2 research outputs found
The Tribes of Machine Learning and the Realm of Computer Architecture
Machine learning techniques have influenced the field of computer
architecture like many other fields. This paper studies how the fundamental
machine learning techniques can be applied towards computer architecture
problems. We also provide a detailed survey of computer architecture research
that employs different machine learning methods. Finally, we present some
future opportunities and the outstanding challenges that need to be overcome to
exploit full potential of machine learning for computer architecture
Learning Heuristics for Basic Block Instruction Scheduling
Instruction scheduling is an important step for improving the performance of object code produced by a compiler. A fundamental problem that arises in instruction scheduling is to find a minimum length schedule for a basic block—a straight-line sequence of code with a single entry point and a single exit point—subject to precedence, latency, and resource constraints. Solving the problem exactly is known to be difficult, and most compilers use a greedy list scheduling algorithm coupled with a heuristic. The heuristic is usually hand-crafted, a potentially time-consuming process. In contrast, we present a study on automatically learning good heuristics using techniques from machine learning. In our study, a recently proposed optimal basic block scheduler was used to generate the machine learning training data. A decision tree learning algorithm was then used to induce a simple heuristic from the training data. The automatically constructed decision tree heuristic was compared against a popular critical-path heuristic on the SPEC 2000 benchmarks. On this benchmark suite, the decision tree heuristic reduced the number of basic blocks that were not optimally scheduled by up to 55 % compared to the critical-path heuristic, and gave improved performance guarantees in terms of the worst-case factor from optimality.