763 research outputs found

    Sonet Network Design Problems

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    This paper presents a new method and a constraint-based objective function to solve two problems related to the design of optical telecommunication networks, namely the Synchronous Optical Network Ring Assignment Problem (SRAP) and the Intra-ring Synchronous Optical Network Design Problem (IDP). These network topology problems can be represented as a graph partitioning with capacity constraints as shown in previous works. We present here a new objective function and a new local search algorithm to solve these problems. Experiments conducted in Comet allow us to compare our method to previous ones and show that we obtain better results

    Heuristic algorithms for the min-max edge 2-coloring problem

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    In multi-channel Wireless Mesh Networks (WMN), each node is able to use multiple non-overlapping frequency channels. Raniwala et al. (MC2R 2004, INFOCOM 2005) propose and study several such architectures in which a computer can have multiple network interface cards. These architectures are modeled as a graph problem named \emph{maximum edge qq-coloring} and studied in several papers by Feng et. al (TAMC 2007), Adamaszek and Popa (ISAAC 2010, JDA 2016). Later on Larjomaa and Popa (IWOCA 2014, JGAA 2015) define and study an alternative variant, named the \emph{min-max edge qq-coloring}. The above mentioned graph problems, namely the maximum edge qq-coloring and the min-max edge qq-coloring are studied mainly from the theoretical perspective. In this paper, we study the min-max edge 2-coloring problem from a practical perspective. More precisely, we introduce, implement and test four heuristic approximation algorithms for the min-max edge 22-coloring problem. These algorithms are based on a \emph{Breadth First Search} (BFS)-based heuristic and on \emph{local search} methods like basic \emph{hill climbing}, \emph{simulated annealing} and \emph{tabu search} techniques, respectively. Although several algorithms for particular graph classes were proposed by Larjomaa and Popa (e.g., trees, planar graphs, cliques, bi-cliques, hypergraphs), we design the first algorithms for general graphs. We study and compare the running data for all algorithms on Unit Disk Graphs, as well as some graphs from the DIMACS vertex coloring benchmark dataset.Comment: This is a post-peer-review, pre-copyedit version of an article published in International Computing and Combinatorics Conference (COCOON'18). The final authenticated version is available online at: http://www.doi.org/10.1007/978-3-319-94776-1_5

    On the landscape of combinatorial optimization problems

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    This paper carries out a comparison of the fitness landscape for four classic optimization problems: Max-Sat, graph-coloring, traveling salesman, and quadratic assignment. We have focused on two types of properties, local average properties of the landscape, and properties of the local optima. For the local optima we give a fairly comprehensive description of the properties, including the expected time to reach a local optimum, the number of local optima at different cost levels, the distance between optima, and the expected probability of reaching the optima. Principle component analysis is used to understand the correlations between the local optima. Most of the properties that we examine have not been studied previously, particularly those concerned with properties of the local optima. We compare and contrast the behavior of the four different problems. Although the problems are very different at the low level, many of the long-range properties exhibit a remarkable degree of similarity
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