149,056 research outputs found

    Representing First-Order Causal Theories by Logic Programs

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    Nonmonotonic causal logic, introduced by Norman McCain and Hudson Turner, became a basis for the semantics of several expressive action languages. McCain's embedding of definite propositional causal theories into logic programming paved the way to the use of answer set solvers for answering queries about actions described in such languages. In this paper we extend this embedding to nondefinite theories and to first-order causal logic.Comment: 29 pages. To appear in Theory and Practice of Logic Programming (TPLP); Theory and Practice of Logic Programming, May, 201

    Analyzing logic programs with dynamic scheduling

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    Traditional logic programming languages, such as Prolog, use a fixed left-to-right atom scheduling rule. Recent logic programming languages, however, usually provide more flexible scheduling in which computation generally proceeds leftto- right but in which some calis are dynamically "delayed" until their arguments are sufRciently instantiated to allow the cali to run efficiently. Such dynamic scheduling has a significant cost. We give a framework for the global analysis of logic programming languages with dynamic scheduling and show that program analysis based on this framework supports optimizations which remove much of the overhead of dynamic scheduling

    Temporal Phylogenetic Networks and Logic Programming

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    The concept of a temporal phylogenetic network is a mathematical model of evolution of a family of natural languages. It takes into account the fact that languages can trade their characteristics with each other when linguistic communities are in contact, and also that a contact is only possible when the languages are spoken at the same time. We show how computational methods of answer set programming and constraint logic programming can be used to generate plausible conjectures about contacts between prehistoric linguistic communities, and illustrate our approach by applying it to the evolutionary history of Indo-European languages. To appear in Theory and Practice of Logic Programming (TPLP)

    Probabilistic Programming Concepts

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    A multitude of different probabilistic programming languages exists today, all extending a traditional programming language with primitives to support modeling of complex, structured probability distributions. Each of these languages employs its own probabilistic primitives, and comes with a particular syntax, semantics and inference procedure. This makes it hard to understand the underlying programming concepts and appreciate the differences between the different languages. To obtain a better understanding of probabilistic programming, we identify a number of core programming concepts underlying the primitives used by various probabilistic languages, discuss the execution mechanisms that they require and use these to position state-of-the-art probabilistic languages and their implementation. While doing so, we focus on probabilistic extensions of logic programming languages such as Prolog, which have been developed since more than 20 years

    Logic-Based Specification Languages for Intelligent Software Agents

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    The research field of Agent-Oriented Software Engineering (AOSE) aims to find abstractions, languages, methodologies and toolkits for modeling, verifying, validating and prototyping complex applications conceptualized as Multiagent Systems (MASs). A very lively research sub-field studies how formal methods can be used for AOSE. This paper presents a detailed survey of six logic-based executable agent specification languages that have been chosen for their potential to be integrated in our ARPEGGIO project, an open framework for specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each executable language, the logic foundations are described and an example of use is shown. A comparison of the six languages and a survey of similar approaches complete the paper, together with considerations of the advantages of using logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal "Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe Editor-in-Chie

    Declaratively solving Google Code Jam problems with Picat

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    In this paper we present several examples of solving algorithmic problems from the Google Code Jam programming contest with Picat programming language using declarative techniques: constraint logic programming and tabled logic programming. In some cases the use of Picat simplifies the implementation compared to conventional imperative programming languages, while in others it allows to directly convert the problem statement into an efficiently solvable declarative problem specification without inventing an imperative algorithm
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