6 research outputs found
Learning Markov Decision Processes for Model Checking
Constructing an accurate system model for formal model verification can be
both resource demanding and time-consuming. To alleviate this shortcoming,
algorithms have been proposed for automatically learning system models based on
observed system behaviors. In this paper we extend the algorithm on learning
probabilistic automata to reactive systems, where the observed system behavior
is in the form of alternating sequences of inputs and outputs. We propose an
algorithm for automatically learning a deterministic labeled Markov decision
process model from the observed behavior of a reactive system. The proposed
learning algorithm is adapted from algorithms for learning deterministic
probabilistic finite automata, and extended to include both probabilistic and
nondeterministic transitions. The algorithm is empirically analyzed and
evaluated by learning system models of slot machines. The evaluation is
performed by analyzing the probabilistic linear temporal logic properties of
the system as well as by analyzing the schedulers, in particular the optimal
schedulers, induced by the learned models.Comment: In Proceedings QFM 2012, arXiv:1212.345
Probably Approximately Correct MDP Learning and Control With Temporal Logic Constraints
We consider synthesis of control policies that maximize the probability of
satisfying given temporal logic specifications in unknown, stochastic
environments. We model the interaction between the system and its environment
as a Markov decision process (MDP) with initially unknown transition
probabilities. The solution we develop builds on the so-called model-based
probably approximately correct Markov decision process (PAC-MDP) methodology.
The algorithm attains an -approximately optimal policy with
probability using samples (i.e. observations), time and space that
grow polynomially with the size of the MDP, the size of the automaton
expressing the temporal logic specification, ,
and a finite time horizon. In this approach, the system
maintains a model of the initially unknown MDP, and constructs a product MDP
based on its learned model and the specification automaton that expresses the
temporal logic constraints. During execution, the policy is iteratively updated
using observation of the transitions taken by the system. The iteration
terminates in finitely many steps. With high probability, the resulting policy
is such that, for any state, the difference between the probability of
satisfying the specification under this policy and the optimal one is within a
predefined bound.Comment: 9 pages, 5 figures, Accepted by 2014 Robotics: Science and Systems
(RSS
Should We Learn Probabilistic Models for Model Checking? A New Approach and An Empirical Study
Many automated system analysis techniques (e.g., model checking, model-based
testing) rely on first obtaining a model of the system under analysis. System
modeling is often done manually, which is often considered as a hindrance to
adopt model-based system analysis and development techniques. To overcome this
problem, researchers have proposed to automatically "learn" models based on
sample system executions and shown that the learned models can be useful
sometimes. There are however many questions to be answered. For instance, how
much shall we generalize from the observed samples and how fast would learning
converge? Or, would the analysis result based on the learned model be more
accurate than the estimation we could have obtained by sampling many system
executions within the same amount of time? In this work, we investigate
existing algorithms for learning probabilistic models for model checking,
propose an evolution-based approach for better controlling the degree of
generalization and conduct an empirical study in order to answer the questions.
One of our findings is that the effectiveness of learning may sometimes be
limited.Comment: 15 pages, plus 2 reference pages, accepted by FASE 2017 in ETAP