38,941 research outputs found
Emergence of Self-Organized Symbol-Based Communication \ud in Artificial Creatures
In this paper, we describe a digital scenario where we simulated the emergence of self-organized symbol-based communication among artificial creatures inhabiting a \ud
virtual world of unpredictable predatory events. In our experiment, creatures are autonomous agents that learn symbolic relations in an unsupervised manner, with no explicit feedback, and are able to engage in dynamical and autonomous communicative interactions with other creatures, even simultaneously. In order to synthesize a behavioral ecology and infer the minimum organizational constraints for the design of our creatures, \ud
we examined the well-studied case of communication in vervet monkeys. Our results show that the creatures, assuming the role of sign users and learners, behave collectively as a complex adaptive system, where self-organized communicative interactions play a \ud
major role in the emergence of symbol-based communication. We also strive in this paper for a careful use of the theoretical concepts involved, including the concepts of symbol and emergence, and we make use of a multi-level model for explaining the emergence of symbols in semiotic systems as a basis for the interpretation of inter-level relationships in the semiotic processes we are studying
Planning for Decentralized Control of Multiple Robots Under Uncertainty
We describe a probabilistic framework for synthesizing control policies for
general multi-robot systems, given environment and sensor models and a cost
function. Decentralized, partially observable Markov decision processes
(Dec-POMDPs) are a general model of decision processes where a team of agents
must cooperate to optimize some objective (specified by a shared reward or cost
function) in the presence of uncertainty, but where communication limitations
mean that the agents cannot share their state, so execution must proceed in a
decentralized fashion. While Dec-POMDPs are typically intractable to solve for
real-world problems, recent research on the use of macro-actions in Dec-POMDPs
has significantly increased the size of problem that can be practically solved
as a Dec-POMDP. We describe this general model, and show how, in contrast to
most existing methods that are specialized to a particular problem class, it
can synthesize control policies that use whatever opportunities for
coordination are present in the problem, while balancing off uncertainty in
outcomes, sensor information, and information about other agents. We use three
variations on a warehouse task to show that a single planner of this type can
generate cooperative behavior using task allocation, direct communication, and
signaling, as appropriate
Behavior Trees in Robotics and AI: An Introduction
A Behavior Tree (BT) is a way to structure the switching between different
tasks in an autonomous agent, such as a robot or a virtual entity in a computer
game. BTs are a very efficient way of creating complex systems that are both
modular and reactive. These properties are crucial in many applications, which
has led to the spread of BT from computer game programming to many branches of
AI and Robotics. In this book, we will first give an introduction to BTs, then
we describe how BTs relate to, and in many cases generalize, earlier switching
structures. These ideas are then used as a foundation for a set of efficient
and easy to use design principles. Properties such as safety, robustness, and
efficiency are important for an autonomous system, and we describe a set of
tools for formally analyzing these using a state space description of BTs. With
the new analysis tools, we can formalize the descriptions of how BTs generalize
earlier approaches. We also show the use of BTs in automated planning and
machine learning. Finally, we describe an extended set of tools to capture the
behavior of Stochastic BTs, where the outcomes of actions are described by
probabilities. These tools enable the computation of both success probabilities
and time to completion
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