5 research outputs found

    Anableps: Adapting Bitrate for Real-Time Communication Using VBR-encoded Video

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    Content providers increasingly replace traditional constant bitrate with variable bitrate (VBR) encoding in real-time video communication systems for better video quality. However, VBR encoding often leads to large and frequent bitrate fluctuation, inevitably deteriorating the efficiency of existing adaptive bitrate (ABR) methods. To tackle it, we propose the Anableps to consider the network dynamics and VBR-encoding-induced video bitrate fluctuations jointly for deploying the best ABR policy. With this aim, Anableps uses sender-side information from the past to predict the video bitrate range of upcoming frames. Such bitrate range is then combined with the receiver-side observations to set the proper bitrate target for video encoding using a reinforcement-learning-based ABR model. As revealed by extensive experiments on a real-world trace-driven testbed, our Anableps outperforms the GCC with significant improvement of quality of experience, e.g., 1.88x video quality, 57% less bitrate consumption, 85% less stalling, and 74% shorter interaction delay.Comment: This paper will be presented at IEEE ICME 202

    Network Contention-Aware Cluster Scheduling with Reinforcement Learning

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    With continuous advances in deep learning, distributed training is becoming common in GPU clusters. Specifically, for emerging workloads with diverse amounts, ratios, and patterns of communication, we observe that network contention can significantly degrade training throughput. However, widely used scheduling policies often face limitations as they are agnostic to network contention between jobs. In this paper, we present a new approach to mitigate network contention in GPU clusters using reinforcement learning. We formulate GPU cluster scheduling as a reinforcement learning problem and opt to learn a network contention-aware scheduling policy that efficiently captures contention sensitivities and dynamically adapts scheduling decisions through continuous evaluation and improvement. We show that compared to widely used scheduling policies, our approach reduces average job completion time by up to 18.2\% and effectively cuts the tail job completion time by up to 20.7\% while allowing a preferable trade-off between average job completion time and resource utilization

    Improving Adaptive Real-Time Video Communication Via Cross-layer Optimization

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    Effective Adaptive BitRate (ABR) algorithm or policy is of paramount importance for Real-Time Video Communication (RTVC) amid this pandemic to pursue uncompromised quality of experience (QoE). Existing ABR methods mainly separate the network bandwidth estimation and video encoder control, and fine-tune video bitrate towards estimated bandwidth, assuming the maximization of bandwidth utilization yields the optimal QoE. However, the QoE of a RTVC system is jointly determined by the quality of compressed video, fluency of video playback, and interaction delay. Solely maximizing the bandwidth utilization without comprehensively considering compound impacts incurred by both network and video application layers, does not assure the satisfactory QoE. And the decoupling of network and video layer further exacerbates the user experience due to network-codec incoordination. This work therefore proposes the Palette, a reinforcement learning based ABR scheme that unifies the processing of network and video application layers to directly maximize the QoE formulated as the weighted function of video quality, stalling rate and delay. To this aim, a cross-layer optimization is proposed to derive fine-grained compression factor of upcoming frame(s) using cross-layer observations like network conditions, video encoding parameters, and video content complexity. As a result, Palette manages to resolve the network-codec incoordination and to best catch up with the network fluctuation. Compared with state-of-the-art schemes in real-world tests, Palette not only reduces 3.1%-46.3% of the stalling rate, 20.2%-50.8% of the delay, but also improves 0.2%-7.2% of the video quality with comparable bandwidth consumption, under a variety of application scenarios

    Improving mobile video telephony

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