2 research outputs found

    Integration of range images in a multi-view stereo system

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    A novel method for integrating multiple range images in a multi-view stereo imaging system is presented here. Due to self-occlusion an individual range image provides only a partial model of an object surface. Therefore multiple range images from differing viewpoints must be captured and merged to extend the surface area that can be captured. In our approach range images are decomposed into subset patches and then evaluated in a "confidence competition". Redundant patches are removed whilst winning patches are merged to complete a single plausible mesh that represents the acquired object surface

    Real-time rendering of large surface-scanned range data natively on a GPU

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    This thesis presents research carried out for the visualisation of surface anatomy data stored as large range images such as those produced by stereo-photogrammetric, and other triangulation-based capture devices. As part of this research, I explored the use of points as a rendering primitive as opposed to polygons, and the use of range images as the native data representation. Using points as a display primitive as opposed to polygons required the creation of a pipeline that solved problems associated with point-based rendering. The problems inves tigated were scattered-data interpolation (a common problem with point-based rendering), multi-view rendering, multi-resolution representations, anti-aliasing, and hidden-point re- moval. In addition, an efficient real-time implementation on the GPU was carried out
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