19,924 research outputs found

    Lifelong Learning of Spatiotemporal Representations with Dual-Memory Recurrent Self-Organization

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    Artificial autonomous agents and robots interacting in complex environments are required to continually acquire and fine-tune knowledge over sustained periods of time. The ability to learn from continuous streams of information is referred to as lifelong learning and represents a long-standing challenge for neural network models due to catastrophic forgetting. Computational models of lifelong learning typically alleviate catastrophic forgetting in experimental scenarios with given datasets of static images and limited complexity, thereby differing significantly from the conditions artificial agents are exposed to. In more natural settings, sequential information may become progressively available over time and access to previous experience may be restricted. In this paper, we propose a dual-memory self-organizing architecture for lifelong learning scenarios. The architecture comprises two growing recurrent networks with the complementary tasks of learning object instances (episodic memory) and categories (semantic memory). Both growing networks can expand in response to novel sensory experience: the episodic memory learns fine-grained spatiotemporal representations of object instances in an unsupervised fashion while the semantic memory uses task-relevant signals to regulate structural plasticity levels and develop more compact representations from episodic experience. For the consolidation of knowledge in the absence of external sensory input, the episodic memory periodically replays trajectories of neural reactivations. We evaluate the proposed model on the CORe50 benchmark dataset for continuous object recognition, showing that we significantly outperform current methods of lifelong learning in three different incremental learning scenario

    GPU Based Path Integral Control with Learned Dynamics

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    We present an algorithm which combines recent advances in model based path integral control with machine learning approaches to learning forward dynamics models. We take advantage of the parallel computing power of a GPU to quickly take a massive number of samples from a learned probabilistic dynamics model, which we use to approximate the path integral form of the optimal control. The resulting algorithm runs in a receding-horizon fashion in realtime, and is subject to no restrictive assumptions about costs, constraints, or dynamics. A simple change to the path integral control formulation allows the algorithm to take model uncertainty into account during planning, and we demonstrate its performance on a quadrotor navigation task. In addition to this novel adaptation of path integral control, this is the first time that a receding-horizon implementation of iterative path integral control has been run on a real system.Comment: 6 pages, NIPS 2014 - Autonomously Learning Robots Worksho

    A Bayesian Approach to Discovering Truth from Conflicting Sources for Data Integration

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    In practical data integration systems, it is common for the data sources being integrated to provide conflicting information about the same entity. Consequently, a major challenge for data integration is to derive the most complete and accurate integrated records from diverse and sometimes conflicting sources. We term this challenge the truth finding problem. We observe that some sources are generally more reliable than others, and therefore a good model of source quality is the key to solving the truth finding problem. In this work, we propose a probabilistic graphical model that can automatically infer true records and source quality without any supervision. In contrast to previous methods, our principled approach leverages a generative process of two types of errors (false positive and false negative) by modeling two different aspects of source quality. In so doing, ours is also the first approach designed to merge multi-valued attribute types. Our method is scalable, due to an efficient sampling-based inference algorithm that needs very few iterations in practice and enjoys linear time complexity, with an even faster incremental variant. Experiments on two real world datasets show that our new method outperforms existing state-of-the-art approaches to the truth finding problem.Comment: VLDB201

    DeepFactors: Real-time probabilistic dense monocular SLAM

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    The ability to estimate rich geometry and camera motion from monocular imagery is fundamental to future interactive robotics and augmented reality applications. Different approaches have been proposed that vary in scene geometry representation (sparse landmarks, dense maps), the consistency metric used for optimising the multi-view problem, and the use of learned priors. We present a SLAM system that unifies these methods in a probabilistic framework while still maintaining real-time performance. This is achieved through the use of a learned compact depth map representation and reformulating three different types of errors: photometric, reprojection and geometric, which we make use of within standard factor graph software. We evaluate our system on trajectory estimation and depth reconstruction on real-world sequences and present various examples of estimated dense geometry
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