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    μžλ™μ°¨ 사양 변경을 μ‹€μ‹œκ°„ λ°˜μ˜ν•˜λŠ” 데이터 기반 λ””μžμΈ μ ‘κ·Ό 방법

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    ν•™μœ„λ…Όλ¬Έ (박사) -- μ„œμšΈλŒ€ν•™κ΅ λŒ€ν•™μ› : μœ΅ν•©κ³Όν•™κΈ°μˆ λŒ€ν•™μ› μœ΅ν•©κ³Όν•™λΆ€(지λŠ₯ν˜•μœ΅ν•©μ‹œμŠ€ν…œμ „κ³΅), 2020. 8. κ³½λ…Έμ€€.The automotive industry is entering a new phase in response to changes in the external environment through the expansion of eco-friendly electric/hydrogen vehicles and the simplification of modules during the manufacturing process. However, in the existing automotive industry, conflicts between structured production guidelines and various stake-holders, who are aligned with periodic production plans, can be problematic. For example, if there is a sudden need to change either production parts or situation-specific designs, it is often difficult for designers to reflect those requirements within the preexisting guidelines. Automotive design includes comprehensive processes that represent the philosophy and ideology of a vehicle, and seeks to derive maximum value from the vehicle specifications. In this study, a system that displays information on parts/module components necessary for real-time design was proposed. Designers will be able to use this system in automotive design processes, based on data from various sources. By applying the system, three channels of information provision were established. These channels will aid in the replacement of specific component parts if an unexpected external problem occurs during the design process, and will help in understanding and using the components in advance. The first approach is to visualize real-time data aggregation in automobile factories using Google Analytics, and to reflect these in self-growing characters to be provided to designers. Through this, it is possible to check production and quality status data in real time without the use of complicated labor resources such as command centers. The second approach is to configure the data flow to be able to recognize and analyze the surrounding situation. This is done by applying the vehicles camera to the CCTV in the inventory and distribution center, as well as the direction inside the vehicle. Therefore, it is possible to identify and record the parts resources and real-time delivery status from the internal camera function without hesitation from existing stakeholders. The final approach is to supply real-time databases of vehicle parts at the site of an accident for on-site repair, using a public API and sensor-based IoT. This allows the designer to obtain information on the behavior of parts to be replaced after accidents involving light contact, so that it can be reflected in the design of the vehicle. The advantage of using these three information channels is that designers can accurately understand and reflect the modules and components that are brought in during the automotive design process. In order to easily compose the interface for the purpose of providing information, the information coming from the three channels is displayed in their respective, case-specific color in the CAD software that designers use in the automobile development process. Its eye tracking usability evaluation makes it easy for business designers to use as well. The improved evaluation process including usability test is also included in this study. The impact of the research is both dashboard application and CAD system as well as data systems from case studies are currently reflected to the design ecosystem of the motors group.μžλ™μ°¨ 산업은 μΉœν™˜κ²½ μ „κΈ°/μˆ˜μ†Œ μžλ™μ°¨μ˜ ν™•λŒ€μ™€ 제쑰 κ³΅μ •μ—μ„œμ˜ λͺ¨λ“ˆ λ‹¨μˆœν™”λ₯Ό ν†΅ν•΄μ„œ μ™ΈλΆ€ ν™˜κ²½μ˜ 변화에 λ”°λ₯Έ μƒˆλ‘œμš΄ ꡭ면을 λ§žμ΄ν•˜κ³  μžˆλ‹€. ν•˜μ§€λ§Œ 기쑴의 μžλ™μ°¨ μ‚°μ—…μ—μ„œ κ΅¬μ‘°ν™”λœ 생산 κ°€μ΄λ“œλΌμΈκ³Ό κΈ°κ°„ λ‹¨μœ„ 생산 κ³„νšμ— λ§žμΆ°μ§„ μ—¬λŸ¬ μ΄ν•΄κ΄€κ³„μžλ“€κ³Όμ˜ κ°ˆλ“±μ€ 변화에 λŒ€μ‘ν•˜λŠ” λ°©μ•ˆμ΄ κ΄€μ„±κ³Ό λΆ€λ”ͺνžˆλŠ” 문제둜 λ‚˜νƒ€λ‚  수 μžˆλ‹€. 예λ₯Ό λ“€μ–΄, κ°‘μž‘μŠ€λŸ½κ²Œ 생산에 ν•„μš”ν•œ λΆ€ν’ˆμ„ λ³€κ²½ν•΄μ•Ό ν•˜κ±°λ‚˜ νŠΉμ • 상황에 μ μš©λ˜λŠ” λ””μžμΈμ„ λ³€κ²½ν•  경우, 주어진 κ°€μ΄λ“œλΌμΈμ— 따라 λ””μžμ΄λ„ˆκ°€ 직접 μ˜κ²¬μ„ λ°˜μ˜ν•˜κΈ° μ–΄λ €μš΄ κ²½μš°κ°€ λ§Žλ‹€. μžλ™μ°¨ λ””μžμΈμ€ μ°¨μ’…μ˜ μ² ν•™κ³Ό 이념을 λ‚˜νƒ€λ‚΄κ³  ν•΄λ‹Ή μ°¨λŸ‰μ œμ›μœΌλ‘œ μ΅œλŒ€μ˜ κ°€μΉ˜λ₯Ό λŒμ–΄λ‚΄κ³ μž ν•˜λŠ” 쒅합적인 과정이닀. λ³Έ μ—°κ΅¬μ—μ„œλŠ” μ—¬λŸ¬ μ›μ²œμ˜ 데이터λ₯Ό 기반으둜 μžλ™μ°¨ λ””μžμΈ κ³Όμ •μ—μ„œ ν™œμš©ν•  수 μžˆλ„λ‘ λ””μžμΈμ— ν•„μš”ν•œ λΆ€ν’ˆ/λͺ¨λ“ˆ κ΅¬μ„±μš”μ†Œλ“€μ— λŒ€ν•œ 정보λ₯Ό μ‹€μ‹œκ°„μœΌλ‘œ ν‘œμ‹œν•΄μ£ΌλŠ” μ‹œμŠ€ν…œμ„ κ³ μ•ˆν•˜μ˜€λ‹€. 이λ₯Ό μ μš©ν•˜μ—¬ μžλ™μ°¨ λ””μžμΈ κ³Όμ •μ—μ„œ μ˜ˆμƒ λͺ»ν•œ μ™ΈλΆ€ λ¬Έμ œκ°€ λ°œμƒν–ˆμ„ λ•Œ 선택할 ꡬ성 λΆ€ν’ˆμ„ λŒ€μ²΄ν•˜κ±°λ‚˜ 사전에 ν•΄λ‹Ή λΆ€ν’ˆμ„ μ΄ν•΄ν•˜κ³  λ””μžμΈμ— ν™œμš©ν•  수 μžˆλ„λ‘ μ„Έ 가지 정보 제곡 채널을 κ΅¬μ„±ν•˜μ˜€λ‹€. 첫 λ²ˆμ§ΈλŠ” μžλ™μ°¨ 곡μž₯ λ‚΄ μ‹€μ‹œκ°„ 데이터 집계λ₯Ό Google Analyticsλ₯Ό ν™œμš©ν•˜μ—¬ μ‹œκ°ν™”ν•˜κ³ , 이λ₯Ό 곡μž₯ 자체의 μžκ°€ μ„±μž₯ 캐릭터에 λ°˜μ˜ν•˜μ—¬ λ””μžμ΄λ„ˆμ—κ²Œ μ œκ³΅ν•˜λŠ” 방식이닀. 이λ₯Ό 톡해 쒅합상황싀 λ“±μ˜ λ³΅μž‘ν•œ 인λ ₯ 체계 없이도 생산 및 ν’ˆμ§ˆ ν˜„ν™© 데이터λ₯Ό μ‹€μ‹œκ°„μœΌλ‘œ 확인 κ°€λŠ₯ν•˜λ„λ‘ ν•˜μ˜€λ‹€. 두 λ²ˆμ§ΈλŠ” μ°¨λŸ‰μš© 주차보쑰 μ„Όμ„œ 카메라λ₯Ό μ°¨λŸ‰ λΆ€μ°© 뿐만 μ•„λ‹ˆλΌ 인벀토리와 λ¬Όλ₯˜μ„Όν„°μ˜ CCTV에도 μ μš©ν•˜μ—¬ 주변상황을 μΈμ‹ν•˜κ³  뢄석할 수 μžˆλ„λ‘ κ΅¬μ„±ν•˜μ˜€λ‹€. μ°¨λŸ‰μ˜ 쑰립 생산 λ‹¨κ³„μ—μ„œ λΆ€ν’ˆ λ‹¨μœ„μ˜ 이동, μš΄μ†‘, μΆœν•˜λ₯Ό 거쳐 μ™„μ„±μ°¨μ˜ μ£Όν–‰ 단계에 이λ₯΄κΈ°κΉŒμ§€ 데이터 흐름을 νŒŒμ•…ν•˜λŠ” 것이 λ””μžμΈ 뢀문에 ν•„μš”ν•œ 정보λ₯Ό μ œκ³΅ν•  수 μžˆλŠ” λ°©λ²•μœΌλ‘œ ν™œμš©λ˜μ—ˆλ‹€. 이λ₯Ό 톡해 κΈ°μ‘΄ μ΄ν•΄κ΄€κ³„μžλ“€μ˜ 큰 반발 없이 λ‚΄λΆ€μ˜ 카메라 κΈ°λŠ₯μœΌλ‘œλΆ€ν„° λΆ€ν’ˆ λ¦¬μ†ŒμŠ€μ™€ μš΄μ†‘ μƒνƒœλ₯Ό μ‹€μ‹œκ°„ νŒŒμ•… 및 기둝 κ°€λŠ₯ν•˜λ„λ‘ ν•˜μ˜€λ‹€. λ§ˆμ§€λ§‰μœΌλ‘œ 곡곡 API와 μ„Όμ„œ 기반의 사물인터넷을 ν™œμš©ν•΄μ„œ λ„λ‘œ μœ„ μ°¨λŸ‰ 사고가 λ°œμƒν•œ μœ„μΉ˜μ—μ„œμ˜ ν˜„μž₯ 수리λ₯Ό μœ„ν•œ μ°¨λŸ‰ λΆ€ν’ˆ μ¦‰μ‹œ μˆ˜κΈ‰ 및 λ°μ΄ν„°λ² μ΄μŠ€ν™” 방법도 개발 λ˜μ—ˆλ‹€. μ΄λŠ” λ””μžμ΄λ„ˆλ‘œ ν•˜μ—¬κΈˆ κ°€λ²Όμš΄ 접촉 μ‚¬κ³ μ—μ„œμ˜ λΆ€ν’ˆ ꡐ체 ν–‰νƒœμ— λŒ€ν•œ 정보λ₯Ό μ–»κ²Œ ν•˜μ—¬ μ°¨λŸ‰μ˜ λ””μžμΈμ— 반영 κ°€λŠ₯ν•˜λ„λ‘ ν•˜μ˜€λ‹€. μ‹œλ‚˜λ¦¬μ˜€λ₯Ό λ°”νƒ•μœΌλ‘œ 이 μ„Έ 가지 정보 제곡 채널을 ν™œμš©ν•  경우, μžλ™μ°¨ λ””μžμΈ κ³Όμ •μ—μ„œ λΆˆλŸ¬λ“€μ—¬μ˜€λŠ” λΆ€ν’ˆ 및 λͺ¨λ“ˆμ˜ ꡬ성 μš”μ†Œλ“€μ„ λ””μžμ΄λ„ˆκ°€ μ •ν™•νžˆ μ•Œκ³  λ°˜μ˜ν•  수 μžˆλ‹€λŠ” μž₯점이 λΆ€κ°λ˜μ—ˆλ‹€. 정보 제곡의 μΈν„°νŽ˜μ΄μŠ€λ₯Ό μ‰½κ²Œ κ΅¬μ„±ν•˜κΈ° μœ„ν•΄μ„œ, μ‹€μ œλ‘œ λ””μžμ΄λ„ˆλ“€μ΄ μžλ™μ°¨ 개발 κ³Όμ •μ—μ„œ λ””μžμΈ ν”„λ‘œμ„ΈμŠ€ μƒμ—μ„œ ν™œμš©ν•˜λŠ” CAD software에 μ„Έ 가지 μ±„λ„λ“€λ‘œλΆ€ν„° λ“€μ–΄μ˜€λŠ” 정보λ₯Ό 사둀별 컬러둜 ν‘œμ‹œν•˜κ³ , 이λ₯Ό μ‹œμ„ μΆ”μ  μ‚¬μš©μ„± 평가λ₯Ό 톡해 ν˜„μ—… λ””μžμ΄λ„ˆλ“€μ΄ μ‚¬μš©ν•˜κΈ° μ‰½κ²Œ κ°œμ„ ν•œ 과정도 λ³Έ 연ꡬ에 ν¬ν•¨μ‹œμΌœ μ„€λͺ…ν•˜μ˜€λ‹€.1 Introduction 1 1.1 Research Background 1 1.2 Objective and Scope 2 1.3 Environmental Changes 3 1.4 Research Method 3 1.4.1 Causal Inference with Graphical Model 3 1.4.2 Design Thinking Methodology with Co-Evolution 4 1.4.3 Required Resources 4 1.5 Research Flow 4 2 Data-driven Design 7 2.1 Big Data and Data Management 6 2.1.1 Artificial Intelligence and Data Economy 6 2.1.2 API (Application Programming Interface) 7 2.1.3 AI driven Data Management for Designer 7 2.2 Datatype from Automotive Industry 8 2.2.1 Data-driven Management in Automotive Industry 8 2.2.2 Automotive Parts Case Studies 8 2.2.3 Parameter for Generative Design 9 2.3 Examples of Data-driven Design 9 2.3.1 Responsive-reactive 9 2.3.2 Dynamic Document Design 9 2.3.3 Insignts from Data-driven Design 10 3 Benchmark of Data-driven Automotive Design 12 3.1 Method of Global Benchmarking 11 3.2 Automotive Design 11 3.2.1 HMI Design and UI/UX 11 3.2.2 Hardware Design 12 3.2.3 Software Design 12 3.2.4 Convergence Design Process Model 13 3.3 Component Design Management 14 4 Vehicle Specification Design in Mobility Industry 16 4.1 Definition of Vehicle Specification 16 4.2 Field Study 17 4.3 Hypothesis 18 5 Three Preliminary Practical Case Studies for Vehicle Specification to Datadriven 21 5.1 Production Level 31 5.1.1 Background and Input 31 5.1.2 Data Process from Inventory to Designer 41 5.1.3 Output to Designer 51 5.2 Delivery Level 61 5.2.1 Background and Input 61 5.2.2 Data Process from Inventory to Designer 71 5.2.3 Output to Designer 81 5.3 Consumer Level 91 5.3.1 Background and Input 91 5.3.2 Data Process from Inventory to Designer 101 5.3.3 Output to Designer 111 6 Two Applications for Vehicle Designer 86 6.1 Real-time Dashboard DB for Decision Making 123 6.1.1 Searchable Infographic as a Designer's Tool 123 6.1.2 Scope and Method 123 6.1.3 Implementation 123 6.1.4 Result 124 6.1.5 Evaluation 124 6.1.6 Summary 124 6.2 Application to CAD for vehicle designer 124 6.2.1 CAD as a Designer's Tool 124 6.2.2 Scope and Method 125 6.2.3 Implementation and the Display of the CAD Software 125 6.2.4 Result 125 6.2.5 Evaluation: Usability Test with Eyetracking 126 6.2.6 Summary 128 7 Conclusion 96 7.1 Summary of Case Studies and Application Release 129 7.2 Impact of the Research 130 7.3 Further Study 131Docto
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