioned on twelve different colors. In 768 generated instances (12 classes and 64 logos per class), when looking at the most prominent color, the conditional generation part of the model has an overall precision and recall of 0.8 and 0.7 respectively. LoGAN's results offer a first glance at how artificial intelligence can be used to assist designers in their creative process and open promising future directions, such as including more descriptive labels which will provide a more exhaustive and easy-to-use system.Comment: 6 page, ICMLA1

    Diverse Image Generation via Self-Conditioned GANs

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    We introduce a simple but effective unsupervised method for generating realistic and diverse images. We train a class-conditional GAN model without using manually annotated class labels. Instead, our model is conditional on labels automatically derived from clustering in the discriminator's feature space. Our clustering step automatically discovers diverse modes, and explicitly requires the generator to cover them. Experiments on standard mode collapse benchmarks show that our method outperforms several competing methods when addressing mode collapse. Our method also performs well on large-scale datasets such as ImageNet and Places365, improving both image diversity and standard quality metrics, compared to previous methods.Comment: CVPR 2020. Code: https://github.com/stevliu/self-conditioned-gan. Webpage: http://selfcondgan.csail.mit.edu

    LoGAN: Generating Logos with a Generative Adversarial Neural Network Conditioned on Color

    Get PDF
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