3,369 research outputs found

    A low-power cache system for high-performance processors

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    制度:新 ; 報告番号:甲3439号 ; 学位の種類:博士(工学) ; 授与年月日:12-Sep-11 ; 早大学位記番号:新576

    Memory Subsystem Optimization Techniques for Modern High-Performance General-Purpose Processors

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    abstract: General-purpose processors propel the advances and innovations that are the subject of humanity’s many endeavors. Catering to this demand, chip-multiprocessors (CMPs) and general-purpose graphics processing units (GPGPUs) have seen many high-performance innovations in their architectures. With these advances, the memory subsystem has become the performance- and energy-limiting aspect of CMPs and GPGPUs alike. This dissertation identifies and mitigates the key performance and energy-efficiency bottlenecks in the memory subsystem of general-purpose processors via novel, practical, microarchitecture and system-architecture solutions. Addressing the important Last Level Cache (LLC) management problem in CMPs, I observe that LLC management decisions made in isolation, as in prior proposals, often lead to sub-optimal system performance. I demonstrate that in order to maximize system performance, it is essential to manage the LLCs while being cognizant of its interaction with the system main memory. I propose ReMAP, which reduces the net memory access cost by evicting cache lines that either have no reuse, or have low memory access cost. ReMAP improves the performance of the CMP system by as much as 13%, and by an average of 6.5%. Rather than the LLC, the L1 data cache has a pronounced impact on GPGPU performance by acting as the bandwidth filter for the rest of the memory subsystem. Prior work has shown that the severely constrained data cache capacity in GPGPUs leads to sub-optimal performance. In this thesis, I propose two novel techniques that address the GPGPU data cache capacity problem. I propose ID-Cache that performs effective cache bypassing and cache line size selection to improve cache capacity utilization. Next, I propose LATTE-CC that considers the GPU’s latency tolerance feature and adaptively compresses the data stored in the data cache, thereby increasing its effective capacity. ID-Cache and LATTE-CC are shown to achieve 71% and 19.2% speedup, respectively, over a wide variety of GPGPU applications. Complementing the aforementioned microarchitecture techniques, I identify the need for system architecture innovations to sustain performance scalability of GPG- PUs in the face of slowing Moore’s Law. I propose a novel GPU architecture called the Multi-Chip-Module GPU (MCM-GPU) that integrates multiple GPU modules to form a single logical GPU. With intelligent memory subsystem optimizations tailored for MCM-GPUs, it can achieve within 7% of the performance of a similar but hypothetical monolithic die GPU. Taking a step further, I present an in-depth study of the energy-efficiency characteristics of future MCM-GPUs. I demonstrate that the inherent non-uniform memory access side-effects form the key energy-efficiency bottleneck in the future. In summary, this thesis offers key insights into the performance and energy-efficiency bottlenecks in CMPs and GPGPUs, which can guide future architects towards developing high-performance and energy-efficient general-purpose processors.Dissertation/ThesisDoctoral Dissertation Computer Science 201

    SYSTEM-ON-A-CHIP (SOC)-BASED HARDWARE ACCELERATION FOR HUMAN ACTION RECOGNITION WITH CORE COMPONENTS

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    Today, the implementation of machine vision algorithms on embedded platforms or in portable systems is growing rapidly due to the demand for machine vision in daily human life. Among the applications of machine vision, human action and activity recognition has become an active research area, and market demand for providing integrated smart security systems is growing rapidly. Among the available approaches, embedded vision is in the top tier; however, current embedded platforms may not be able to fully exploit the potential performance of machine vision algorithms, especially in terms of low power consumption. Complex algorithms can impose immense computation and communication demands, especially action recognition algorithms, which require various stages of preprocessing, processing and machine learning blocks that need to operate concurrently. The market demands embedded platforms that operate with a power consumption of only a few watts. Attempts have been mad to improve the performance of traditional embedded approaches by adding more powerful processors; this solution may solve the computation problem but increases the power consumption. System-on-a-chip eld-programmable gate arrays (SoC-FPGAs) have emerged as a major architecture approach for improving power eciency while increasing computational performance. In a SoC-FPGA, an embedded processor and an FPGA serving as an accelerator are fabricated in the same die to simultaneously improve power consumption and performance. Still, current SoC-FPGA-based vision implementations either shy away from supporting complex and adaptive vision algorithms or operate at very limited resolutions due to the immense communication and computation demands. The aim of this research is to develop a SoC-based hardware acceleration workflow for the realization of advanced vision algorithms. Hardware acceleration can improve performance for highly complex mathematical calculations or repeated functions. The performance of a SoC system can thus be improved by using hardware acceleration method to accelerate the element that incurs the highest performance overhead. The outcome of this research could be used for the implementation of various vision algorithms, such as face recognition, object detection or object tracking, on embedded platforms. The contributions of SoC-based hardware acceleration for hardware-software codesign platforms include the following: (1) development of frameworks for complex human action recognition in both 2D and 3D; (2) realization of a framework with four main implemented IPs, namely, foreground and background subtraction (foreground probability), human detection, 2D/3D point-of-interest detection and feature extraction, and OS-ELM as a machine learning algorithm for action identication; (3) use of an FPGA-based hardware acceleration method to resolve system bottlenecks and improve system performance; and (4) measurement and analysis of system specications, such as the acceleration factor, power consumption, and resource utilization. Experimental results show that the proposed SoC-based hardware acceleration approach provides better performance in terms of the acceleration factor, resource utilization and power consumption among all recent works. In addition, a comparison of the accuracy of the framework that runs on the proposed embedded platform (SoCFPGA) with the accuracy of other PC-based frameworks shows that the proposed approach outperforms most other approaches

    A Modern Primer on Processing in Memory

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    Modern computing systems are overwhelmingly designed to move data to computation. This design choice goes directly against at least three key trends in computing that cause performance, scalability and energy bottlenecks: (1) data access is a key bottleneck as many important applications are increasingly data-intensive, and memory bandwidth and energy do not scale well, (2) energy consumption is a key limiter in almost all computing platforms, especially server and mobile systems, (3) data movement, especially off-chip to on-chip, is very expensive in terms of bandwidth, energy and latency, much more so than computation. These trends are especially severely-felt in the data-intensive server and energy-constrained mobile systems of today. At the same time, conventional memory technology is facing many technology scaling challenges in terms of reliability, energy, and performance. As a result, memory system architects are open to organizing memory in different ways and making it more intelligent, at the expense of higher cost. The emergence of 3D-stacked memory plus logic, the adoption of error correcting codes inside the latest DRAM chips, proliferation of different main memory standards and chips, specialized for different purposes (e.g., graphics, low-power, high bandwidth, low latency), and the necessity of designing new solutions to serious reliability and security issues, such as the RowHammer phenomenon, are an evidence of this trend. This chapter discusses recent research that aims to practically enable computation close to data, an approach we call processing-in-memory (PIM). PIM places computation mechanisms in or near where the data is stored (i.e., inside the memory chips, in the logic layer of 3D-stacked memory, or in the memory controllers), so that data movement between the computation units and memory is reduced or eliminated.Comment: arXiv admin note: substantial text overlap with arXiv:1903.0398

    State Management for Efficient Event Pattern Detection

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    Event Stream Processing (ESP) Systeme überwachen kontinuierliche Datenströme, um benutzerdefinierte Queries auszuwerten. Die Herausforderung besteht darin, dass die Queryverarbeitung zustandsbehaftet ist und die Anzahl von Teilübereinstimmungen mit der Größe der verarbeiteten Events exponentiell anwächst. Die Dynamik von Streams und die Notwendigkeit, entfernte Daten zu integrieren, erschweren die Zustandsverwaltung. Erstens liefern heterogene Eventquellen Streams mit unvorhersehbaren Eingaberaten und Queryselektivitäten. Während Spitzenzeiten ist eine erschöpfende Verarbeitung unmöglich, und die Systeme müssen auf eine Best-Effort-Verarbeitung zurückgreifen. Zweitens erfordern Queries möglicherweise externe Daten, um ein bestimmtes Event für eine Query auszuwählen. Solche Abhängigkeiten sind problematisch: Das Abrufen der Daten unterbricht die Stream-Verarbeitung. Ohne eine Eventauswahl auf Grundlage externer Daten wird das Wachstum von Teilübereinstimmungen verstärkt. In dieser Dissertation stelle ich Strategien für optimiertes Zustandsmanagement von ESP Systemen vor. Zuerst ermögliche ich eine Best-Effort-Verarbeitung mittels Load Shedding. Dabei werden sowohl Eingabeeevents als auch Teilübereinstimmungen systematisch verworfen, um eine Latenzschwelle mit minimalem Qualitätsverlust zu garantieren. Zweitens integriere ich externe Daten, indem ich das Abrufen dieser von der Verwendung in der Queryverarbeitung entkoppele. Mit einem effizienten Caching-Mechanismus vermeide ich Unterbrechungen durch Übertragungslatenzen. Dazu werden externe Daten basierend auf ihrer erwarteten Verwendung vorab abgerufen und mittels Lazy Evaluation bei der Eventauswahl berücksichtigt. Dabei wird ein Kostenmodell verwendet, um zu bestimmen, wann welche externen Daten abgerufen und wie lange sie im Cache aufbewahrt werden sollen. Ich habe die Effektivität und Effizienz der vorgeschlagenen Strategien anhand von synthetischen und realen Daten ausgewertet und unter Beweis gestellt.Event stream processing systems continuously evaluate queries over event streams to detect user-specified patterns with low latency. However, the challenge is that query processing is stateful and it maintains partial matches that grow exponentially in the size of processed events. State management is complicated by the dynamicity of streams and the need to integrate remote data. First, heterogeneous event sources yield dynamic streams with unpredictable input rates, data distributions, and query selectivities. During peak times, exhaustive processing is unreasonable, and systems shall resort to best-effort processing. Second, queries may require remote data to select a specific event for a pattern. Such dependencies are problematic: Fetching the remote data interrupts the stream processing. Yet, without event selection based on remote data, the growth of partial matches is amplified. In this dissertation, I present strategies for optimised state management in event pattern detection. First, I enable best-effort processing with load shedding that discards both input events and partial matches. I carefully select the shedding elements to satisfy a latency bound while striving for a minimal loss in result quality. Second, to efficiently integrate remote data, I decouple the fetching of remote data from its use in query evaluation by a caching mechanism. To this end, I hide the transmission latency by prefetching remote data based on anticipated use and by lazy evaluation that postpones the event selection based on remote data to avoid interruptions. A cost model is used to determine when to fetch which remote data items and how long to keep them in the cache. I evaluated the above techniques with queries over synthetic and real-world data. I show that the load shedding technique significantly improves the recall of pattern detection over baseline approaches, while the technique for remote data integration significantly reduces the pattern detection latency

    Exploiting Adaptive Techniques to Improve Processor Energy Efficiency

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    Rapid device-miniaturization keeps on inducing challenges in building energy efficient microprocessors. As the size of the transistors continuously decreasing, more uncertainties emerge in their operations. On the other hand, integrating more and more transistors on a single chip accentuates the need to lower its supply-voltage. This dissertation investigates one of the primary device uncertainties - timing error, in microprocessor performance bottleneck in NTC era. Then it proposes various innovative techniques to exploit these opportunities to maintain processor energy efficiency, in the context of emerging challenges. Evaluated with the cross-layer methodology, the proposed approaches achieve substantial improvements in processor energy efficiency, compared to other start-of-art techniques
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