25,546 research outputs found

    Neural Networks Compression for Language Modeling

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    In this paper, we consider several compression techniques for the language modeling problem based on recurrent neural networks (RNNs). It is known that conventional RNNs, e.g, LSTM-based networks in language modeling, are characterized with either high space complexity or substantial inference time. This problem is especially crucial for mobile applications, in which the constant interaction with the remote server is inappropriate. By using the Penn Treebank (PTB) dataset we compare pruning, quantization, low-rank factorization, tensor train decomposition for LSTM networks in terms of model size and suitability for fast inference.Comment: Keywords: LSTM, RNN, language modeling, low-rank factorization, pruning, quantization. Published by Springer in the LNCS series, 7th International Conference on Pattern Recognition and Machine Intelligence, 201

    VGM-RNN: Recurrent Neural Networks for Video Game Music Generation

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    The recent explosion of interest in deep neural networks has affected and in some cases reinvigorated work in fields as diverse as natural language processing, image recognition, speech recognition and many more. For sequence learning tasks, recurrent neural networks and in particular LSTM-based networks have shown promising results. Recently there has been interest – for example in the research by Google’s Magenta team – in applying so-called “language modeling” recurrent neural networks to musical tasks, including for the automatic generation of original music. In this work we demonstrate our own LSTM-based music language modeling recurrent network. We show that it is able to learn musical features from a MIDI dataset and generate output that is musically interesting while demonstrating features of melody, harmony and rhythm. We source our dataset from VGMusic.com, a collection of user-submitted MIDI transcriptions of video game songs, and attempt to generate output which emulates this kind of music

    Recurrent Highway Networks

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    Many sequential processing tasks require complex nonlinear transition functions from one step to the next. However, recurrent neural networks with 'deep' transition functions remain difficult to train, even when using Long Short-Term Memory (LSTM) networks. We introduce a novel theoretical analysis of recurrent networks based on Gersgorin's circle theorem that illuminates several modeling and optimization issues and improves our understanding of the LSTM cell. Based on this analysis we propose Recurrent Highway Networks, which extend the LSTM architecture to allow step-to-step transition depths larger than one. Several language modeling experiments demonstrate that the proposed architecture results in powerful and efficient models. On the Penn Treebank corpus, solely increasing the transition depth from 1 to 10 improves word-level perplexity from 90.6 to 65.4 using the same number of parameters. On the larger Wikipedia datasets for character prediction (text8 and enwik8), RHNs outperform all previous results and achieve an entropy of 1.27 bits per character.Comment: 12 pages, 6 figures, 3 table

    Improved Semantic Representations From Tree-Structured Long Short-Term Memory Networks

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    Because of their superior ability to preserve sequence information over time, Long Short-Term Memory (LSTM) networks, a type of recurrent neural network with a more complex computational unit, have obtained strong results on a variety of sequence modeling tasks. The only underlying LSTM structure that has been explored so far is a linear chain. However, natural language exhibits syntactic properties that would naturally combine words to phrases. We introduce the Tree-LSTM, a generalization of LSTMs to tree-structured network topologies. Tree-LSTMs outperform all existing systems and strong LSTM baselines on two tasks: predicting the semantic relatedness of two sentences (SemEval 2014, Task 1) and sentiment classification (Stanford Sentiment Treebank).Comment: Accepted for publication at ACL 201
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