168 research outputs found

    Hyperspectral image compression : adapting SPIHT and EZW to Anisotropic 3-D Wavelet Coding

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    Hyperspectral images present some specific characteristics that should be used by an efficient compression system. In compression, wavelets have shown a good adaptability to a wide range of data, while being of reasonable complexity. Some wavelet-based compression algorithms have been successfully used for some hyperspectral space missions. This paper focuses on the optimization of a full wavelet compression system for hyperspectral images. Each step of the compression algorithm is studied and optimized. First, an algorithm to find the optimal 3-D wavelet decomposition in a rate-distortion sense is defined. Then, it is shown that a specific fixed decomposition has almost the same performance, while being more useful in terms of complexity issues. It is shown that this decomposition significantly improves the classical isotropic decomposition. One of the most useful properties of this fixed decomposition is that it allows the use of zero tree algorithms. Various tree structures, creating a relationship between coefficients, are compared. Two efficient compression methods based on zerotree coding (EZW and SPIHT) are adapted on this near-optimal decomposition with the best tree structure found. Performances are compared with the adaptation of JPEG 2000 for hyperspectral images on six different areas presenting different statistical properties

    Stack-run adaptive wavelet image compression

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    We report on the development of an adaptive wavelet image coder based on stack-run representation of the quantized coefficients. The coder works by selecting an optimal wavelet packet basis for the given image and encoding the quantization indices for significant coefficients and zero runs between coefficients using a 4-ary arithmetic coder. Due to the fact that our coder exploits the redundancies present within individual subbands, its addressing complexity is much lower than that of the wavelet zerotree coding algorithms. Experimental results show coding gains of up to 1:4dB over the benchmark wavelet coding algorithm

    Hardware Acceleration of the Embedded Zerotree Wavelet Algorithm

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    The goal of this project was to gain experience in designing and implementing a microelectronic system to acclerate the execution of a time-consuming software algorithm, the Embedded Zerotree Wavelet (EZW), which is used in multimedia applications. The algorithm was implemented using MATLAB to be certain it was fully understood and to serve as a validation reference. Then, the algorithm was mapped into a hardware description language, VHDL, and its resulting implementation verified with the golden reference. The hardware description was then targeted to a field-programmable gate array (FPGA). Significant acceleration was achieved since the hardware implementation in a FPGA (Xilinx Virtex-1000E using a 8.315 MHz clock) ran 10,000 times faster than the MATLAB implementation on a SUN-220 workstation. Additional speedup exploiting the parallel capabilities of the FPGA was not achieved since the EZW algorithm utilizes only sequential operations

    Adaptation of Zerotrees Using Signed Binary Digit Representations for 3D Image Coding

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    Zerotrees of wavelet coefficients have shown a good adaptability for the compression of three-dimensional images. EZW, the original algorithm using zerotree, shows good performance and was successfully adapted to 3D image compression. This paper focuses on the adaptation of EZW for the compression of hyperspectral images. The subordinate pass is suppressed to remove the necessity to keep the significant pixels in memory. To compensate the loss due to this removal, signed binary digit representations are used to increase the efficiency of zerotrees. Contextual arithmetic coding with very limited contexts is also used. Finally, we show that this simplified version of 3D-EZW performs almost as well as the original one

    VLSI implementation of a massively parallel wavelet based zerotree coder for the intelligent pixel array

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    In the span of a few years, mobile multimedia communication has rapidly become a significant area of research and development constantly challenging boundaries on a variety of technologic fronts. Mobile video communications in particular encompasses a number of technical hurdles that generally steer technological advancements towards devices that are low in complexity, low in power usage yet perform the given task efficiently. Devices of this nature have been made available through the use of massively parallel processing arrays such as the Intelligent Pixel Processing Array. The Intelligent Pixel Processing array is a novel concept that integrates a parallel image capture mechanism, a parallel processing component and a parallel display component into a single chip solution geared toward mobile communications environments, be it a PDA based system or the video communicator wristwatch portrayed in Dick Tracy episodes. This thesis details work performed to provide an efficient, low power, low complexity solution surrounding the massively parallel implementation of a zerotree entropy codec for the Intelligent Pixel Array

    Image Compression by Wavelet Transform.

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    Digital images are widely used in computer applications. Uncompressed digital images require considerable storage capacity and transmission bandwidth. Efficient image compression solutions are becoming more critical with the recent growth of data intensive, multimedia-based web applications. This thesis studies image compression with wavelet transforms. As a necessary background, the basic concepts of graphical image storage and currently used compression algorithms are discussed. The mathematical properties of several types of wavelets, including Haar, Daubechies, and biorthogonal spline wavelets are covered and the Enbedded Zerotree Wavelet (EZW) coding algorithm is introduced. The last part of the thesis analyzes the compression results to compare the wavelet types

    Wavelet-Based Embedded Rate Scalable Still Image Coders: A review

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    Embedded scalable image coding algorithms based on the wavelet transform have received considerable attention lately in academia and in industry in terms of both coding algorithms and standards activity. In addition to providing a very good coding performance, the embedded coder has the property that the bit stream can be truncated at any point and still decodes a reasonably good image. In this paper we present some state-of-the-art wavelet-based embedded rate scalable still image coders. In addition, the JPEG2000 still image compression standard is presented.

    An Enhanced Wavelet based Image Compression Technique

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    With the fast expansion of multimedia technologies, the compression of multimedia data has become an important aspect. Image compression is important for efficient storage and transmission of images. The limitation in bandwidth of wireless channels has made data compression a necessity. Wireless channels are bandwidth limited and due to this constraint of wireless channels, progressive image transmission has gained much popularity and acceptance. The Embedded Zerotree Wavelet algorithm (EZW) is based on progressive encoding, in which bits in the bit stream are generated in order of importance. The EZW algorithm, code all the frequency band of wavelet coefficients as the same importance without considering the amount of information in each frequency band. This paper presents an enhanced wavelet based approach to overcome the limitation of the Embedded Zerotree Wavelet (EZW) algorithm. This method divides the image into some sub-blocks

    VHDL design and simulation for embedded zerotree wavelet quantisation

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    This thesis discusses a highly effective still image compression algorithm – The Embedded Zerotree Wavelets coding technique, as it is called. This technique is simple but achieves a remarkable result. The image is wavelet-transformed, symbolically coded and successive quantised, therefore the compression and transmission/storage saving can be achieved by utilising the structure of zerotree. The algorithm was first proposed by Jerome M. Shapiro in 1993, however to minimise the memory usage and speeding up the EZW processor, a Depth First Search method is used to transverse across the image rather than Breadth First Search method as initially discussed in Shapiro\u27s paper (Shapiro, 1993). The project\u27s primary objective is to simulate the EZW algorithm from a basic building block of 8 by 8 matrix to a well-known reference image such Lenna of 256 by 256 matrix. Hence the algorithm performance can be measured, for instance its peak signal to noise ratio can be calculated. The software environment used for the simulation is a Very-High Speed Integrated Circuits - Hardware Description Language such Peak VHDL, PC based version. This will lead to the second phase of the project. The secondary objective is to test the algorithm at a hardware level, such FPGA for a rapid prototype implementation only if the project time permits

    Depth-first search embedded wavelet algorithm for hardware implementation

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    The emerging technology of image communication over wireless transmission channels requires several new challenges to be simultaneously met at the algorithm and architecture levels. At the algorithm level, desirable features include high coding performance, bit stream scalability, robustness to transmission errors and suitability for content-based coding schemes. At the architecture level, we require efficient architectures for construction of portable devices with small size and low power consumption. An important question is to ask if a single coding algorithm can be designed to meet the diverse requirements. Recently, researchers working on improving different features have converged on a set of coding schemes commonly known as embedded wavelet algorithms. Currently, these algorithms enjoy the highest coding performances reported in the literature. In addition, embedded wavelet algorithms have the natural feature of being able to meet a target bit rate precisely. Furthermore work on improving the algorithm robustness has shown much promise. The potential of embedded wavelet techniques has been acknowledged by its inclusion in the new JPEG2000 and MPEG-4 image and video coding standards
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