10,782 research outputs found
Leveraging video annotations in video-based e-learning
The e-learning community has been producing and using video content for a
long time, and in the last years, the advent of MOOCs greatly relied on video
recordings of teacher courses. Video annotations are information pieces that
can be anchored in the temporality of the video so as to sustain various
processes ranging from active reading to rich media editing. In this position
paper we study how video annotations can be used in an e-learning context -
especially MOOCs - from the triple point of view of pedagogical processes,
current technical platforms functionalities, and current challenges. Our
analysis is that there is still plenty of room for leveraging video annotations
in MOOCs beyond simple active reading, namely live annotation, performance
annotation and annotation for assignment; and that new developments are needed
to accompany this evolution.Comment: 7th International Conference on Computer Supported Education (CSEDU),
Barcelone : Spain (2014
Bringing Background into the Foreground: Making All Classes Equal in Weakly-supervised Video Semantic Segmentation
Pixel-level annotations are expensive and time-consuming to obtain. Hence,
weak supervision using only image tags could have a significant impact in
semantic segmentation. Recent years have seen great progress in
weakly-supervised semantic segmentation, whether from a single image or from
videos. However, most existing methods are designed to handle a single
background class. In practical applications, such as autonomous navigation, it
is often crucial to reason about multiple background classes. In this paper, we
introduce an approach to doing so by making use of classifier heatmaps. We then
develop a two-stream deep architecture that jointly leverages appearance and
motion, and design a loss based on our heatmaps to train it. Our experiments
demonstrate the benefits of our classifier heatmaps and of our two-stream
architecture on challenging urban scene datasets and on the YouTube-Objects
benchmark, where we obtain state-of-the-art results.Comment: 11 pages, 4 figures, 7 tables, Accepted in ICCV 201
Harvesting Multiple Views for Marker-less 3D Human Pose Annotations
Recent advances with Convolutional Networks (ConvNets) have shifted the
bottleneck for many computer vision tasks to annotated data collection. In this
paper, we present a geometry-driven approach to automatically collect
annotations for human pose prediction tasks. Starting from a generic ConvNet
for 2D human pose, and assuming a multi-view setup, we describe an automatic
way to collect accurate 3D human pose annotations. We capitalize on constraints
offered by the 3D geometry of the camera setup and the 3D structure of the
human body to probabilistically combine per view 2D ConvNet predictions into a
globally optimal 3D pose. This 3D pose is used as the basis for harvesting
annotations. The benefit of the annotations produced automatically with our
approach is demonstrated in two challenging settings: (i) fine-tuning a generic
ConvNet-based 2D pose predictor to capture the discriminative aspects of a
subject's appearance (i.e.,"personalization"), and (ii) training a ConvNet from
scratch for single view 3D human pose prediction without leveraging 3D pose
groundtruth. The proposed multi-view pose estimator achieves state-of-the-art
results on standard benchmarks, demonstrating the effectiveness of our method
in exploiting the available multi-view information.Comment: CVPR 2017 Camera Read
A Multi-modal Approach to Fine-grained Opinion Mining on Video Reviews
Despite the recent advances in opinion mining for written reviews, few works
have tackled the problem on other sources of reviews. In light of this issue,
we propose a multi-modal approach for mining fine-grained opinions from video
reviews that is able to determine the aspects of the item under review that are
being discussed and the sentiment orientation towards them. Our approach works
at the sentence level without the need for time annotations and uses features
derived from the audio, video and language transcriptions of its contents. We
evaluate our approach on two datasets and show that leveraging the video and
audio modalities consistently provides increased performance over text-only
baselines, providing evidence these extra modalities are key in better
understanding video reviews.Comment: Second Grand Challenge and Workshop on Multimodal Language ACL 202
Finding Temporally Consistent Occlusion Boundaries in Videos using Geometric Context
We present an algorithm for finding temporally consistent occlusion
boundaries in videos to support segmentation of dynamic scenes. We learn
occlusion boundaries in a pairwise Markov random field (MRF) framework. We
first estimate the probability of an spatio-temporal edge being an occlusion
boundary by using appearance, flow, and geometric features. Next, we enforce
occlusion boundary continuity in a MRF model by learning pairwise occlusion
probabilities using a random forest. Then, we temporally smooth boundaries to
remove temporal inconsistencies in occlusion boundary estimation. Our proposed
framework provides an efficient approach for finding temporally consistent
occlusion boundaries in video by utilizing causality, redundancy in videos, and
semantic layout of the scene. We have developed a dataset with fully annotated
ground-truth occlusion boundaries of over 30 videos ($5000 frames). This
dataset is used to evaluate temporal occlusion boundaries and provides a much
needed baseline for future studies. We perform experiments to demonstrate the
role of scene layout, and temporal information for occlusion reasoning in
dynamic scenes.Comment: Applications of Computer Vision (WACV), 2015 IEEE Winter Conference
o
Summarizing First-Person Videos from Third Persons' Points of Views
Video highlight or summarization is among interesting topics in computer
vision, which benefits a variety of applications like viewing, searching, or
storage. However, most existing studies rely on training data of third-person
videos, which cannot easily generalize to highlight the first-person ones. With
the goal of deriving an effective model to summarize first-person videos, we
propose a novel deep neural network architecture for describing and
discriminating vital spatiotemporal information across videos with different
points of view. Our proposed model is realized in a semi-supervised setting, in
which fully annotated third-person videos, unlabeled first-person videos, and a
small number of annotated first-person ones are presented during training. In
our experiments, qualitative and quantitative evaluations on both benchmarks
and our collected first-person video datasets are presented.Comment: 16+10 pages, ECCV 201
Automatic Understanding of Image and Video Advertisements
There is more to images than their objective physical content: for example,
advertisements are created to persuade a viewer to take a certain action. We
propose the novel problem of automatic advertisement understanding. To enable
research on this problem, we create two datasets: an image dataset of 64,832
image ads, and a video dataset of 3,477 ads. Our data contains rich annotations
encompassing the topic and sentiment of the ads, questions and answers
describing what actions the viewer is prompted to take and the reasoning that
the ad presents to persuade the viewer ("What should I do according to this ad,
and why should I do it?"), and symbolic references ads make (e.g. a dove
symbolizes peace). We also analyze the most common persuasive strategies ads
use, and the capabilities that computer vision systems should have to
understand these strategies. We present baseline classification results for
several prediction tasks, including automatically answering questions about the
messages of the ads.Comment: To appear in CVPR 2017; data available on
http://cs.pitt.edu/~kovashka/ad
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