580 research outputs found

    The mirror-neuron system and observational learning: Implications for the effectiveness of dynamic visualizations.

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    Learning by observing and imitating others, has long been recognized as constituting a powerful learning strategy for humans. Recent findings from neuroscience research, more specifically, on the mirror-neuron system, begin to provide insight into the neural bases of learning by observation and imitation. These findings are discussed here, along with their potential consequences for the design of instruction, focusing in particular on the effectiveness of dynamic vs. static visualizations

    The mirror-neuron system and observational learning: Implications for the effectiveness of dynamic visualizations.

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    Van Gog, T., Paas, F., Marcus, N., Ayres, P., & Sweller, J. (2009). The mirror-neuron system and observational learning: Implications for the effectiveness of dynamic visualizations. Educational Psychology Review, 21, 21-30.Learning by observing and imitating others, has long been recognized as constituting a powerful learning strategy for humans. Recent findings from neuroscience research, more specifically, on the mirror-neuron system, begin to provide insight into the neural bases of learning by observation and imitation. These findings are discussed here, along with their potential consequences for the design of instruction, focusing in particular on the effectiveness of dynamic vs. static visualizations

    Editorial: State of the art research into Cognitive Load Theory

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    Ayres, P., & Van Gog, T. (2009). Editorial: State of the art research into Cognitive Load Theory. Computers in Human Behavior, 25, 253-257

    An Evolutionary Upgrade of Cognitive Load Theory: Using the Human Motor System and Collaboration to Support the Learning of Complex Cognitive Tasks

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    Cognitive load theory is intended to provide instructional strategies derived from experimental, cognitive load effects. Each effect is based on our knowledge of human cognitive architecture, primarily the limited capacity and duration of a human working memory. These limitations are ameliorated by changes in long-term memory associated with learning. Initially, cognitive load theory's view of human cognitive architecture was assumed to apply to all categories of information. Based on Geary's (Educational Psychologist 43, 179-195 2008; 2011) evolutionary account of educational psychology, this interpretation of human cognitive architecture requires amendment. Working memory limitations may be critical only when acquiring novel information based on culturally important knowledge that we have not specifically evolved to acquire. Cultural knowledge is known as biologically secondary information. Working memory limitations may have reduced significance when acquiring novel

    Cognitive Architecture and Instructional Design: 20 Years Later

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    Cognitive load theory was introduced in the 1980s as an instructional design theory based on several uncontroversial aspects of human cognitive architecture. Our knowledge of many of the characteristics of working memory, long-term memory and the relations between them had been well-established for many decades prior to the introduction of the theory. Curiously, this knowledge had had a limited impact on the field of instructional design with most instructional design recommendations proceeding as though working memory and long-term memory did not exist. In contrast, cognitive load theory emphasised that all novel information first is processed by a capacity and duration limited working memory and then stored in an unlimited long-term memory for later use. Once information is stored in long-term memory, the capacity and duration limits of working memory disappear transforming our ability to function. By the late 1990s, sufficient data had been collected using the theory to warrant an extended analysis resulting in the publication of Sweller et al. (Educational Psychology Review, 10, 251-296, 1998). Extensive further theoretical and empirical work have been carried out since that time and this paper is an attempt to summarise the last 20 years of cognitive load theory and to sketch directions for future research

    Facilitating Understanding of Movements in Dynamic Visualizations: An Embodied Perspective

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    Learners studying mechanical or technical processes via dynamic visualizations often fail to build an accurate mental representation of the system's movements. Based on embodied theories of cognition assuming that action, perception, and cognition are closely intertwined, this paper proposes that the learning effectiveness of dynamic visualizations could be enhanced by grounding the movements of the presentation in people's own bodily experiences during learning. We discuss recent research on embodied cognition and provide specific strategies for how the body can be used to ground movements during the learning process: (1) making or observing gestures, (2) manipulating and interacting with objects, (3) using body metaphors, and (4) using eye movements as retrieval cues. Implications for the design of dynamic visualizations as well as directions for future research are presented

    Investigating gender and spatial measurements in instructional animation research

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    Instructional animation research has been extensive but the results are inconsistent. Amongst a number of possible factors to explain these inconclusive results (e.g., the negative influence of transient information), the influence of spatial ability and gender are less explored. This paper reports three experiments that compared the effectiveness of learning a hand-manipulative task (Lego construction) under various conditions with direct examination of the relationship between gender, spatial ability and instructional visualisation. Regression analyses revealed that only one objective measure related to spatial ability (Corsi test) predicted overall test performance, whereas the Card Rotations Test and the Mental Rotations Test did not. However, there was a number of significant gender-spatial ability interactions showing that the spatial ability predictors of male performance were different from those of females. Furthermore a number of subjective measures of spatial ability and experience with instructional animations and static pictures were found to be significant predictors. The results suggest that gender and the type of spatial ability measures used both have a significant impact on gauging the effectiveness of instructional animations. Spatial ability measures should be tailored to gender and the specific nature of the learning domains to yield more consistent research results

    Gender imbalance in instructional dynamic versus static visualizations

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    Studies comparing the instructional effectiveness of dynamic versus static visualizations have produced mixed results. In this work, we investigated whether gender imbalance in the participant samples of these studies may have contributed to the mixed results. We conducted a meta-analysis of randomized experiments in which groups of students learning through dynamic visualizations were compared to groups receiving static visualizations. Our sample focused on tasks that could be categorized as either biologically secondary tasks (science, technology, engineering, and mathematics: STEM) or biologically primary tasks (manipulative–procedural). The meta-analysis of 46 studies (82 effect sizes and 5474 participants) revealed an overall small-sized effect (g+ = 0.23) showing that dynamic visualizations were more effective than static visualizations. Regarding potential moderators, we observed that gender was influential: the dynamic visualizations were more effective on samples with less females and more males (g+ = 0.36). We also observed that educational level, learning domain, media compared, and reporting reliability measures moderated the results. We concluded that because many visualization studies have used samples with a gender imbalance, this may be a significant factor in explaining why instructional dynamic and static visualizations seem to vary in their effectiveness. Our findings also support considering the gender variable in research about cognitive load theory and instructional visualizations

    THE USE AND DEVELOPMENT OF ANIMATION IN LABORATORY EDUCATION: part of The Connected Laboratory Project

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    This project examines the use of computer animation in tutorial ideos as an educational tool within the biology laboratory curriculum and explores the methodology for the development of computer animation. Student reception of the tutorials was assessed by survey (BB2903 C09 lab) with both multiple choice and open ended questions and the number of hits on the media server. Tutorials were found to be well received and instructionally beneficial. Animations were not preferred over live action of procedures, thus was recommended for supplementing live action

    Meaningful Hand Gestures for Learning with Touch-based I.C.T.

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    The role of technology in educational contexts is becoming increasingly ubiquitous, with very few students and teachers able to engage in classroom learning activities without using some sort of Information Communication Technology (ICT). Touch-based computing devices in particular, such as tablets and smartphones, provide an intuitive interface where control and manipulation of content is possible using hand and finger gestures such as taps, swipes and pinches. Whilst these touch-based technologies are being increasingly adopted for classroom use, little is known about how the use of such gestures can support learning. The purpose of this study was to investigate how finger gestures used on a touch-based device could support learning
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