6,618 research outputs found

    A Review of the Energy Efficient and Secure Multicast Routing Protocols for Mobile Ad hoc Networks

    Full text link
    This paper presents a thorough survey of recent work addressing energy efficient multicast routing protocols and secure multicast routing protocols in Mobile Ad hoc Networks (MANETs). There are so many issues and solutions which witness the need of energy management and security in ad hoc wireless networks. The objective of a multicast routing protocol for MANETs is to support the propagation of data from a sender to all the receivers of a multicast group while trying to use the available bandwidth efficiently in the presence of frequent topology changes. Multicasting can improve the efficiency of the wireless link when sending multiple copies of messages by exploiting the inherent broadcast property of wireless transmission. Secure multicast routing plays a significant role in MANETs. However, offering energy efficient and secure multicast routing is a difficult and challenging task. In recent years, various multicast routing protocols have been proposed for MANETs. These protocols have distinguishing features and use different mechanismsComment: 15 page

    Energy Efficient Location Aided Routing Protocol for Wireless MANETs

    Get PDF
    A Mobile Ad-Hoc Network (MANET) is a collection of wireless mobile nodes forming a temporary network without using any centralized access point, infrastructure, or centralized administration. In this paper we introduce an Energy Efficient Location Aided Routing (EELAR) Protocol for MANETs that is based on the Location Aided Routing (LAR). EELAR makes significant reduction in the energy consumption of the mobile nodes batteries by limiting the area of discovering a new route to a smaller zone. Thus, control packets overhead is significantly reduced. In EELAR a reference wireless base station is used and the network's circular area centered at the base station is divided into six equal sub-areas. At route discovery instead of flooding control packets to the whole network area, they are flooded to only the sub-area of the destination mobile node. The base station stores locations of the mobile nodes in a position table. To show the efficiency of the proposed protocol we present simulations using NS-2. Simulation results show that EELAR protocol makes an improvement in control packet overhead and delivery ratio compared to AODV, LAR, and DSR protocols.Comment: 9 Pages IEEE format, International Journal of Computer Science and Information Security, IJCSIS 2009, ISSN 1947 5500, Impact factor 0.423, http://sites.google.com/site/ijcsis

    Neighbour coverage: a dynamic probabilistic route discovery for mobile ad hoc networks

    Get PDF
    Blind flooding is extensively use in ad hoc routing protocols for on-demand route discovery, where a mobile node blindly rebroadcasts received route request (RREQ) packets until a route to a particular destination is established. This can potentially lead to high channel contention, causing redundant retransmissions and thus excessive packet collisions in the network. Such a phenomenon induces what is known as broadcast storm problem, which has been shown to greatly increase the network communication overhead and end-to-end delay. In this paper, we show that the deleterious impact of such a problem can be reduced if measures are taken during the dissemination of RREQ packets. We propose a generic probabilistic method for route discovery, that is simple to implement and can significantly reduce the overhead associated with the dissemination of RREQs. Our analysis reveals that equipping AODV with probabilistic route discovery can result in significant reduction of routing control overhead while achieving good throughput

    Improvement to efficient counter-based broadcast scheme through random assessment delay adaptation for MANETs

    Get PDF
    Flooding, the process in which each node retransmits every uniquely received packet exactly once is the simplest and most commonly used mechanism for broadcasting in mobile ad hoc networks (MANETs). Despite its simplicity, it can result in high redundant retransmission, contention and collision, a phenomenon collectively referred to as broadcast storm problem. To mitigate this problem, several broadcast schemes have been proposed which are commonly divided into two categories; deterministic schemes and probabilistic schemes. Probabilistic methods are quite promising because they can reduce the number of redundant rebroadcast without any control overhead. In this paper, we investigate the performance of our earlier proposed efficient counter-based broadcast scheme by adapting its random assessment delay (RAD) mechanism to network congestion. Simulation results revealed that this simple adaptation achieves superior performance in terms of saved rebroadcast, end-to-end delay and reachability

    Raptor codes for infrastructure-to-vehicular broadcast services

    Get PDF

    Performance evaluation of flooding in MANETs in the presence of multi-broadcast traffic

    Get PDF
    Broadcasting has many important uses and several mobile ad hoc networks (MANETs) protocols assume the availability of an underlying broadcast service. Applications, which make use of broadcasting, include LAN emulation, paging a particular node. However, broadcasting induces what is known as the "broadcast storm problem" which causes severe degradation in network performance, due to excessive redundant retransmission, collision, and contention. Although probabilistic flooding has been one of the earliest suggested approaches to broadcasting. There has not been so far any attempt to analyse its performance behaviour in MANETs. This paper investigates using extensive ns-2 simulations the effects of a number of important parameters in a MANET, including node speed, pause time and, traffic load, on the performance of probabilistic flooding. The results reveal that while these parameters have a critical impact on the reachability achieved by probabilistic flooding, they have relatively a lower effect on the number of saved rebroadcast packets
    corecore