64 research outputs found

    Representation learning of vertex heatmaps for 3D human mesh reconstruction from multi-view images

    Full text link
    This study addresses the problem of 3D human mesh reconstruction from multi-view images. Recently, approaches that directly estimate the skinned multi-person linear model (SMPL)-based human mesh vertices based on volumetric heatmap representation from input images have shown good performance. We show that representation learning of vertex heatmaps using an autoencoder helps improve the performance of such approaches. Vertex heatmap autoencoder (VHA) learns the manifold of plausible human meshes in the form of latent codes using AMASS, which is a large-scale motion capture dataset. Body code predictor (BCP) utilizes the learned body prior from VHA for human mesh reconstruction from multi-view images through latent code-based supervision and transfer of pretrained weights. According to experiments on Human3.6M and LightStage datasets, the proposed method outperforms previous methods and achieves state-of-the-art human mesh reconstruction performance.Comment: ICIP 202

    Human Pose Estimation from Ambiguous Pressure Recordings with Spatio-temporal Masked Transformers

    Full text link
    Despite the impressive performance of vision-based pose estimators, they generally fail to perform well under adverse vision conditions and often don't satisfy the privacy demands of customers. As a result, researchers have begun to study tactile sensing systems as an alternative. However, these systems suffer from noisy and ambiguous recordings. To tackle this problem, we propose a novel solution for pose estimation from ambiguous pressure data. Our method comprises a spatio-temporal vision transformer with an encoder-decoder architecture. Detailed experiments on two popular public datasets reveal that our model outperforms existing solutions in the area. Moreover, we observe that increasing the number of temporal crops in the early stages of the network positively impacts the performance while pre-training the network in a self-supervised setting using a masked auto-encoder approach also further improves the results

    UCLID-Net: Single View Reconstruction in Object Space

    Full text link
    Most state-of-the-art deep geometric learning single-view reconstruction approaches rely on encoder-decoder architectures that output either shape parametrizations or implicit representations. However, these representations rarely preserve the Euclidean structure of the 3D space objects exist in. In this paper, we show that building a geometry preserving 3-dimensional latent space helps the network concurrently learn global shape regularities and local reasoning in the object coordinate space and, as a result, boosts performance. We demonstrate both on ShapeNet synthetic images, which are often used for benchmarking purposes, and on real-world images that our approach outperforms state-of-the-art ones. Furthermore, the single-view pipeline naturally extends to multi-view reconstruction, which we also show.Comment: Added supplementary materia
    • …
    corecore