50,881 research outputs found
Two-Way Interference Channel Capacity: How to Have the Cake and Eat it Too
Two-way communication is prevalent and its fundamental limits are first
studied in the point-to-point setting by Shannon [1]. One natural extension is
a two-way interference channel (IC) with four independent messages: two
associated with each direction of communication. In this work, we explore a
deterministic two-way IC which captures key properties of the wireless Gaussian
channel. Our main contribution lies in the complete capacity region
characterization of the two-way IC (w.r.t. the forward and backward sum-rate
pair) via a new achievable scheme and a new converse. One surprising
consequence of this result is that not only we can get an interaction gain over
the one-way non-feedback capacities, we can sometimes get all the way to
perfect feedback capacities in both directions simultaneously. In addition, our
novel outer bound characterizes channel regimes in which interaction has no
bearing on capacity.Comment: Presented in part in the IEEE International Symposium on Information
Theory 201
Lifelong Neural Predictive Coding: Learning Cumulatively Online without Forgetting
In lifelong learning systems, especially those based on artificial neural
networks, one of the biggest obstacles is the severe inability to retain old
knowledge as new information is encountered. This phenomenon is known as
catastrophic forgetting. In this article, we propose a new kind of
connectionist architecture, the Sequential Neural Coding Network, that is
robust to forgetting when learning from streams of data points and, unlike
networks of today, does not learn via the immensely popular back-propagation of
errors. Grounded in the neurocognitive theory of predictive processing, our
model adapts its synapses in a biologically-plausible fashion, while another,
complementary neural system rapidly learns to direct and control this
cortex-like structure by mimicking the task-executive control functionality of
the basal ganglia. In our experiments, we demonstrate that our self-organizing
system experiences significantly less forgetting as compared to standard neural
models and outperforms a wide swath of previously proposed methods even though
it is trained across task datasets in a stream-like fashion. The promising
performance of our complementary system on benchmarks, e.g., SplitMNIST, Split
Fashion MNIST, and Split NotMNIST, offers evidence that by incorporating
mechanisms prominent in real neuronal systems, such as competition, sparse
activation patterns, and iterative input processing, a new possibility for
tackling the grand challenge of lifelong machine learning opens up.Comment: Key updates including results on standard benchmarks, e.g., split
mnist/fmnist/not-mnist. Task selection/basal ganglia model has been
integrate
Design Guidelines for Agent Based Model Visualization
In the field of agent-based modeling (ABM), visualizations play an important role in identifying, communicating and understanding important behavior of the modeled phenomenon. However, many modelers tend to create ineffective visualizations of Agent Based Models (ABM) due to lack of experience with visual design. This paper provides ABM visualization design guidelines in order to improve visual design with ABM toolkits. These guidelines will assist the modeler in creating clear and understandable ABM visualizations. We begin by introducing a non-hierarchical categorization of ABM visualizations. This categorization serves as a starting point in the creation of an ABM visualization. We go on to present well-known design techniques in the context of ABM visualization. These techniques are based on Gestalt psychology, semiology of graphics, and scientific visualization. They improve the visualization design by facilitating specific tasks, and providing a common language to critique visualizations through the use of visual variables. Subsequently, we discuss the application of these design techniques to simplify, emphasize and explain an ABM visualization. Finally, we illustrate these guidelines using a simple redesign of a NetLogo ABM visualization. These guidelines can be used to inform the development of design tools that assist users in the creation of ABM visualizations.Visualization, Design, Graphics, Guidelines, Communication, Agent-Based Modeling
Interference alignment for the MIMO interference channel
We study vector space interference alignment for the MIMO interference
channel with no time or frequency diversity, and no symbol extensions. We prove
both necessary and sufficient conditions for alignment. In particular, we
characterize the feasibility of alignment for the symmetric three-user channel
where all users transmit along d dimensions, all transmitters have M antennas
and all receivers have N antennas, as well as feasibility of alignment for the
fully symmetric (M=N) channel with an arbitrary number of users.
An implication of our results is that the total degrees of freedom available
in a K-user interference channel, using only spatial diversity from the
multiple antennas, is at most 2. This is in sharp contrast to the K/2 degrees
of freedom shown to be possible by Cadambe and Jafar with arbitrarily large
time or frequency diversity.
Moving beyond the question of feasibility, we additionally discuss
computation of the number of solutions using Schubert calculus in cases where
there are a finite number of solutions.Comment: 16 pages, 7 figures, final submitted versio
Channels Reallocation In Cognitive Radio Networks Based On DNA Sequence Alignment
Nowadays, It has been shown that spectrum scarcity increased due to
tremendous growth of new players in wireless base system by the evolution of
the radio communication. Resent survey found that there are many areas of the
radio spectrum that are occupied by authorized user/primary user (PU), which
are not fully utilized. Cognitive radios (CR) prove to next generation wireless
communication system that proposed as a way to reuse this under-utilised
spectrum in an opportunistic and non-interfering basis. A CR is a self-directed
entity in a wireless communications environment that senses its environment,
tracks changes, and reacts upon its findings and frequently exchanges
information with the networks for secondary user (SU). However, CR facing
collision problem with tracks changes i.e. reallocating of other empty channels
for SU while PU arrives. In this paper, channels reallocation technique based
on DNA sequence alignment algorithm for CR networks has been proposed.Comment: 12 page
Beyond ‘Interaction’: How to Understand Social Effects on Social Cognition
In recent years, a number of philosophers and cognitive scientists have advocated for an ‘interactive turn’ in the methodology of social-cognition research: to become more ecologically valid, we must design experiments that are interactive, rather than merely observational. While the practical aim of improving ecological validity in the study of social cognition is laudable, we think that the notion of ‘interaction’ is not suitable for this task: as it is currently deployed in the social cognition literature, this notion leads to serious conceptual and methodological confusion. In this paper, we tackle this confusion on three fronts: 1) we revise the ‘interactionist’ definition of interaction; 2) we demonstrate a number of potential methodological confounds that arise in interactive experimental designs; and 3) we show that ersatz interactivity works just as well as the real thing. We conclude that the notion of ‘interaction’, as it is currently being deployed in this literature, obscures an accurate understanding of human social cognition
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