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    3D Room Geometry Inference from Multichannel Room Impulse Response using Deep Neural Network

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    Room geometry inference (RGI) aims at estimating room shapes from measured room impulse responses (RIRs) and has received lots of attention for its importance in environment-aware audio rendering and virtual acoustic representation of a real venue. A lot of estimation models utilizing time difference of arrival (TDoA) or time of arrival (ToA) information in RIRs have been proposed. However, an estimation model should be able to handle more general features and complex relations between reflections to cope with various room shapes and uncertainties such as the unknown number of walls. In this study, we propose a deep neural network that can estimate various room shapes without prior assumptions on the shape or number of walls. The proposed model consists of three sub-networks: a feature extractor, parameter estimation, and evaluation networks, which extract key features from RIRs, estimate parameters, and evaluate the confidence of estimated parameters, respectively. The network is trained by about 40,000 RIRs simulated in rooms of different shapes using a single source and spherical microphone array and tested for rooms of unseen shapes and dimensions. The proposed algorithm achieves almost perfect accuracy in finding the true number of walls and shows negligible errors in room shapes.Comment: 5 pages, 2 figures, Proceedings of the 24th International Congress on Acoustic
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