3 research outputs found

    Interactive virtual client for teaching occupational therapy evaluative processes

    No full text
    In this paper, we describe our current work in developing a computer-based educational tool for Occupational Therapy students learning client evaluation techniques. The software is dialog-based and allows the student to interact with a virtual client. Students carry out an evaluation, following the appropriate procedures and assessing both the client\u27s physical and emotional state as they proceed. Students\u27 actions are saved to a file for instructor and self evaluation of their performance. The software is being developed using the Source® game engine SDK developed by Valve™

    Interactive virtual client for teaching occupational therapy evaluative processes

    No full text
    In this paper, we describe our current work in developing a computer-based educational tool for Occupational Therapy students learning client evaluation techniques. The software is dialog-based and allows the student to interact with a virtual client. Students carry out an evaluation, following the appropriate procedures and assessing both the client’s physical and emotional state as they proceed. Students ’ actions are saved to a file for instructor and self evaluation of their performance. The software is being developed using the Source ® game engine SDK developed by Valve™
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