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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
On Lightweight Privacy-Preserving Collaborative Learning for IoT Objects
The Internet of Things (IoT) will be a main data generation infrastructure
for achieving better system intelligence. This paper considers the design and
implementation of a practical privacy-preserving collaborative learning scheme,
in which a curious learning coordinator trains a better machine learning model
based on the data samples contributed by a number of IoT objects, while the
confidentiality of the raw forms of the training data is protected against the
coordinator. Existing distributed machine learning and data encryption
approaches incur significant computation and communication overhead, rendering
them ill-suited for resource-constrained IoT objects. We study an approach that
applies independent Gaussian random projection at each IoT object to obfuscate
data and trains a deep neural network at the coordinator based on the projected
data from the IoT objects. This approach introduces light computation overhead
to the IoT objects and moves most workload to the coordinator that can have
sufficient computing resources. Although the independent projections performed
by the IoT objects address the potential collusion between the curious
coordinator and some compromised IoT objects, they significantly increase the
complexity of the projected data. In this paper, we leverage the superior
learning capability of deep learning in capturing sophisticated patterns to
maintain good learning performance. Extensive comparative evaluation shows that
this approach outperforms other lightweight approaches that apply additive
noisification for differential privacy and/or support vector machines for
learning in the applications with light data pattern complexities.Comment: 12 pages,IOTDI 201
Iterative source and channel decoding relying on correlation modelling for wireless video transmission
Since joint source-channel decoding (JSCD) is capable of exploiting the residual redundancy in the source signals for improving the attainable error resilience, it has attracted substantial attention. Motivated by the principle of exploiting the source redundancy at the receiver, in this treatise we study the application of iterative source channel decoding (ISCD) aided video communications, where the video signal is modelled by a first-order Markov process. Firstly, we derive reduced-complexity formulas for the first-order Markov modelling (FOMM) aided source decoding. Then we propose a bit-based iterative horizontal vertical scanline model (IHVSM) aided source decoding algorithm, where a horizontal and a vertical source decoder are employed for exchanging their extrinsic information using the iterative decoding philosophy. The iterative IHVSM aided decoder is then employed in a forward error correction (FEC) encoded uncompressed video transmission scenario, where the IHVSM and the FEC decoder exchange softbit-information for performing turbo-like ISCD for the sake of improving the reconstructed video quality. Finally, we benchmark the attainable system performance against a near-lossless H.264/AVC video communication system and the existing FOMM based softbit source decoding scheme, where The financial support of the RC-UK under the auspices of the India-UK Advanced Technology Centre (IU-ATC) and that of the EU under the CONCERTO project as well as that of the European Research Councilâs Advanced Fellow Grant is gratefully acknowledged. The softbit decoding is performed by a one-dimensional Markov model aided decoder. Our simulation results show that Eb=N0 improvements in excess of 2.8 dB are attainable by the proposed technique in uncompressed video applications
Compressive Privacy for a Linear Dynamical System
We consider a linear dynamical system in which the state vector consists of
both public and private states. One or more sensors make measurements of the
state vector and sends information to a fusion center, which performs the final
state estimation. To achieve an optimal tradeoff between the utility of
estimating the public states and protection of the private states, the
measurements at each time step are linearly compressed into a lower dimensional
space. Under the centralized setting where all measurements are collected by a
single sensor, we propose an optimization problem and an algorithm to find the
best compression matrix. Under the decentralized setting where measurements are
made separately at multiple sensors, each sensor optimizes its own local
compression matrix. We propose methods to separate the overall optimization
problem into multiple sub-problems that can be solved locally at each sensor.
We consider the cases where there is no message exchange between the sensors;
and where each sensor takes turns to transmit messages to the other sensors.
Simulations and empirical experiments demonstrate the efficiency of our
proposed approach in allowing the fusion center to estimate the public states
with good accuracy while preventing it from estimating the private states
accurately
CoCalc as a Learning Tool for Neural Network Simulation in the Special Course "Foundations of Mathematic Informatics"
The role of neural network modeling in the learning content of the special
course "Foundations of Mathematical Informatics" was discussed. The course was
developed for the students of technical universities - future IT-specialists
and directed to breaking the gap between theoretic computer science and it's
applied applications: software, system and computing engineering. CoCalc was
justified as a learning tool of mathematical informatics in general and neural
network modeling in particular. The elements of technique of using CoCalc at
studying topic "Neural network and pattern recognition" of the special course
"Foundations of Mathematic Informatics" are shown. The program code was
presented in a CoffeeScript language, which implements the basic components of
artificial neural network: neurons, synaptic connections, functions of
activations (tangential, sigmoid, stepped) and their derivatives, methods of
calculating the network's weights, etc. The features of the Kolmogorov-Arnold
representation theorem application were discussed for determination the
architecture of multilayer neural networks. The implementation of the
disjunctive logical element and approximation of an arbitrary function using a
three-layer neural network were given as an examples. According to the
simulation results, a conclusion was made as for the limits of the use of
constructed networks, in which they retain their adequacy. The framework topics
of individual research of the artificial neural networks is proposed.Comment: 16 pages, 3 figures, Proceedings of the 13th International Conference
on ICT in Education, Research and Industrial Applications. Integration,
Harmonization and Knowledge Transfer (ICTERI, 2018
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