10 research outputs found
Ramsey-type results on parameters related to domination
There is a philosophy to discover Ramsey-type theorem: given a graph
parameter , characterize the family \HH of graphs which satisfies that
every \HH-free graph has bounded parameter . The classical Ramsey's
theorem deals the parameter as the number of vertices. It also has a
corresponding connected version. This Ramsey-type problem on domination number
has been solved by Furuya. We will use this result to handle more parameters
related to domination.Comment: 12 pages, 1 figures
Topics in Distributed Algorithms: On Wireless Networks, Distributed Storage and Streaming
Distributed algorithms are executed on a set of computational instances. Werefer to these instances as nodes. Nodes are runningconcurrently and are independent from each other. Furthermore, they have their own instructions and information. In this context, the challenges are to show thatthe algorithm is correct, regardless of computational, or communication delaysand to show bounds on the usage of communication.We are especially interested the behaviour after transient faults and underthe existence of Byzantine nodes.This thesis discusses fundamental communication models for distributed algorithms. These models are implementing abstract communication methods. First, we address medium access control for a wireless medium with guaranteeson the communication delay. We discuss time division multiple access(TDMA) protocols for ad-hoc networks and we introduce an algorithm that creates aTDMA schedule without using external references for localisation, or time. We justify our algorithm by experimental results.The second topic is the emulation of shared memory on message passingnetworks. Both, shared memory and message passing are basic interprocessorcommunication models for distributed algorithms. We are providing a way ofemulating shared memory on top of an existing message passing network underthe presence of data corruption and stop-failed nodes. Additionally, we ensurethe privacy of the data that is stored in the shared memory. The third topic looks into streaming algorithms and optimisation. We study the problem of sorting a stream ofvehicles on a highway with severallanes so that each vehicle reaches its target lane. We look into optimality interms of minimising the number of move operations, as well as, minimising the length of the output stream. We present an exact algorithm for the case oftwo lanes and show that NP-Hardness for a increasing number of lanes
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On resource placements and fault-tolerant broadcasting in toroidal networks
Parallel computers are classified into: Multiprocessors, and multicomputers. A multiprocessor system usually has a shared memory through which its processors can communicate. On the other hand, the processors of a multicomputer system communicate by message passing through an interconnection network. A widely used class of interconnection networks is the toroidal networks. Compared to a hypercube, a torus has a larger diameter, but better tradeoffs, such as higher channel bandwidth and lower node degree. Results on resource placements and fault-tolerant broadcasting in toroidal networks are presented. Given a limited number of resources, it is desirable to distribute these resources over the interconnection network so that the distance between a non-resource and a closest resource is minimized. This problem is known as distance-d placement. In such a placement, each non-resource must be within a distance of d or less from at least one resource, where the number of resources used is the least possible. Solutions for distance-d placements in 2D and 3D tori are proposed. These solutions are compared with placements used so far in practice. Simulation experiments show that the proposed solutions are superior to the placements used in practice in terms of reducing average network latency. The complexity of a multicomputer increases the chances of having processor failures. Therefore, designing fault-tolerant communication algorithms is quite necessary for a sufficient utilization of such a system. Broadcasting (single-node one-to-all) in a multicomputer is one of the important communication primitives. A non-redundant fault-tolerant broadcasting algorithm in a faulty toroidal network is designed. The algorithm can adapt up to (2n-2) processor failures. Compared to the optimal algorithm in a fault-free n-dimensional toroidal network, the proposed algorithm requires at most 3 extra communication steps using cut through packet routing, and (n + 1) extra steps using store-and-forward routing