2 research outputs found
A Simple Approach to Intrinsic Correspondence Learning on Unstructured 3D Meshes
The question of representation of 3D geometry is of vital importance when it
comes to leveraging the recent advances in the field of machine learning for
geometry processing tasks. For common unstructured surface meshes
state-of-the-art methods rely on patch-based or mapping-based techniques that
introduce resampling operations in order to encode neighborhood information in
a structured and regular manner. We investigate whether such resampling can be
avoided, and propose a simple and direct encoding approach. It does not only
increase processing efficiency due to its simplicity - its direct nature also
avoids any loss in data fidelity. To evaluate the proposed method, we perform a
number of experiments in the challenging domain of intrinsic, non-rigid shape
correspondence estimation. In comparisons to current methods we observe that
our approach is able to achieve highly competitive results.Comment: Presented at the ECCV workshop on Geometry meets Deep Learnin
Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality
Complex 3D curves can be created by directly drawing mid-air in immersive
environments (Augmented and Virtual Realities). Drawing mid-air strokes
precisely on the surface of a 3D virtual object, however, is difficult;
necessitating a projection of the mid-air stroke onto the user "intended"
surface curve. We present the first detailed investigation of the fundamental
problem of 3D stroke projection in VR. An assessment of the design requirements
of real-time drawing of curves on 3D objects in VR is followed by the
definition and classification of multiple techniques for 3D stroke projection.
We analyze the advantages and shortcomings of these approaches both
theoretically and via practical pilot testing. We then formally evaluate the
two most promising techniques spraycan and mimicry with 20 users in VR. The
study shows a strong qualitative and quantitative user preference for our novel
stroke mimicry projection algorithm. We further illustrate the effectiveness
and utility of stroke mimicry, to draw complex 3D curves on surfaces for
various artistic and functional design applications.Comment: Accepted to ACM Transactions on Graphic