5,996 research outputs found

    Incentive Mechanisms for Participatory Sensing: Survey and Research Challenges

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    Participatory sensing is a powerful paradigm which takes advantage of smartphones to collect and analyze data beyond the scale of what was previously possible. Given that participatory sensing systems rely completely on the users' willingness to submit up-to-date and accurate information, it is paramount to effectively incentivize users' active and reliable participation. In this paper, we survey existing literature on incentive mechanisms for participatory sensing systems. In particular, we present a taxonomy of existing incentive mechanisms for participatory sensing systems, which are subsequently discussed in depth by comparing and contrasting different approaches. Finally, we discuss an agenda of open research challenges in incentivizing users in participatory sensing.Comment: Updated version, 4/25/201

    Providing Long-Term Participation Incentive in Participatory Sensing

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    Providing an adequate long-term participation incentive is important for a participatory sensing system to maintain enough number of active users (sensors), so as to collect a sufficient number of data samples and support a desired level of service quality. In this work, we consider the sensor selection problem in a general time-dependent and location-aware participatory sensing system, taking the long-term user participation incentive into explicit consideration. We study the problem systematically under different information scenarios, regarding both future information and current information (realization). In particular, we propose a Lyapunov-based VCG auction policy for the on-line sensor selection, which converges asymptotically to the optimal off-line benchmark performance, even with no future information and under (current) information asymmetry. Extensive numerical results show that our proposed policy outperforms the state-of-art policies in the literature, in terms of both user participation (e.g., reducing the user dropping probability by 25% to 90%) and social performance (e.g., increasing the social welfare by 15% to 80%).Comment: This manuscript serves as the online technical report of the article published in IEEE International Conference on Computer Communications (INFOCOM), 201
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