1,094,887 research outputs found

    Sketchy rendering for information visualization

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    We present and evaluate a framework for constructing sketchy style information visualizations that mimic data graphics drawn by hand. We provide an alternative renderer for the Processing graphics environment that redefines core drawing primitives including line, polygon and ellipse rendering. These primitives allow higher-level graphical features such as bar charts, line charts, treemaps and node-link diagrams to be drawn in a sketchy style with a specified degree of sketchiness. The framework is designed to be easily integrated into existing visualization implementations with minimal programming modification or design effort. We show examples of use for statistical graphics, conveying spatial imprecision and for enhancing aesthetic and narrative qualities of visual- ization. We evaluate user perception of sketchiness of areal features through a series of stimulus-response tests in order to assess users’ ability to place sketchiness on a ratio scale, and to estimate area. Results suggest relative area judgment is compromised by sketchy rendering and that its influence is dependent on the shape being rendered. They show that degree of sketchiness may be judged on an ordinal scale but that its judgement varies strongly between individuals. We evaluate higher-level impacts of sketchiness through user testing of scenarios that encourage user engagement with data visualization and willingness to critique visualization de- sign. Results suggest that where a visualization is clearly sketchy, engagement may be increased and that attitudes to participating in visualization annotation are more positive. The results of our work have implications for effective information visualization design that go beyond the traditional role of sketching as a tool for prototyping or its use for an indication of general uncertainty

    Challenges of evaluating the information visualization experience

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    Information Visualisation (InfoVis) is defined as an interactive visual representation of abstract data. We view the user’s interaction with InfoVis tools as an experience which is made up of a set of highly demanding cognitive activities. These activities assist users in making sense and gaining knowledge of the represented domain. Usability studies that involve a task-based analysis and usability questionnaires are not enough to capture such an experience. This paper discusses the challenges involved when it comes to evaluating InfoVis tools by giving an overview of the activities involved in an InfoVis experience and demonstrating how they affect the visualisation process. The argument in this paper is based on our experiences in designing, building and evaluating an academic literature visualisation tool

    A Novel Approach to Artistic Textual Visualization via GAN

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    While the visualization of statistical data tends to a mature technology, the visualization of textual data is still in its infancy, especially for the artistic text. Due to the fact that visualization of artistic text is valuable and attractive in both art and information science, we attempt to realize this tentative idea in this article. We propose the Generative Adversarial Network based Artistic Textual Visualization (GAN-ATV) which can create paintings after analyzing the semantic content of existing poems. Our GAN-ATV consists of two main sections: natural language analysis section and visual information synthesis section. In natural language analysis section, we use Bag-of-Word (BoW) feature descriptors and a two-layer network to mine and analyze the high-level semantic information from poems. In visual information synthesis section, we design a cross-modal semantic understanding module and integrate it with Generative Adversarial Network (GAN) to create paintings, whose content are corresponding to the original poems. Moreover, in order to train our GAN-ATV and verify its performance, we establish a cross-modal artistic dataset named "Cross-Art". In the Cross-Art dataset, there are six topics and each topic has their corresponding paintings and poems. The experimental results on Cross-Art dataset are shown in this article.Comment: 6 pages, 3 figure

    On encouraging multiple views for visualization

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    Visualization enables 'seeing the unseen', and provides new insight into the underlying data. However users far too easily believe or rely on a single representation of the data; this view may be a favourite method, the simplest to perform, or a method that has always been used! But, a single representation may generate a misinterpretation of the information or provide a situation where the user is missing the 'richness' of the data content! By displaying the data in multiple ways a user may understand the information through different perspectives, overcome possible misinterpretations and perform interactive investigative visualization through correlating the information between views. Thus, the use of multiple views of the same information should be encouraged. We believe the visualization system itself should actively encourage the generation of multiple views by providing appropriate tools to aid in this operation. We present and categorise issues for encouraging multiple views and provide a framework for the generation, management and manipulation of such views
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