2 research outputs found

    Introducing Competences into LTI-Connections between Learning Management Systems and Gaming Platforms

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    E-learning standards like Learning Tools Interoperability (LTI) can support software developers and course authors at realizing innovative learning scenarios in distributed architectures. Standardized interaction processes enable learning platforms like Learning Management System (LMS) to delegate functionality to LTI-compatible external tools in a flexible way. An LTI-connection between an LMS and a gaming platform offers possibilities like embedding a game or game asset into an online course and sending player-specific data tracked during gameplay back to the LMS. This allows for a new, more objective, and data-driven evaluation of students’ individual learning performances, either for traditional grading processes or for alternative methods like Qualifications Based Learning (QBL) [3-5]. This paper outlines an approach which uses standardized interaction technologies for combining game-based and competence-based learning concepts

    Innovative Authoring Tools for Online-Courses with Assignments - Integrating Heterogeneous Tools of e-Learning Platforms into Hybrid Application Solutions

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    This paper is concerned with an essential topic in e-learning - course content authoring. Besides supporting the concept of Competence-Based Learning (CBL) our solution is aiming to make effective use of an open integration architecture fostering the interoperability of hybrid e-learning solutions. Modern scenarios ask for interoperable software solutions to seamlessly integrate existing e-learning infrastructures and legacy tools with innovative technologies while being cognitively efficient to handle. In this way, prospective users are enabled to use them seamlessly without learning overheads. At the same time, methods of Learning Design (LD) in combination with CBL are getting more and more important to produce and maintain easy to facilitate solutions. Our approach of developing a competence-based course-authoring and assignment-support software bridges the gaps between Moodle and established legacy infrastructures by embedding existing legacy tools via Learning Tools Interoperability (LTI). The underlying conceptual architecture for this integration approach and its components will be introduced; furthermore a Moodle plugin will be outlined, which enables Moodle for LD- and CBL-support including corresponding data exchange with our course authoring tool. The paper concludes with an outlook on future plans for our research and development
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