27 research outputs found
Joint learning and dictionary construction for pattern recognition
We propose a joint representation and classification framework that achieves the dual goal of finding the most discriminative sparse overcomplete encoding and optimal classifier parameters. Formulating an optimization problem that combines the objective function of the classification with the representation error of both labeled and unlabeled data, constrained by sparsity, we propose an algorithm that alternates between solving for subsets of parameters, whilst preserving the sparsity. The method is then evaluated over two important classification problems in computer vision: object categorization of natural images using the Caltech 101 database and face recognition using the Extended Yale B face database. The results show that the proposed method is competitive against other recently proposed sparse overcomplete counterparts and considerably outperforms many recently proposed face recognition techniques when the number training samples is small.<br /
Deep Decision Trees for Discriminative Dictionary Learning with Adversarial Multi-Agent Trajectories
With the explosion in the availability of spatio-temporal tracking data in
modern sports, there is an enormous opportunity to better analyse, learn and
predict important events in adversarial group environments. In this paper, we
propose a deep decision tree architecture for discriminative dictionary
learning from adversarial multi-agent trajectories. We first build up a
hierarchy for the tree structure by adding each layer and performing feature
weight based clustering in the forward pass. We then fine tune the player role
weights using back propagation. The hierarchical architecture ensures the
interpretability and the integrity of the group representation. The resulting
architecture is a decision tree, with leaf-nodes capturing a dictionary of
multi-agent group interactions. Due to the ample volume of data available, we
focus on soccer tracking data, although our approach can be used in any
adversarial multi-agent domain. We present applications of proposed method for
simulating soccer games as well as evaluating and quantifying team strategies.Comment: To appear in 4th International Workshop on Computer Vision in Sports
(CVsports) at CVPR 201