4,000 research outputs found
Risk Assessment Algorithms Based On Recursive Neural Networks
The assessment of highly-risky situations at road intersections have been
recently revealed as an important research topic within the context of the
automotive industry. In this paper we shall introduce a novel approach to
compute risk functions by using a combination of a highly non-linear processing
model in conjunction with a powerful information encoding procedure.
Specifically, the elements of information either static or dynamic that appear
in a road intersection scene are encoded by using directed positional acyclic
labeled graphs. The risk assessment problem is then reformulated in terms of an
inductive learning task carried out by a recursive neural network. Recursive
neural networks are connectionist models capable of solving supervised and
non-supervised learning problems represented by directed ordered acyclic
graphs. The potential of this novel approach is demonstrated through well
predefined scenarios. The major difference of our approach compared to others
is expressed by the fact of learning the structure of the risk. Furthermore,
the combination of a rich information encoding procedure with a generalized
model of dynamical recurrent networks permit us, as we shall demonstrate, a
sophisticated processing of information that we believe as being a first step
for building future advanced intersection safety system
Learning Contact-Rich Manipulation Skills with Guided Policy Search
Autonomous learning of object manipulation skills can enable robots to
acquire rich behavioral repertoires that scale to the variety of objects found
in the real world. However, current motion skill learning methods typically
restrict the behavior to a compact, low-dimensional representation, limiting
its expressiveness and generality. In this paper, we extend a recently
developed policy search method \cite{la-lnnpg-14} and use it to learn a range
of dynamic manipulation behaviors with highly general policy representations,
without using known models or example demonstrations. Our approach learns a set
of trajectories for the desired motion skill by using iteratively refitted
time-varying linear models, and then unifies these trajectories into a single
control policy that can generalize to new situations. To enable this method to
run on a real robot, we introduce several improvements that reduce the sample
count and automate parameter selection. We show that our method can acquire
fast, fluent behaviors after only minutes of interaction time, and can learn
robust controllers for complex tasks, including putting together a toy
airplane, stacking tight-fitting lego blocks, placing wooden rings onto
tight-fitting pegs, inserting a shoe tree into a shoe, and screwing bottle caps
onto bottles
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