4 research outputs found

    Approximate Normalization for Gradual Dependent Types

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    Dependent types help programmers write highly reliable code. However, this reliability comes at a cost: it can be challenging to write new prototypes in (or migrate old code to) dependently-typed programming languages. Gradual typing makes static type disciplines more flexible, so an appropriate notion of gradual dependent types could fruitfully lower this cost. However, dependent types raise unique challenges for gradual typing. Dependent typechecking involves the execution of program code, but gradually-typed code can signal runtime type errors or diverge. These runtime errors threaten the soundness guarantees that make dependent types so attractive, while divergence spoils the type-driven programming experience. This paper presents GDTL, a gradual dependently-typed language that emphasizes pragmatic dependently-typed programming. GDTL fully embeds both an untyped and dependently-typed language, and allows for smooth transitions between the two. In addition to gradual types we introduce gradual terms , which allow the user to be imprecise in type indices and to omit proof terms; runtime checks ensure type safety . To account for nontermination and failure, we distinguish between compile-time normalization and run-time execution: compile-time normalization is approximate but total, while runtime execution is exact , but may fail or diverge. We prove that GDTL has decidable typechecking and satisfies all the expected properties of gradual languages. In particular, GDTL satisfies the static and dynamic gradual guarantees: reducing type precision preserves typedness, and altering type precision does not change program behavior outside of dynamic type failures. To prove these properties, we were led to establish a novel normalization gradual guarantee that captures the monotonicity of approximate normalization with respect to imprecision

    Irrelevance, Heterogeneous Equality, and Call-by-value Dependent Type Systems

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    We present a full-spectrum dependently typed core language which includes both nontermination and computational irrelevance (a.k.a. erasure), a combination which has not been studied before. The two features interact: to protect type safety we must be careful to only erase terminating expressions. Our language design is strongly influenced by the choice of CBV evaluation, and by our novel treatment of propositional equality which has a heterogeneous, completely erased elimination form

    Programming Up to Congruence (Extended version)

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    This paper presents the design of ZOMBIE, a dependently-typed programming language that uses an adaptation of a congruence closure algorithm for proof and type inference. This algorithm allows the type checker to automatically use equality assumptions from the context when reasoning about equality. Most dependently typed languages automatically use equalities that follow from -reduction during type checking; however, such reasoning is incompatible with congruence closure. In contrast, ZOMBIE does not use automatic -reduction because types may contain potentially diverging terms. Therefore ZOMBIE provides a unique opportunity to explore an alternative definition of equivalence in dependently typed language design. Our work includes the specification of the language via a bidirectional type system, which works “up-to-congruence,” and an algorithm for elaborating expressions in this language to an explicitly typed core language. We prove that our elaboration algorithm is complete with respect to the source type system, and always produces well typed terms in the core language. This algorithm has been implemented in the ZOMBIE language, which includes general recursion, irrelevant arguments, heterogeneous equality and data types

    A dependently typed programming language with dynamic equality

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    Dependent types offer a uniform foundation for both proof systems and programming languages. While the proof systems built with dependent types have become relatively popular, dependently typed programming languages are far from mainstream. One key issue with existing dependently typed languages is the overly conservative definitional equality that programmers are forced to use. When combined with a traditional typing workflow, these systems can be quite challenging and require a large amount of expertise to master. This thesis explores an alternative workflow and a more liberal handling of equality. Programmers are given warnings that contain the same information as the type errors that would be given by an existing system. Programmers can run these programs optimistically, and they will behave appropriately unless a direct contradiction confirming the warning is found. This is achieved by localizing equality constraints using a new form of elaboration based on bidirectional type inference. These local checks, or casts, are given a runtime behavior (similar to those of contracts and monitors). The elaborated terms have a weakened form of type soundness: they will not get stuck without an explicit counter example. The language explored in this thesis will be a Calculus of Constructions like language with recursion, type-in-type, data types with dependent indexing and pattern matching. Several meta-theoretic results will be presented. The key result is that the core language, called the cast system, "will not get stuck without a counter example"; a result called cast soundness. A proof of cast soundness is fully worked out for the fragment of the system without user defined data, and a Coq proof is available. Several other properties based on the gradual guarantees of gradual typing are also presented. In the presence of user defined data and pattern matching these properties are conjectured to hold. A prototype implementation of this work is available
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