163 research outputs found
Prominent Attribute Modification using Attribute Dependent Generative Adversarial Network
Modifying the facial images with desired attributes is important, though
challenging tasks in computer vision, where it aims to modify single or
multiple attributes of the face image. Some of the existing methods are either
based on attribute independent approaches where the modification is done in the
latent representation or attribute dependent approaches. The attribute
independent methods are limited in performance as they require the desired
paired data for changing the desired attributes. Secondly, the attribute
independent constraint may result in the loss of information and, hence, fail
in generating the required attributes in the face image. In contrast, the
attribute dependent approaches are effective as these approaches are capable of
modifying the required features along with preserving the information in the
given image. However, attribute dependent approaches are sensitive and require
a careful model design in generating high-quality results. To address this
problem, we propose an attribute dependent face modification approach. The
proposed approach is based on two generators and two discriminators that
utilize the binary as well as the real representation of the attributes and, in
return, generate high-quality attribute modification results. Experiments on
the CelebA dataset show that our method effectively performs the multiple
attribute editing with preserving other facial details intactly
Fader Networks: Manipulating Images by Sliding Attributes
This paper introduces a new encoder-decoder architecture that is trained to
reconstruct images by disentangling the salient information of the image and
the values of attributes directly in the latent space. As a result, after
training, our model can generate different realistic versions of an input image
by varying the attribute values. By using continuous attribute values, we can
choose how much a specific attribute is perceivable in the generated image.
This property could allow for applications where users can modify an image
using sliding knobs, like faders on a mixing console, to change the facial
expression of a portrait, or to update the color of some objects. Compared to
the state-of-the-art which mostly relies on training adversarial networks in
pixel space by altering attribute values at train time, our approach results in
much simpler training schemes and nicely scales to multiple attributes. We
present evidence that our model can significantly change the perceived value of
the attributes while preserving the naturalness of images.Comment: NIPS 201
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