2 research outputs found

    Intersecting Classes and Prototypes

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    Intersecting Classes and Prototypes

    No full text
    The object-oriented programming language design space consists of class-based and prototype-based languages. Both language families have been shown to posses many advantages but also several disadvantages with respect to software construction. Hybrid languages featuring both prototype-based and class-based mechanisms have been proposed as a solution. Unfortunately these languages not only unify the advantages but also the disadvantages of both families. In this paper we propose a more intersectional point of view and propose a language that inherits the advantages but shuns the disadvantages of both families
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